Difference between revisions of "Strong connection"

From HexWiki
Jump to: navigation, search
m (added cat. connection types)
(typo + added inner link to group + transfered external link to rydh's page to connection types page)
Line 1: Line 1:
Two groups are said to be strongly connected we the opponent cannot prevent a connection between these groups. The [[bridge]] is a strong connection. However strong connections are not always equivalent to [[chain|actual connections]] in the way that in order to keep their connection the player has to answer their opponent's threats. The opponent can use this to [[stealing territory|steal territory]]. Strong connections are also named [[Virtual connection| virtual connections]]
+
Two groups are said to be strongly connected when the opponent cannot prevent a connection between these groups. The [[bridge]] and [[group]]s in general are strong connections. However strong connections are not always equivalent to [[chain|actual connections]] in the way that in order to keep their connection the player has to answer their opponent's threats. The opponent can use this to [[stealing territory|steal territory]]. Strong connections are also named [[Virtual connection| virtual connections]]
 
+
==External links==
+
 
+
Jonatan Rydh's [http://www.f.kth.se/~rydh/Hex/strategy.html page] about Hex strategy deals with different types of connection.
+
  
 
[[category:connection types]]
 
[[category:connection types]]

Revision as of 14:54, 31 January 2008

Two groups are said to be strongly connected when the opponent cannot prevent a connection between these groups. The bridge and groups in general are strong connections. However strong connections are not always equivalent to actual connections in the way that in order to keep their connection the player has to answer their opponent's threats. The opponent can use this to steal territory. Strong connections are also named virtual connections