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		<id>https://www.hexwiki.net/index.php?action=history&amp;feed=atom&amp;title=Corner_move</id>
		<title>Corner move - Revision history</title>
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		<updated>2026-05-07T13:15:21Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.hexwiki.net/index.php?title=Corner_move&amp;diff=8520&amp;oldid=prev</id>
		<title>Selinger: typo</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php?title=Corner_move&amp;diff=8520&amp;oldid=prev"/>
				<updated>2024-05-01T21:01:37Z</updated>
		
		<summary type="html">&lt;p&gt;typo&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:01, 1 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During the opening phase of a game of Hex, both &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player &lt;/del&gt;try to occupy strategically important cells. Apart from the center, the four corners are the most strategically important areas of the board (and often they are more important than the center). This is because the corners are where ladders are bound to be heading, and having a suitable ladder escape often makes the crucial difference between winning and losing.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During the opening phase of a game of Hex, both &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players &lt;/ins&gt;try to occupy strategically important cells. Apart from the center, the four corners are the most strategically important areas of the board (and often they are more important than the center). This is because the corners are where ladders are bound to be heading, and having a suitable ladder escape often makes the crucial difference between winning and losing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== From Red's point of view ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== From Red's point of view ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Selinger</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php?title=Corner_move&amp;diff=7704&amp;oldid=prev</id>
		<title>Selinger: /* How to reply to a corner move */ Added See also</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php?title=Corner_move&amp;diff=7704&amp;oldid=prev"/>
				<updated>2022-02-24T18:36:37Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;How to reply to a corner move: &lt;/span&gt; Added See also&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:36, 24 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Playing any of several possible josekis is usually better than playing no joseki at all, and playing an incomplete or incorrect joseki is usually bad for the player who makes that mistake.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Playing any of several possible josekis is usually better than playing no joseki at all, and playing an incomplete or incorrect joseki is usually bad for the player who makes that mistake.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== See also ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Joseki]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Theory]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Theory]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Intermediate Strategy]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Intermediate Strategy]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Selinger</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php?title=Corner_move&amp;diff=7703&amp;oldid=prev</id>
		<title>Selinger: Added category</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php?title=Corner_move&amp;diff=7703&amp;oldid=prev"/>
				<updated>2022-02-24T18:36:09Z</updated>
		
		<summary type="html">&lt;p&gt;Added category&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:36, 24 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Theory]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Theory]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[category: Intermediate Strategy]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Selinger</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php?title=Corner_move&amp;diff=7702&amp;oldid=prev</id>
		<title>Selinger: Created a page on corner moves</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php?title=Corner_move&amp;diff=7702&amp;oldid=prev"/>
				<updated>2022-02-24T18:34:35Z</updated>
		
		<summary type="html">&lt;p&gt;Created a page on corner moves&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;During the opening phase of a game of Hex, both player try to occupy strategically important cells. Apart from the center, the four corners are the most strategically important areas of the board (and often they are more important than the center). This is because the corners are where ladders are bound to be heading, and having a suitable ladder escape often makes the crucial difference between winning and losing.&lt;br /&gt;
&lt;br /&gt;
== From Red's point of view ==&lt;br /&gt;
&lt;br /&gt;
Experience shows that the following cells are the most useful to occupy early in the game. They are shown here from Red's perspective.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;11x11&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  edges=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R A:c4 B:d5 C:d8 D:e7 A:i8 B:h7 C:h4 D:g5&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Acute corner ===&lt;br /&gt;
&lt;br /&gt;
In the acute corners, the most important cells for Red to occupy are A or B. Note that these are not on the [[long diagonal]], but slightly further from the red edge. Depending on what is going on on the rest of the board, it is often better to occupy A than B.&lt;br /&gt;
&lt;br /&gt;
* A: this stone is connected to the red edge by [[edge template IV1a]] in two different ways. It also serves as a [[ladder escape]] for 2nd and 3rd row ladders, as well as for 4th row ladders given enough space or a [[foldback]] threat. If A becomes part of a [[bridge ladder]], it will connect to the red edge. Finally, A is close enough to the blue edge to [[blocking|block]] a good part of it.&lt;br /&gt;
&lt;br /&gt;
* B: this stone is slightly further away from the edges than A. Given enough empty space, it is connected to the red edge by [[edge template V1a]]. It helps escape some ladders, though not as easily as A. A [[bridge ladder]] forming from B will still connect to the red edge. It also helps to block a large part of the blue edge.&lt;br /&gt;
&lt;br /&gt;
Red should try to occupy A or B in the early game, but not both in the same corner. It is more important to occupy several corners than to have several stones in the same corner.&lt;br /&gt;
&lt;br /&gt;
=== Obtuse corner ===&lt;br /&gt;
&lt;br /&gt;
In the obtuse corners, the most important cells for Red to occupy are C or D. Generally, all moves on the [[short diagonal]] are good, but C and D turn out to offer the best compromise between connecting to the near edge, blocking the opponent, and offering chances to connect to the far edge.&lt;br /&gt;
&lt;br /&gt;
* C: Given enough space, this stone is connected to the red edge by [[edge template IV1d]]. If less space is available, it still [[ladder creation template|creates]] a 2nd row ladder with good opportunities to [[climbing|pivot and climb]]. Further, there is the possibility of playing c8 and forming [[edge template IV2a]]. A red stone at C can serve as a 2nd-to-4th or 3rd-to-5th row [[switchback]], and it helps to block the nearby blue edge.&lt;br /&gt;
&lt;br /&gt;
* D: This stone is slightly less strong than C towards the nearby red edge, but it is closer to the opposite edge. It does not by itself form an [[edge template]], but it [[ladder creation template|creates]] a 3rd row ladder, and it also forms a very useful [[pivoting template]]. If Red already has C on one side of the board, it is often a good idea to get D on the other.&lt;br /&gt;
&lt;br /&gt;
Red should try to occupy C or D in the early game, but not both in the same corner. It is more important to occupy several corners than to have several stones in the same corner.&lt;br /&gt;
&lt;br /&gt;
== From Blue's point of view ==&lt;br /&gt;
&lt;br /&gt;
The situation from Blue's point of view is exactly symmetric. Note that the acute corner moves for Blue are not the same as Red's, but they are mirrored about the long diagonal:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;11x11&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  edges=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;B A:d3 B:e4 C:d8 D:e7 A:h9 B:g8 C:h4 D:g5&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Larger boards ==&lt;br /&gt;
&lt;br /&gt;
The above examples were for the 11x11 board. However, the situation on 13x13 or larger boards is completely analogous:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  edges=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R A:c4 B:d5 C:d10 D:e9 A:k10 B:j9 C:j4 D:i5&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to reply to a corner move ==&lt;br /&gt;
&lt;br /&gt;
When a player grabs a corner by playing one of the above corner moves, the opponent is well-advised to not just cede the corner. Rather, the opponent should defend the corner, in an effort to minimize the player's advantage in that area.&lt;br /&gt;
&lt;br /&gt;
There are certain standard and time-tested ways to defend the corners, resulting in a relatively scripted sequence of moves. These standard sequences are called [[joseki]]s and are described on the page [[Joseki]] on this wiki.&lt;br /&gt;
&lt;br /&gt;
Playing any of several possible josekis is usually better than playing no joseki at all, and playing an incomplete or incorrect joseki is usually bad for the player who makes that mistake.&lt;br /&gt;
&lt;br /&gt;
[[category: Theory]]&lt;/div&gt;</summary>
		<author><name>Selinger</name></author>	</entry>

	</feed>