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		<id>https://www.hexwiki.net/index.php?action=history&amp;feed=atom&amp;title=Settled_region</id>
		<title>Settled region - Revision history</title>
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		<updated>2026-05-08T14:02:07Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.hexwiki.net/index.php?title=Settled_region&amp;diff=7891&amp;oldid=prev</id>
		<title>Selinger: /* Usage */ Added efficiency as a reason why a player might sometimes move in a settled region.</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php?title=Settled_region&amp;diff=7891&amp;oldid=prev"/>
				<updated>2022-12-03T15:36:22Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Usage: &lt;/span&gt; Added efficiency as a reason why a player might sometimes move in a settled region.&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 15:36, 3 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Usage ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Usage ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Being able to recognize when a region is settled is a useful skill, because it allows the player to focus their attention elsewhere. A move in a settled region is always a [[irrelevant move|wasted move]], and therefore neither player needs to consider moving there. (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/del&gt;the whole board is settled and both players know it, the losing player may as well [[resigning|resign]].)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Being able to recognize when a region is settled is a useful skill, because it allows the player to focus their attention elsewhere. A move in a settled region is always a [[irrelevant move|wasted move]], and therefore neither player needs to consider moving there&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, except perhaps as a [[time tesuji]] or in the interest of [[efficiency]] if the whole board is settled&lt;/ins&gt;. (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;But if &lt;/ins&gt;the whole board is settled and both players know it, the losing player may as well [[resigning|resign]].)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A move in a settled region can sometimes be used as a [[time tesuji]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Selinger</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php?title=Settled_region&amp;diff=7834&amp;oldid=prev</id>
		<title>Selinger: small edit and typo</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php?title=Settled_region&amp;diff=7834&amp;oldid=prev"/>
				<updated>2022-08-29T22:25:29Z</updated>
		
		<summary type="html">&lt;p&gt;small edit and typo&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:25, 29 August 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; contents=&amp;quot;R b5 B c4 R e3 B e2 R a4 b2 B c3&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; contents=&amp;quot;R b5 B c4 R e3 B e2 R a4 b2 B c3&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To see why, note that, from Red's point of view, b5 is [[virtual connection|connected]] to the top edge and e3 is not. Nothing Red could do in the region could achieve a better outcome. Similarly, from Blue's point of view, e2 and c4 are connected to each other, and neither of these stones is connected to the left edge. Again, nothing Blue could do in the region could improve this outcome for Blue. Finally, the empty cells at the region's boundary, e1, d3, and a5, are such that their color does not matter, since each of them &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is already next to &lt;/del&gt;a red stone (or edge) and a blue stone (or edge). Consequently, no player can achieve anything that that player does not already have, and the region is settled.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To see why, note that, from Red's point of view, b5 is [[virtual connection|connected]] to the top edge and e3 is not. Nothing Red could do in the region could achieve a better outcome. Similarly, from Blue's point of view, e2 and c4 are connected to each other, and neither of these stones is connected to the left edge. Again, nothing Blue could do in the region could improve this outcome for Blue. Finally, the empty cells at the region's boundary, e1, d3, and a5, are such that their color does not matter, since each of them &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;borders the region's boundary wedged between &lt;/ins&gt;a red stone (or edge) and a blue stone (or edge). Consequently, no player can achieve anything that that player does not already have, and the region is settled.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Usage ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Usage ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Being able to recognize when a region is settled is a useful skill, because it allows the player to focus their attention elsewhere. A move in a settled region is always a [[irrelevant move|wasted move]], and therefore neither player needs to consider moving there. (If the whole board is settled and both players know it, the losing player may as well [[resigning|resign]].)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Being able to recognize when a region is settled is a useful skill, because it allows the player to focus their attention elsewhere. A move in a settled region is always a [[irrelevant move|wasted move]], and therefore neither player needs to consider moving there. (If the whole board is settled and both players know it, the losing player may as well [[resigning|resign]].)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A move in a settled region can sometimes be used as a [[time&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/del&gt;tesuji]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A move in a settled region can sometimes be used as a [[time tesuji]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Selinger</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php?title=Settled_region&amp;diff=7826&amp;oldid=prev</id>
		<title>Selinger: New page.</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php?title=Settled_region&amp;diff=7826&amp;oldid=prev"/>
				<updated>2022-08-28T23:13:28Z</updated>
		
		<summary type="html">&lt;p&gt;New page.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A region of the board is ''settled'' if neither player can gain anything by playing there. &lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
The simplest example of a settled region is an area of the board that is completely filled with stones. The following region is settled:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
  edges=&amp;quot;top left&amp;quot;&lt;br /&gt;
  coords=&amp;quot;top left&amp;quot;&lt;br /&gt;
  visible=&amp;quot;area(a1,a5,b5,d3,e3,e1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;B all R b5--b1 a5--a1 e3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, a region does not need to be completely filled with stones to be settled. The following region is also settled, and is in fact equivalent to the above one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
  edges=&amp;quot;top left&amp;quot;&lt;br /&gt;
  coords=&amp;quot;top left&amp;quot;&lt;br /&gt;
  visible=&amp;quot;area(a1,a5,b5,d3,e3,e1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R b5 B c4 R e3 B e2 R a4 b2 B c3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
To see why, note that, from Red's point of view, b5 is [[virtual connection|connected]] to the top edge and e3 is not. Nothing Red could do in the region could achieve a better outcome. Similarly, from Blue's point of view, e2 and c4 are connected to each other, and neither of these stones is connected to the left edge. Again, nothing Blue could do in the region could improve this outcome for Blue. Finally, the empty cells at the region's boundary, e1, d3, and a5, are such that their color does not matter, since each of them is already next to a red stone (or edge) and a blue stone (or edge). Consequently, no player can achieve anything that that player does not already have, and the region is settled.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Being able to recognize when a region is settled is a useful skill, because it allows the player to focus their attention elsewhere. A move in a settled region is always a [[irrelevant move|wasted move]], and therefore neither player needs to consider moving there. (If the whole board is settled and both players know it, the losing player may as well [[resigning|resign]].)&lt;br /&gt;
&lt;br /&gt;
A move in a settled region can sometimes be used as a [[time-tesuji]].&lt;/div&gt;</summary>
		<author><name>Selinger</name></author>	</entry>

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