Difference between revisions of "Edge template IV2m"

From HexWiki
Jump to: navigation, search
(Added headers.)
(Added category)
(One intermediate revision by one other user not shown)
Line 2: Line 2:
  
 
<hexboard size="4x6"
 
<hexboard size="4x6"
   coords="hide"
+
  visible="-a1 a2 a3 b1"
   contents="E *:a1 E *:b1 R c1 R 1:f1 E *:a2 E *:a3"
+
  edges="bottom"
 +
   coords="none"
 +
   contents="R c1 1:f1"
 
   />
 
   />
  
Line 13: Line 15:
  
 
<hexboard size="4x7"
 
<hexboard size="4x7"
   coords="hide"
+
  visible="-a1 a2 a3 b1"
   contents="E *:a1 E *:b1 R c1 R 1:g1 E *:a2 E *:a3"
+
  edges="bottom"
 +
   coords="none"
 +
   contents="R c1 1:g1"
 
   />
 
   />
  
 
<hexboard size="4x8"
 
<hexboard size="4x8"
   coords="hide"
+
  visible="-a1 a2 a3 b1"
   contents="E *:a1 E *:b1 R c1 R 1:h1 E *:a2 E *:a3"
+
  edges="bottom"
 +
   coords="none"
 +
   contents="R c1 1:h1"
 
   />
 
   />
 
and so on. All of these templates work the same way: the stone "1" guarantees Red a second-row [[ladder]], and the other red stone acts as a 2nd-to-4th row [[switchback]], connecting to "1". The following is the best Blue can do (if Blue plays differently, Red will connect to the edge immediately):
 
and so on. All of these templates work the same way: the stone "1" guarantees Red a second-row [[ladder]], and the other red stone acts as a 2nd-to-4th row [[switchback]], connecting to "1". The following is the best Blue can do (if Blue plays differently, Red will connect to the edge immediately):
  
 
<hexboard size="4x8"
 
<hexboard size="4x8"
   coords="hide"
+
  visible="-a1 a2 a3 b1"
   contents="E *:a1 E *:b1 R c1 R 1:h1 E *:a2 E *:a3
+
  edges="bottom"
            B 2:g2 R 3:h2 B 4:g4 R 5:g3 B 6:f4 R 7:f3 B 8:e4 R 9:e3 B 10:d4 R 11:d3 B 12:c4
+
   coords="none"
            R 13:b3 B 14:c3 R 15:d1 B 16:d2 R 17:e1 B 18:e2 R 19:f1 B 20:f2 R 21:g1"
+
   contents="R c1 1:h1 3:h2 5:g3 7:f3 9:e3 11:d3 13:b3 15:d1 17:e1 19:f1 21:g1 B 2:g2 4:g4 6:f4 8:e4 10:d4 12:c4 14:c3 16:d2 18:e2 20:f2"
 
   />
 
   />
 +
 +
[[category:Edge templates]]

Revision as of 19:09, 28 December 2020

The template

1

Red can connect the stone marked "1" to the bottom.

Related templates

There are infinitely many related templates, with the two red stones arbitrarily far apart, for example:

1
1

and so on. All of these templates work the same way: the stone "1" guarantees Red a second-row ladder, and the other red stone acts as a 2nd-to-4th row switchback, connecting to "1". The following is the best Blue can do (if Blue plays differently, Red will connect to the edge immediately):

151719211161820231314119751210864