Difference between revisions of "Draw"

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There are various ways of proving this, for example:
 
There are various ways of proving this, for example:
  
* A [http://www.cs.ualberta.ca/~javhar/hex/hex-galeproof.html proof by David Gale] that used the fact that exactly three hexes meet at every vertex.
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* A [http://www.cs.ualberta.ca/~javhar/hex/hex-galeproof.html proof] by [[David Gale]] that used the fact that exactly three hexes meet at every vertex.
 
* An [http://www.cs.ualberta.ca/~javhar/hex/hex-yproof.html elegant proof] using the [[Y|game of Y]].  
 
* An [http://www.cs.ualberta.ca/~javhar/hex/hex-yproof.html elegant proof] using the [[Y|game of Y]].  
 
* Another [[Y#No draws|proof]] using the game of Y.
 
* Another [[Y#No draws|proof]] using the game of Y.
  
In fact, the no-draw property is equivalent to the 2-dimensional case of [http://en.wikipedia.org/wiki/Brouwer_fixed_point_theorem Brouwer's fixed point theorem] (a non-trivial theorem from topology saying that any continuous map from the unit square into itself must have a fixed point).
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In fact, David Gale showed that the no-draw property is equivalent to the 2-dimensional case of [http://en.wikipedia.org/wiki/Brouwer_fixed_point_theorem Brouwer's fixed point theorem] (a non-trivial theorem from topology saying that any continuous map from the unit square into itself must have a fixed point).
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In 2006, [[Yasuhito Tanaka]] proved another equivalence involving Hex. The no-draw property is equivalent to the [[Arrow impossibility theorem]].
  
 
[[category:Theory]]
 
[[category:Theory]]

Revision as of 17:33, 22 March 2009

One of the beautiful properties of Hex is that the game can never end in a draw, i.e., there is always a winner.

There are various ways of proving this, for example:

In fact, David Gale showed that the no-draw property is equivalent to the 2-dimensional case of Brouwer's fixed point theorem (a non-trivial theorem from topology saying that any continuous map from the unit square into itself must have a fixed point).

In 2006, Yasuhito Tanaka proved another equivalence involving Hex. The no-draw property is equivalent to the Arrow impossibility theorem.