Long pages
Showing below up to 100 results in range #51 to #150.
View (previous 100 | next 100) (20 | 50 | 100 | 250 | 500)
- (hist) Intrusion [6,455 bytes]
- (hist) Forcing move [6,349 bytes]
- (hist) GTP [6,316 bytes]
- (hist) Interior template [6,228 bytes]
- (hist) Bridg-It [6,126 bytes]
- (hist) Foiling [6,085 bytes]
- (hist) Question [5,975 bytes]
- (hist) Glenn C. Rhoads vs. unknown [5,902 bytes]
- (hist) Niall vs Daniel Sepczuk - Dec 2011 [5,882 bytes]
- (hist) Y [5,822 bytes]
- (hist) Programming the bent Y board [5,659 bytes]
- (hist) Seventh row template problem [5,632 bytes]
- (hist) Puzzles [5,607 bytes]
- (hist) V vs. H game 1 [5,491 bytes]
- (hist) Fifth row edge templates [5,459 bytes]
- (hist) Template VI1/Other Intrusion on the 1st row [5,425 bytes]
- (hist) Pairing strategy [5,420 bytes]
- (hist) Parallel ladder [5,411 bytes]
- (hist) Fourth row edge templates [5,330 bytes]
- (hist) Dead cell [5,303 bytes]
- (hist) Edge template V1a [5,219 bytes]
- (hist) Edge template V1b [5,217 bytes]
- (hist) Minimaxing [5,205 bytes]
- (hist) Bolstered template [5,175 bytes]
- (hist) History of Hex [5,119 bytes]
- (hist) Winning strategy [5,076 bytes]
- (hist) Computer Hex [5,064 bytes]
- (hist) Ladder [4,941 bytes]
- (hist) Losing play [4,934 bytes]
- (hist) Links [4,904 bytes]
- (hist) Unicode and ASCII boards [4,822 bytes]
- (hist) Solutions to Claude Berge's puzzles [4,806 bytes]
- (hist) Little Golem [4,755 bytes]
- (hist) Second order template [4,645 bytes]
- (hist) Corner move [4,581 bytes]
- (hist) Cornering [4,458 bytes]
- (hist) Board [4,439 bytes]
- (hist) Inferiority [4,363 bytes]
- (hist) Solutions to worst move puzzles [4,315 bytes]
- (hist) Ladder handling [4,270 bytes]
- (hist) The new HexWiki [4,245 bytes]
- (hist) Board Game Arena [4,050 bytes]
- (hist) Niall vs. Halladba, November 2010 [4,047 bytes]
- (hist) Edge template [3,953 bytes]
- (hist) Open problems [3,893 bytes]
- (hist) Small boards [3,821 bytes]
- (hist) A1 opening [3,743 bytes]
- (hist) Ladder escape [3,704 bytes]
- (hist) Ladder puzzle 1/Solution [3,601 bytes]
- (hist) Strategy roadmap [3,581 bytes]
- (hist) Wroclaw game 04 [3,489 bytes]
- (hist) Foldback [3,482 bytes]
- (hist) NiallVsWojtex 1252454 [3,437 bytes]
- (hist) Corner template [3,413 bytes]
- (hist) Solutions to Piet Hein's puzzles [3,407 bytes]
- (hist) Blocking [3,396 bytes]
- (hist) Resigning [3,342 bytes]
- (hist) Wroclaw game 02 [3,302 bytes]
- (hist) Draw [3,229 bytes]
- (hist) Why did you start playing Hex [3,214 bytes]
- (hist) Template [3,177 bytes]
- (hist) Tournaments [3,135 bytes]
- (hist) Tidiness [3,012 bytes]
- (hist) Strategy [3,011 bytes]
- (hist) Naming of templates [2,922 bytes]
- (hist) Strong connection [2,864 bytes]
- (hist) KataHex [2,834 bytes]
- (hist) Where to swap (y) [2,752 bytes]
- (hist) Outpost [2,748 bytes]
- (hist) Irrelevant move [2,746 bytes]
- (hist) Template VI1/Intrusion on the 3rd row [2,709 bytes]
- (hist) Edge templates with one stone [2,681 bytes]
- (hist) Wheel [2,643 bytes]
- (hist) Multiple threat [2,640 bytes]
- (hist) Optimal play [2,605 bytes]
- (hist) Claude Berge's puzzles [2,601 bytes]
- (hist) Havannah [2,480 bytes]
- (hist) History of computer Hex [2,425 bytes]
- (hist) Physical Hex sets [2,425 bytes]
- (hist) Ladder escape template [2,398 bytes]
- (hist) John Nash [2,356 bytes]
- (hist) Edge template IV1c [2,347 bytes]
- (hist) Ziggurat [2,319 bytes]
- (hist) Trapezoid [2,274 bytes]
- (hist) Connection game [2,269 bytes]
- (hist) Wroclaw game 05 [2,262 bytes]
- (hist) Common mistakes [2,233 bytes]
- (hist) Edge templates everybody should know [2,215 bytes]
- (hist) Sixth row template problem [2,201 bytes]
- (hist) Center opening [2,200 bytes]
- (hist) Initiative [2,181 bytes]
- (hist) Online playing [2,130 bytes]
- (hist) Size 6 e3 loses (Y) [2,076 bytes]
- (hist) Six [2,025 bytes]
- (hist) Opening [2,023 bytes]
- (hist) Printable boards [1,994 bytes]
- (hist) Edge template IV2k [1,982 bytes]
- (hist) Quick Questions [1,979 bytes]
- (hist) Settled region [1,935 bytes]
- (hist) Tenuki [1,895 bytes]