Difference between revisions of "Strong connection"

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Two groups are said to be strongly connected when the opponent cannot prevent a connection between these groups. The [[bridge]] and [[group]]s in general are strong connections. However strong connections are not always equivalent to [[chain|actual connections]] in the way that in order to keep their connection the player has to answer their opponent's threats. The opponent can use this to [[stealing territory|steal territory]]. Strong connections are also named [[Virtual connection| virtual connections]].
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Two groups are said to be ''strongly connected'' or ''virtually connected'' when the opponent cannot prevent a connection between these groups. The [[bridge]] and other [[template]]s are examples of strong connections.  
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Strong connections are not always equivalent to [[chain|actual connections]]. In order to keep their connection, the player has to answer the opponent's threats. The opponent can use this to their advantage, for example by [[stealing territory]].
  
 
[[category:connection types]]
 
[[category:connection types]]

Revision as of 21:07, 5 July 2020

Two groups are said to be strongly connected or virtually connected when the opponent cannot prevent a connection between these groups. The bridge and other templates are examples of strong connections.

Strong connections are not always equivalent to actual connections. In order to keep their connection, the player has to answer the opponent's threats. The opponent can use this to their advantage, for example by stealing territory.