Difference between revisions of "User:GiB"

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(→‎Example 2)
(Credit to Eric Demer)
 
(2 intermediate revisions by 2 users not shown)
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Test page
 
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<hexboard size="4x4"
 
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  contents="E *:a1 E *:b1 E *:c1 E *:d1 E *:a2 E *:b2 E *:c2 R a3 E *:b3 B b4 R c4 E +:a4"
 
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  /> <hexboard size="4x6"
 
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  coords="none"
 
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  edges="bottom"
 
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  visible="-area(a1,a3,c1)-f1"
 
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  contents="R d1 c2 S red:(b3 a4) E arrow(9):(b3 a4)"
 
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  />
 
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__TOC__
 
__TOC__
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== Capture patterns ==
 
== Capture patterns ==
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   edges="top left"
 
   edges="top left"
 
   visible="all - (c3--f3 f2)"
 
   visible="all - (c3--f3 f2)"
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   contents="R a3 b3 e2 B b2 f1 S red:all"
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   contents="R a3 b3 e2 B b2 d2 S red:all"
 
   />
 
   />
  
Line 41: Line 29:
 
   edges="top left"
 
   edges="top left"
 
   visible="all - (c3--f3 f2)"
 
   visible="all - (c3--f3 f2)"
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   contents="R a3 b3 1:e2 3:e1 5:a2 7:a1 B b2 f1 2:d2 4:c2 6:b1 S red:all"
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   contents="R a3 b3 1:e2 3:a2 B b2 d2 2:c2 S red:all"
 
   />
 
   />
  
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All blue pieces are dead, so Red 1 captures the whole area
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All blue pieces are dead, so Red 1 captures the whole area.
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<br>
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<br>
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(taken from a discussion with [[User:Demer|Eric Demer]]: https://playhex.org/games/6c5a5c4a-e696-472b-9f5b-baaf56dc27c7)
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reply by [[User:Demer|Eric Demer]]:
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<br>
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The region becomes red-captured after the ​ ​ ​ blue 2 ​ , ​ red 3 ​ ​ ​ exchange
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== Test diagrams ==
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<br>
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but it isn't red-captured red-captured before that exchange.
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<hexboard size="4x4"
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<br>
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  contents="E *:a1 E *:b1 E *:c1 E *:d1 E *:a2 E *:b2 E *:c2 R a3 E *:b3 B b4 R c4 E +:a4"
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https://hexworld.org/board/#6x4c1,:pf1:pf3:pc3a3a4e2b2b3 is a witness position for one of the intrusions.
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  /> <hexboard size="4x6"
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  coords="none"
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  edges="bottom"
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  visible="-area(a1,a3,c1)-f1"
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  contents="R d1 c2 S red:(b3 a4) E arrow(9):(b3 a4)"
 +
  />

Latest revision as of 02:41, 27 October 2026

Capture patterns

Example 1

The shaded hex can be any color.

Example 2

Any blue intrusion can be killed:

321

All blue pieces are dead, so Red 1 captures the whole area.

(taken from a discussion with Eric Demer: https://playhex.org/games/6c5a5c4a-e696-472b-9f5b-baaf56dc27c7)


Test diagrams

abcd1234