Difference between revisions of "Havannah"
| m |  (added rules) | ||
| Line 1: | Line 1: | ||
| − | |||
| − | + | '''Havannah''' is a [[connection game]] created by [[Christian Freeling]].  It can be played on many game sites, including [[Little Golem]] and [[igGameCenter]]. | |
| − | + | == How to play == | |
| − | + | The game is played on a hexagonal board of hexagons.  The base-8 and base-10 boards are popular sizes. | |
| − | + | The base-8 looks like this (the area between the lines of stars): | |
| − | + | ||
| − | + | ||
| − | ==  | + | |
| + | <hexboard size="15x15" | ||
| + |    coords="hide" | ||
| + |    contents="E *:g1 E *:f2 E *:e3 E *:d4 E *:c5 E *:b6 E *:a7 E *:o9 E *:n10 E *:m11 E *:l12 E *:k13 E *:j14 E *:i15" | ||
| + |    /> | ||
| + | |||
| + | The players are identified by two different colors, such as Black and White. | ||
| + | On Black's turn, he or she places a black piece on an empty cell; White does the same with a white piece. | ||
| + | The goal of the game is to be the first player to make a chain that forms one of these winning patterns: | ||
| + | |||
| + | * a '''fork''': a connected chain that has pieces on three edges of the board (where corner cells do not belong to any edge) | ||
| + | * a '''bridge''': a connected chain that has pieces on two corner cells | ||
| + | * a '''ring''': a connected chain that has at least one cell (empty or not) on its interior | ||
| + | |||
| + | Draws are possible but very rare. | ||
| + | |||
| + | On [[Little Golem]], Havannah on base-8 and smaller boards is played with the [[swap rule]]. | ||
| == Links to Problems == | == Links to Problems == | ||
| − | Some problems have been posted in the  | + | Some problems have been posted in the [[Little Golem]] forum, here are links to them: | 
| − | http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&topic=324 | + | http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&topic=324 Problem 1 (size 8), 2008-11-03 by ypercube | 
| − | Problem 1 (size 8), 2008-11-03 by ypercube | + | |
| − | http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&topic=329 | + | http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&topic=329 Problem 2+3 (size 8), 2008-11-17 by jamjam: | 
| − | Problem 2+3 (size 8), 2008-11-17 by jamjam: | + | |
| Problem 2: tactical corner/3 sides connect | Problem 2: tactical corner/3 sides connect | ||
| Line 26: | Line 37: | ||
| Problem 3: count number of moves to connect! | Problem 3: count number of moves to connect! | ||
| − | http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=1&topic=1985 | + | http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=1&topic=1985 Problem 4 (size 8), 2009-03-20 by ypercube | 
| − | Problem 4 (size 8), 2009-03-20 by ypercube | + | |
| (in General Forum) | (in General Forum) | ||
| − | http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&topic=334  | + | http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&topic=334 Problem 5 (size 10), 2009-04-20 by Carroll | 
| − | Problem 5 (size 10), 2009-04-20 by Carroll | + | |
| (#1009271 Pascal Huybers vs. Carroll, the first board) | (#1009271 Pascal Huybers vs. Carroll, the first board) | ||
| Line 39: | Line 48: | ||
| Size 1 and 2: | Size 1 and 2: | ||
| − | * first player wins | + | * first player wins   | 
| Solution for size 3: | Solution for size 3: | ||
| * first move in corner wins | * first move in corner wins | ||
| − | * other first  | + | * other first moves lose | 
| Size 4: | Size 4: | ||
| * is much more difficult than size 3 and not known yet | * is much more difficult than size 3 and not known yet | ||
| − | * probably most first moves are winning (i.e. should be swapped), however e.g. first move on an edge is not clear | + | * probably most first moves are winning (i.e. should be swapped), however e.g. first move on an edge is not clear   | 
| == See Also == | == See Also == | ||
| − | + | [[Y]] | |
| + | |||
| + | == External Links == | ||
| + | |||
| + | [http://www.mindsports.nl/index.php/arena/havannah  Havannah on mindsports.nl] | ||
| + | |||
| + | [http://www.edcollins.com/havannah/  Havannah: the Twilight Zone] | ||
| + | |||
| + | [http://senseis.xmp.net/?Havannah  Havannah page on Sensei's Library] | ||
| + | |||
| − | [[ | + | [[Category:Other games]] | 
| − | + | ||
Revision as of 13:37, 21 August 2015
Havannah is a connection game created by Christian Freeling. It can be played on many game sites, including Little Golem and igGameCenter.
How to play
The game is played on a hexagonal board of hexagons. The base-8 and base-10 boards are popular sizes. The base-8 looks like this (the area between the lines of stars):
The players are identified by two different colors, such as Black and White. On Black's turn, he or she places a black piece on an empty cell; White does the same with a white piece. The goal of the game is to be the first player to make a chain that forms one of these winning patterns:
- a fork: a connected chain that has pieces on three edges of the board (where corner cells do not belong to any edge)
- a bridge: a connected chain that has pieces on two corner cells
- a ring: a connected chain that has at least one cell (empty or not) on its interior
Draws are possible but very rare.
On Little Golem, Havannah on base-8 and smaller boards is played with the swap rule.
Links to Problems
Some problems have been posted in the Little Golem forum, here are links to them:
http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&topic=324 Problem 1 (size 8), 2008-11-03 by ypercube
http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&topic=329 Problem 2+3 (size 8), 2008-11-17 by jamjam:
Problem 2: tactical corner/3 sides connect
Problem 3: count number of moves to connect!
http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=1&topic=1985 Problem 4 (size 8), 2009-03-20 by ypercube
(in General Forum)
http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&topic=334 Problem 5 (size 10), 2009-04-20 by Carroll
(#1009271 Pascal Huybers vs. Carroll, the first board)
Solved board sizes
Size 1 and 2:
- first player wins
Solution for size 3:
- first move in corner wins
- other first moves lose
Size 4:
- is much more difficult than size 3 and not known yet
- probably most first moves are winning (i.e. should be swapped), however e.g. first move on an edge is not clear

