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				<updated>2026-03-09T17:37:33Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: remove this section as I have a website for it now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On its own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the [[#Edges|red edge]].&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red's 4th row ladder threat is there, Blue's unique winning move is '''+'''. Note: if the cell an 8 o'clock bridge away from Red's 4th row ladder threat is also filled, The tactic does not work for both of the cells on either side of the shaded '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-12-31T05:22:50Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: Add link to the term &amp;quot;red edge&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On its own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the [[#Edges|red edge]].&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red's 4th row ladder threat is there, Blue's unique winning move is '''+'''. Note: if the cell an 8 o'clock bridge away from Red's 4th row ladder threat is also filled, The tactic does not work for both of the cells on either side of the shaded '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;br /&gt;
&lt;br /&gt;
== Template Names ==&lt;br /&gt;
=== The clock system ===&lt;br /&gt;
The clock system is a way of describing a movement from one cell to another. Clock movements can be strung together to move to an arbitrary location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 e1 a3 e3 a5 c5--e5 e4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 E 1:d2 2:e2 3:d3 4:d4 5:c4 6:b5 7:b4 8:a4 9:b3 10:b2 11:c2 12:d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3-4.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 &amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3:3-4.75 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 c1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-4.7z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1) d1 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:3-35.6. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:55-5.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d1 d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-24.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:57^-24.56-5 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 f1 g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b2 arrow(12):a4 B b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-4.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x10&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2 i1--j1 j2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:3-4z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 f1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:55-5z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:55-5.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1 g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-243334.7. ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) i1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 6-4.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--h1 a2--f2 a3--d3 a4 b4 a5 l1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):j1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
=== 6:34:7-3365.67.===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 6:3::89^:7-4.s-4::689:9 ===&lt;br /&gt;
(not a template, just a demonstration of the encoding)&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--h1 a2--f2 a3--d3 a4 b4 a5 l1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):j1 k1 arrow(12):g2 f3 B k2 f4 e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-12-31T05:20:20Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Relative Coordinates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On its own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red's 4th row ladder threat is there, Blue's unique winning move is '''+'''. Note: if the cell an 8 o'clock bridge away from Red's 4th row ladder threat is also filled, The tactic does not work for both of the cells on either side of the shaded '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;br /&gt;
&lt;br /&gt;
== Template Names ==&lt;br /&gt;
=== The clock system ===&lt;br /&gt;
The clock system is a way of describing a movement from one cell to another. Clock movements can be strung together to move to an arbitrary location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 e1 a3 e3 a5 c5--e5 e4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 E 1:d2 2:e2 3:d3 4:d4 5:c4 6:b5 7:b4 8:a4 9:b3 10:b2 11:c2 12:d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3-4.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 &amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3:3-4.75 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 c1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-4.7z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1) d1 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:3-35.6. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:55-5.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d1 d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-24.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:57^-24.56-5 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 f1 g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b2 arrow(12):a4 B b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-4.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x10&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2 i1--j1 j2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:3-4z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 f1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:55-5z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:55-5.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1 g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-243334.7. ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) i1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 6-4.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--h1 a2--f2 a3--d3 a4 b4 a5 l1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):j1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
=== 6:34:7-3365.67.===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 6:3::89^:7-4.s-4::689:9 ===&lt;br /&gt;
(not a template, just a demonstration of the encoding)&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--h1 a2--f2 a3--d3 a4 b4 a5 l1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):j1 k1 arrow(12):g2 f3 B k2 f4 e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-12-13T03:39:46Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: 6:34:7-3475.67. -&amp;gt; 6:34:7-3365.67.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red's 4th row ladder threat is there, Blue's unique winning move is '''+'''. Note: if the cell an 8 o'clock bridge away from Red's 4th row ladder threat is also filled, The tactic does not work for both of the cells on either side of the shaded '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;br /&gt;
&lt;br /&gt;
== Template Names ==&lt;br /&gt;
=== The clock system ===&lt;br /&gt;
The clock system is a way of describing a movement from one cell to another. Clock movements can be strung together to move to an arbitrary location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 e1 a3 e3 a5 c5--e5 e4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 E 1:d2 2:e2 3:d3 4:d4 5:c4 6:b5 7:b4 8:a4 9:b3 10:b2 11:c2 12:d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3-4.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 &amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3:3-4.75 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 c1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-4.7z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1) d1 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:3-35.6. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:55-5.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d1 d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-24.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:57^-24.56-5 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 f1 g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b2 arrow(12):a4 B b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-4.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x10&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2 i1--j1 j2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:3-4z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 f1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:55-5z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:55-5.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1 g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-243334.7. ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) i1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 6-4.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--h1 a2--f2 a3--d3 a4 b4 a5 l1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):j1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
=== 6:34:7-3365.67.===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 6:3::89^:7-4.s-4::689:9 ===&lt;br /&gt;
(not a template, just a demonstration of the encoding)&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--h1 a2--f2 a3--d3 a4 b4 a5 l1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):j1 k1 arrow(12):g2 f3 B k2 f4 e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-12-13T03:37:44Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: Add template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red's 4th row ladder threat is there, Blue's unique winning move is '''+'''. Note: if the cell an 8 o'clock bridge away from Red's 4th row ladder threat is also filled, The tactic does not work for both of the cells on either side of the shaded '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;br /&gt;
&lt;br /&gt;
== Template Names ==&lt;br /&gt;
=== The clock system ===&lt;br /&gt;
The clock system is a way of describing a movement from one cell to another. Clock movements can be strung together to move to an arbitrary location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 e1 a3 e3 a5 c5--e5 e4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 E 1:d2 2:e2 3:d3 4:d4 5:c4 6:b5 7:b4 8:a4 9:b3 10:b2 11:c2 12:d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3-4.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 &amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3:3-4.75 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 c1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-4.7z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1) d1 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:3-35.6. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:55-5.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d1 d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-24.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:57^-24.56-5 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 f1 g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b2 arrow(12):a4 B b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-4.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x10&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2 i1--j1 j2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:3-4z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 f1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:55-5z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:55-5.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1 g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-243334.7. ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) i1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 6-4.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--h1 a2--f2 a3--d3 a4 b4 a5 l1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):j1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
=== 6:34:7-3475.67.===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 6:3::89^:7-4.s-4::689:9 ===&lt;br /&gt;
(not a template, just a demonstration of the encoding)&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--h1 a2--f2 a3--d3 a4 b4 a5 l1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):j1 k1 arrow(12):g2 f3 B k2 f4 e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-12-13T03:32:27Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: change syntax, add new demo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red's 4th row ladder threat is there, Blue's unique winning move is '''+'''. Note: if the cell an 8 o'clock bridge away from Red's 4th row ladder threat is also filled, The tactic does not work for both of the cells on either side of the shaded '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;br /&gt;
&lt;br /&gt;
== Template Names ==&lt;br /&gt;
=== The clock system ===&lt;br /&gt;
The clock system is a way of describing a movement from one cell to another. Clock movements can be strung together to move to an arbitrary location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 e1 a3 e3 a5 c5--e5 e4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 E 1:d2 2:e2 3:d3 4:d4 5:c4 6:b5 7:b4 8:a4 9:b3 10:b2 11:c2 12:d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3-4.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 &amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3:3-4.75 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 c1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-4.7z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1) d1 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:3-35.6. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:55-5.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d1 d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-24.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4:57^-24.56-5 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 f1 g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b2 arrow(12):a4 B b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-4.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x10&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2 i1--j1 j2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:3-4z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 f1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:55-5z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5:55-5.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1 g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-243334.7. ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) i1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 6-4.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--h1 a2--f2 a3--d3 a4 b4 a5 l1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):j1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 6:3::89^:7-4.s-4::689:9 ===&lt;br /&gt;
(not a template, just a demonstration of the encoding)&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--h1 a2--f2 a3--d3 a4 b4 a5 l1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):j1 k1 arrow(12):g2 f3 B k2 f4 e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-12-11T23:29:55Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: Add the clock system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red's 4th row ladder threat is there, Blue's unique winning move is '''+'''. Note: if the cell an 8 o'clock bridge away from Red's 4th row ladder threat is also filled, The tactic does not work for both of the cells on either side of the shaded '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;br /&gt;
&lt;br /&gt;
== Template Names ==&lt;br /&gt;
=== The clock system ===&lt;br /&gt;
The clock system is a way of describing a movement from one cell to another. Clock movements can be strung together to move to an arbitrary location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 e1 a3 e3 a5 c5--e5 e4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 E 1:d2 2:e2 3:d3 4:d4 5:c4 6:b5 7:b4 8:a4 9:b3 10:b2 11:c2 12:d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3-4.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 &amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3-3-4.75 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 c1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-4.7z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1) d1 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-3-35.6. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-(55)-5.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d1 d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-24.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-[57]-24.56-5 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 f1 g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b2 arrow(12):a4 B b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-4.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x10&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2 i1--j1 j2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-3-4z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 f1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-(55)-5z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-(55)-5.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1 g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-243334.7. ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) i1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 6-4.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--h1 a2--f2 a3--d3 a4 b4 a5 l1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):j1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-12-11T23:16:11Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: Add the 6th row single stone template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red's 4th row ladder threat is there, Blue's unique winning move is '''+'''. Note: if the cell an 8 o'clock bridge away from Red's 4th row ladder threat is also filled, The tactic does not work for both of the cells on either side of the shaded '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;br /&gt;
&lt;br /&gt;
== Template Names ==&lt;br /&gt;
&lt;br /&gt;
=== 3-4.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 &amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3-3-4.75 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 c1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-4.7z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1) d1 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-3-35.6. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-(55)-5.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d1 d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-24.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-[57]-24.56-5 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 f1 g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b2 arrow(12):a4 B b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-4.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x10&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2 i1--j1 j2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-3-4z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 f1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-(55)-5z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-(55)-5.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1 g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-243334.7. ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) i1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 6-4.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--h1 a2--f2 a3--d3 a4 b4 a5 l1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):j1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-12-11T23:12:53Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: reorder templates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red's 4th row ladder threat is there, Blue's unique winning move is '''+'''. Note: if the cell an 8 o'clock bridge away from Red's 4th row ladder threat is also filled, The tactic does not work for both of the cells on either side of the shaded '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;br /&gt;
&lt;br /&gt;
== Template Names ==&lt;br /&gt;
&lt;br /&gt;
=== 3-4.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 &amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3-3-4.75 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 c1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-4.7z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1) d1 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-3-35.6. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-(55)-5.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d1 d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-24.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-[57]-24.56-5 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 f1 g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b2 arrow(12):a4 B b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-4.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x10&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2 i1--j1 j2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-3-4z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 f1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-(55)-5z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-(55)-5.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1 g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-243334.7. ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) i1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-12-11T23:11:40Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: remove duplicate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red's 4th row ladder threat is there, Blue's unique winning move is '''+'''. Note: if the cell an 8 o'clock bridge away from Red's 4th row ladder threat is also filled, The tactic does not work for both of the cells on either side of the shaded '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;br /&gt;
&lt;br /&gt;
== Template Names ==&lt;br /&gt;
&lt;br /&gt;
=== 3-4.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 &amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3-3-4.75 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 c1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-4.7z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1) d1 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-3-35.6. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-(55)-5.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d1 d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-24.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-4.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x10&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2 i1--j1 j2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-3-4z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 f1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-(55)-5z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-(55)-5.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1 g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-243334.7. ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) i1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-[57]-24.56-5 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 f1 g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b2 arrow(12):a4 B b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-12-11T23:07:40Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: Add templates and their names in the template name system I'm working on.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red's 4th row ladder threat is there, Blue's unique winning move is '''+'''. Note: if the cell an 8 o'clock bridge away from Red's 4th row ladder threat is also filled, The tactic does not work for both of the cells on either side of the shaded '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;br /&gt;
&lt;br /&gt;
== Template Names ==&lt;br /&gt;
&lt;br /&gt;
=== 3-4.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 &amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3-3-4.75 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 c1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-4.7z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1) d1 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-3-35.6. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c1 d1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-(55)-5.s ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d1 d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-24.7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-4.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x10&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2 i1--j1 j2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-3-4z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 f1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-(55)-5z7. ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-(55)-5.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1 g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-(55)-5.8z ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1) e1 d2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):g1 g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 5-243334.7. ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x14&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) i1--n1 m2 n2 n3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4-[57]-24.56-5 ===&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 f1 g1 g2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b2 arrow(12):a4 B b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-26T21:22:45Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red's 4th row ladder threat is there, Blue's unique winning move is '''+'''. Note: if the cell an 8 o'clock bridge away from Red's 4th row ladder threat is also filled, The tactic does not work for both of the cells on either side of the shaded '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-26T21:22:12Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red 4th row ladder threat is there, Blue's unique winning move is '''+'''. Note: if the cell an 8 o'clock bridge away from Red's 4th row ladder threat is also filled, The tactic does not work for both of the cells on either side of the shaded '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-26T20:27:23Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red 4th row ladder threat is there, Blue's unique winning move is '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-26T20:26:05Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red plays there, Blue's unique winning move is '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-26T20:25:00Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red's hole is there, Blue's unique winning move is '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to '''*'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-26T20:19:25Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 arrow(12):m1 E arrow(9):e3 *:f3 +:g3 *:h3 *:i3 +:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If any of the shaded cells marked '''*''' ('''*'''s continuing in the direction of the arrow) is empty, such that red can play there to start a 4th row ladder, Red can escape that ladder. A 2nd row foldback threat is required. The only place this doesn't work is in the shaded cell marked '''+'''. If Red's hole is there, Blue's unique winning move is '''+'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to *.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-26T04:44:43Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 E a:m1 arrow(9):e3 *:f3 +:g3 *:h3 *:i3 b:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If there is a hole in any of the shaded cells marked * (*s continuing in the direction of the arrow) such that Red can play in that hole to get a 4th row ladder, Red can either connect that ladder, or connect '''a'''. A 2nd row foldback threat is required. The only place this doesn't work is in the cell marked +. If Red's hole is there, and Red plays '''a''', Blue's unique winning move is '''b'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-h4--h7 g6 g7 a1--g1 a2--c2 a3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f4 E +:a4--a7 *:h1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to *.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-26T03:56:57Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 E a:m1 arrow(9):e3 *:f3 +:g3 *:h3 *:i3 b:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If there is a hole in any of the shaded cells marked * (*s continuing in the direction of the arrow) such that Red can play in that hole to get a 4th row ladder, Red can either connect that ladder, or connect '''a'''. A 2nd row foldback threat is required. The only place this doesn't work is in the cell marked +. If Red's hole is there, and Red plays '''a''', Blue's unique winning move is '''b'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--f1 g4--g7 f6 f7 a2 b2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e4 E +:a4--a7 *:g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to *.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-26T03:56:32Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 E a:m1 arrow(9):e3 *:f3 +:g3 *:h3 *:i3 b:g6 arrow(6):b6 S e3--i3 red:b6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If there is a hole in any of the shaded cells marked * (*s continuing in the direction of the arrow) such that Red can play in that hole to get a 4th row ladder, Red can either connect that ladder, or connect '''a'''. The only place this doesn't work is in the cell marked +. If Red's hole is there, and Red plays '''a''', Blue's unique winning move is '''b'''. A 2nd row foldback threat is required.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--f1 g4--g7 f6 f7 a2 b2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e4 E +:a4--a7 *:g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to *.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-26T03:53:56Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 E a:m1 arrow(9):e3 *:f3 +:g3 *:h3 *:i3 b:g6 arrow(6):b6 S e3--i3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If there is a hole in any of the shaded cells marked * (*s continuing in the direction of the arrow) such that Red can play in that hole to get a 4th row ladder, Red can either connect that ladder, or connect '''a'''. The only place this doesn't work is in the cell marked +. If Red's hole is there, and Red plays '''a''', Blue's unique winning move is '''b'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--f1 g4--g7 f6 f7 a2 b2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e4 E +:a4--a7 *:g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to *.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-26T03:50:53Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x13&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-m4--m7 l6 l7 a1--l1 a2--k2 area(a3, a6, d3)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R k4 E a:m1 arrow(9):e3 *:f3 +:g3 *:h3 *:i3 b:g6 arrow(6):b6 S e3--i3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
If there is a hole in any of the shaded cells marked * (*s continuing in the direction of the arrow) such that Red can play in that hole to get a 4th row ladder, Red can either connect that ladder, or connect to '''a'''. The only place this doesn't work is in the cell marked +. If Red's hole is there, and Red plays '''a''', Blue's unique winning move is '''b'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--f1 g4--g7 f6 f7 a2 b2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e4 E +:a4--a7 *:g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to *.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-26T03:27:49Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--f1 g4--g7 f6 f7 a2 b2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e4 E +:a4--a7 *:g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Weak pivoting template where Red can either connect their 4th row ladder, or pivot to *.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-26T03:19:30Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--f1 g4--g7 f6 f7 a2 b2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e4 E +:a4--a7 *:g1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Red can either connect their 4th row ladder, or pivot to *.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-26T02:59:24Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Misc */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x12&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;&amp;quot;&lt;br /&gt;
   contents=&amp;quot;&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Tom%27s_move</id>
		<title>Tom's move</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Tom%27s_move"/>
				<updated>2025-11-23T20:25:45Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Bridge-first variant */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
'''Tom's move''' is a trick that enables a player to make a connection from a 2nd-and-4th row [[parallel ladder]]. It can also be used to connect a 2nd row [[ladder]] using a single stone on the 4th row, or to connect a single stone on the 4th row to the edge. Its name originates from Tom Ace (player [[User:Tom239|Tom239]]), who devised it during a game against dj11, on 15 December 2002 on [[Playsite]]. This was not its first use ever, but it is how it came to be known among Hex players on Playsite.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Suppose Red has a 2nd-and-4th row [[parallel ladder]] and the amount of space shown here:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 B b3 a5 E *:d3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Then Red can connect by playing at &amp;quot;*&amp;quot;, the so-called &amp;quot;Tom's move&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Usage examples ==&lt;br /&gt;
&lt;br /&gt;
=== Connecting a 2nd row ladder using an isolated stone on the 4th row ===&lt;br /&gt;
&lt;br /&gt;
Red to move and win:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R a5 a4 d3 b2 B a6 b4 c3 d2 e1 f1 g1 h1 i1 h2 i2 i3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The solution is to [[ladder handling|push]] the [[ladder]] to 3 and then play Tom's move:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R a5 a4 d3 b2 B a6 b4 c3 d2 e1 f1 g1 h1 i1 h2 i2 i3 R 1:b5 B 2:b6 R 3:c5 B 4:c6 R 5:f4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== A single stone on the 4th row is connected ===&lt;br /&gt;
&lt;br /&gt;
Consider a single stone on the 4th row, with the amount of space shown:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):d2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then Red can connect as follows:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):d2 B 1:d3 R 2:c3 B 3:b5 R 4:c4 B 5:c5 R 6:f3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Red squeezes through the [[bottleneck]] at 2, starts a 2nd row ladder at 4, then plays Tom's move at 6. Note that all of Blue's moves are forced; if Blue plays differently, Red connects outright. This is [[edge template IV1d]].&lt;br /&gt;
&lt;br /&gt;
=== In a game ===&lt;br /&gt;
Red to move:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;11x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R b7 c6 d4 d5 d6 d8 f5 g3 g5 h5 i4 i6 j5 k2 k3 B c5 c7 d7 e4 e5 e6 f6 g6 h4 h6 h7 i3 i7 j3 j4 j6&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Red's d4 [[group]] is already connected to the top edge by [[edge template IV1a|edge template IV1-a]]. To connect to the bottom, Red plays as follows:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;11x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R b7 c6 d4 d5 d6 d8 f5 g3 g5 h5 i4 i6 j5 k2 k3 B c5 c7 d7 e4 e5 e6 f6 g6 h4 h6 h7 i3 i7 j3 j4 j6&lt;br /&gt;
            R 1:b8 B 2:c9 R 3:a10 B 4:a11 R 5:b10 B 6:b11 R 7:c10 B 8:c11 R 9:f9&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Now Red is connected by Tom's move. Note that d8 is already connected to Red's group by [[double threat]] at c8 and d9.&lt;br /&gt;
&lt;br /&gt;
== Why Tom's move is connected ==&lt;br /&gt;
&lt;br /&gt;
To compute Blue's [[mustplay region]], we consider two red [[threat]]s:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 2:b4 4:c4 6:e4 B b3 a5 3:b5 5:c5 S b4 area(b5,d3,e3,e5)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 2:c2 B b3 a5 S c2 c3 d2 area(b5,d3,e3,e5)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These leaves only blue moves in the [[ziggurat]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 B b3 a5 S area(b5,d3,e3,e5) E a:c4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If Blue plays there other than at a, then Red plays at a.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 2:c4 B b3 a5 E *:c2 *:b4 z:b5 y:c5 x:(e5 d5 e4 d4 e3) S area(b5,d3,e3,e5)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
In that case, Red's 2 connects back via either of the cells marked &amp;quot;*&amp;quot;, and since the piece Blue just played is in only one of the x,y,z regions, Red's 2 also connects down via either of the remaining two of those three regions.  &lt;br /&gt;
&lt;br /&gt;
Thus Blue's only remaining hope is to play at a.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 B b3 a5 1:c4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red responds like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 2:b4 4:e2 B b3 a5 1:c4 3:b5 E *:d1 *:c3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red's 4 is now connected to the bottom via [[Edge_template_IV2b|edge template IV2b]], and to &lt;br /&gt;
Red's main group by double threat at the cells marked &amp;quot;*&amp;quot;. Note that 2 and 3 do not actually need to be played; these moves have been included for clarity.&lt;br /&gt;
&lt;br /&gt;
== Pushing the 4th row ladder first ==&lt;br /&gt;
&lt;br /&gt;
Sometimes, there is not enough room to play Tom's move right away, but enough room can be created by first pushing the 4th row ladder. For a typical example, consider the following situation. It is Blue's turn, and Red wants to connect her stone to the bottom edge. &lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom right&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R d3 B e2 f2 j2 k3 g1--j1&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
If Red tries to play Tom's move immediately, it doesn't work, because 8 does not connect back to Red's main group.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom right&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R d3 B e2 f2 j2 k3 g1--j1 B 1:d4 R 2:c4 B 3:b6 R 4:c5 B 5:c6 R 6:f4 B 7:e5 R 8:g3 B 9:e4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
What Red can do instead is start by pushing the 4th row ladder twice.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom right&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R d3 B e2 f2 j2 k3 g1--j1 B 1:d4 R 2:e3 B 3:e4 R 4:f3 B 5:f4 R 6:c4 B 7:b6 R 8:c5 B 9:c6 R 10:d5 B 11:d6 R 12:e5 B 13:e6 R 14:h4 B 15:g5 R 16:i3 E *:g4 *:h2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Of course this only works if after pushing the ladder, there is still enough room for Tom's move. &lt;br /&gt;
&lt;br /&gt;
It is not actually necessary to push the 2nd row ladder (moves 6&amp;amp;ndash;13 can be omitted), but they have been included for clarity.&lt;br /&gt;
&lt;br /&gt;
Note that when Red pushes the 4th row ladder, Blue cannot [[ladder handling|yield]], as this would give Red a [[ladder escape fork]] for the below 2nd row ladder. Also, as explained in more detail in the article on [[parallel ladder]]s, the 4th row ladder must be pushed ''before'' the 2nd row ladder has caught up to it. If Red starts by first pushing the 2nd row ladder, then it is too late to push the 4th row ladder.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
&lt;br /&gt;
=== Alternative connection up ===&lt;br /&gt;
&lt;br /&gt;
Tom's move also works when the hex marked &amp;quot;a&amp;quot; is not empty, provided that &amp;quot;b&amp;quot; connects to Red's main group.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 B b3 a5 E a:c1 b:d1&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example, Tom's move works in this situation:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-g2 h2 h3 f1--h1 -area(a1,a5,c1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b4 b5 c3 B a6 b6 c4 R e4 E b:e2 R d1 B a:d2 R c2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a special case of a [[Theorems_about_templates#Alternative_connection_up|general theorem]].&lt;br /&gt;
&lt;br /&gt;
=== Tall variant ===&lt;br /&gt;
&lt;br /&gt;
If &amp;quot;d&amp;quot; is empty, there is a variant of Tom's move that does not require a connection via &amp;quot;b&amp;quot;, or even for &amp;quot;b&amp;quot; to be empty; it merely requires &amp;quot;c&amp;quot; and &amp;quot;e&amp;quot; to threaten to connect to Red's main group. An example is this situation:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-h2 h3 g1--h1 -area(a1,a5,c2,d1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b4 b5 c3 B a6 b6 c4 R e4 E c:f2 d:g2 e:e3 R e1 B b:e2 R d2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
In this version of Tom's move, Red's 4 is different than usual (the usual move 4 does not work here). As before, moves 2 and 3 don't need to be played, but make it easier to see how the connection works.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-h2 h3 g1--h1 -area(a1,a5,c2,d1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b4 b5 c3 B a6 b6 c4 R x:e4 R e1 B e2 R d2&lt;br /&gt;
            B 1:d5 R 2:c5 B 3:c6 R 4:f2 E y:f3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Note that &amp;quot;x&amp;quot; is connected to Red's main group without requiring &amp;quot;y&amp;quot;, and &amp;quot;4&amp;quot; is also connected to Red's main group without requiring &amp;quot;y&amp;quot;. (However, Red cannot guarantee to connect both &amp;quot;x&amp;quot; and &amp;quot;4&amp;quot; to her main group without requiring &amp;quot;y&amp;quot;). If Blue tries to cut Red off from the edge, Red responds as follows:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-h2 h3 g1--h1 -area(a1,a5,c2,d1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b4 b5 c3 B a6 b6 c4 R x:e4 R e1 B e2 R d2&lt;br /&gt;
            B 1:d5 R 2:c5 B 3:c6 R 4:f2 E y:f3 B 5:e5 R 6:g4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Now no matter how Blue plays, Red can connect to the edge by a sequence of forcing moves. The situation is analogous to the [[Interior_template#The_hammock|hammock template]].&lt;br /&gt;
&lt;br /&gt;
=== Bridge-first variant ===&lt;br /&gt;
If the end of Red's second row ladder is not yet directly beneath the end of their 4th row ladder, Red can opt to play the bridge to &amp;quot;*&amp;quot; first, instead of playing at &amp;quot;*&amp;quot;.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a1--a3 b2 b1 c1 g1 h1 h2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):c2 b3 e3 1:e1 B c3 a5 d4 E *:f2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unless Blue themselves plays at &amp;quot;*&amp;quot;, Red can respond to any intrusion Blue makes by playing at &amp;quot;*&amp;quot;. This will result either in Red being connected outright via the bridges and [[Edge_template_IV2b|edge template IV2b]], connecting with a double threat similar to the normal Tom's move, or connecting through a variation of the following double threat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a1--a3 b2 b1 c1 g1 h1 h2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):c2 b3 e3 e1 2:f2 4:c4 B c3 a5 d4 1:e4 3:f4 S b4 d3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If Blue plays at &amp;quot;*&amp;quot;, Red responds as follows, and has a double threat similar the normal Tom's move.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a1--a3 b2 b1 c1 g1 h1 h2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):c2 b3 e3 e1 2:e4 B c3 a5 d4 1:f2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This variation should be used if you don't want the opponent to get the territory from intruding into the bridge of a standard Tom's move. But what if the opponent plays that move before you do to ensure they get it? In this case it is often good to respond as follows, and use the tall variant to connect 2.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a4,d1) h2 h3 g1--h1&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):c3 b4 e4 2:e1 B c4 a6 1:e2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here is a specific example position where the bridge-first variant is necessary. Red's only winning move is Tom's move (a), and if Blue plays at (b), Red's only winning response is (c).&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R d1 a2--b2--b4--a5 B a1--c1 e1--g1 b5 E a:d5 b:c6 c:d3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tom's move for 3rd-and-5th row parallel ladders ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Main article: [[Tom's move for 3rd and 5th row parallel ladders]].&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is a version of Tom's move that works for parallel ladders on the 3rd and 5th rows. It requires a large amount of space:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x12&amp;quot;&lt;br /&gt;
   coords=&amp;quot;hide&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   visible=&amp;quot;area(d1,b3,b6,l6,l4,j2,f1)&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c2 b3 b4 B b5 c3 R 1:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
By playing at &amp;quot;1&amp;quot;, Red can connect to the edge. Verifying this requires a lot of steps, but here is the basic idea:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x12&amp;quot;&lt;br /&gt;
   coords=&amp;quot;hide&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   visible=&amp;quot;area(d1,b3,b6,l6,l4,j2,f1)&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c2 b3 b4 B b5 c3 E x:i4&lt;br /&gt;
             R 1:e3 B 2:d4 R 3:c4 B 4:c5 R 5:f2 E *:d3 *:e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Notice that Red's 3 is connected left by double threat at the two cells marked &amp;quot;*&amp;quot;, and connected right by [[Fifth_row_edge_templates#V-2-m|edge template V2m]]. The latter template is itself based on Tom's move at &amp;quot;x&amp;quot;. It works, for example, like this:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x12&amp;quot;&lt;br /&gt;
   coords=&amp;quot;hide&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   visible=&amp;quot;area(d1,b3,b6,l6,l4,j2,f1)&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c2 b3 b4 B b5 c3&lt;br /&gt;
             R 1:e3 B 2:d4 R 3:c4 B 4:c5 R 5:f2 E *:d3 *:e1&lt;br /&gt;
             B 6:f4 R 7:g3 B 8:g4 R 9:e4 B 10:d6 R 11:e5 B 12:e6 R 13:f5 B 14:f6 R 15:i4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Now Red is connected by the (ordinary) Tom's move.&lt;br /&gt;
&lt;br /&gt;
See [[Tom's move for 3rd and 5th row parallel ladders]] for more details.&lt;br /&gt;
&lt;br /&gt;
=== Tall variant ===&lt;br /&gt;
&lt;br /&gt;
Tom's move for 3rd-and-5th row parallel ladders also has a tall version. It works in the same way as the tall version of Tom's move for 2nd-and-4th row parallel ladders above, given the appropriate amount of space.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x12&amp;quot;&lt;br /&gt;
   coords=&amp;quot;hide&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   visible=&amp;quot;area(d2,b4,b7,l7,l5,j3,g2,f1,e1)&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 d2 c3 b4 b5 B b6 c4 e2 R 1:e4 B 2:d5 R 3:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Parallel ladder]]&lt;br /&gt;
* [[Edge template IV1d]]&lt;br /&gt;
* [[Fifth_row_edge_templates#V-2-m|Edge template V2m]]&lt;br /&gt;
&lt;br /&gt;
[[category:ladder]]&lt;br /&gt;
[[category:Advanced Strategy]]&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Tom%27s_move</id>
		<title>Tom's move</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Tom%27s_move"/>
				<updated>2025-11-23T06:11:22Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: Add more info about the bridge-first variant&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
'''Tom's move''' is a trick that enables a player to make a connection from a 2nd-and-4th row [[parallel ladder]]. It can also be used to connect a 2nd row [[ladder]] using a single stone on the 4th row, or to connect a single stone on the 4th row to the edge. Its name originates from Tom Ace (player [[User:Tom239|Tom239]]), who devised it during a game against dj11, on 15 December 2002 on [[Playsite]]. This was not its first use ever, but it is how it came to be known among Hex players on Playsite.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Suppose Red has a 2nd-and-4th row [[parallel ladder]] and the amount of space shown here:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 B b3 a5 E *:d3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Then Red can connect by playing at &amp;quot;*&amp;quot;, the so-called &amp;quot;Tom's move&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Usage examples ==&lt;br /&gt;
&lt;br /&gt;
=== Connecting a 2nd row ladder using an isolated stone on the 4th row ===&lt;br /&gt;
&lt;br /&gt;
Red to move and win:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R a5 a4 d3 b2 B a6 b4 c3 d2 e1 f1 g1 h1 i1 h2 i2 i3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The solution is to [[ladder handling|push]] the [[ladder]] to 3 and then play Tom's move:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R a5 a4 d3 b2 B a6 b4 c3 d2 e1 f1 g1 h1 i1 h2 i2 i3 R 1:b5 B 2:b6 R 3:c5 B 4:c6 R 5:f4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== A single stone on the 4th row is connected ===&lt;br /&gt;
&lt;br /&gt;
Consider a single stone on the 4th row, with the amount of space shown:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):d2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then Red can connect as follows:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):d2 B 1:d3 R 2:c3 B 3:b5 R 4:c4 B 5:c5 R 6:f3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Red squeezes through the [[bottleneck]] at 2, starts a 2nd row ladder at 4, then plays Tom's move at 6. Note that all of Blue's moves are forced; if Blue plays differently, Red connects outright. This is [[edge template IV1d]].&lt;br /&gt;
&lt;br /&gt;
=== In a game ===&lt;br /&gt;
Red to move:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;11x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R b7 c6 d4 d5 d6 d8 f5 g3 g5 h5 i4 i6 j5 k2 k3 B c5 c7 d7 e4 e5 e6 f6 g6 h4 h6 h7 i3 i7 j3 j4 j6&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Red's d4 [[group]] is already connected to the top edge by [[edge template IV1a|edge template IV1-a]]. To connect to the bottom, Red plays as follows:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;11x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R b7 c6 d4 d5 d6 d8 f5 g3 g5 h5 i4 i6 j5 k2 k3 B c5 c7 d7 e4 e5 e6 f6 g6 h4 h6 h7 i3 i7 j3 j4 j6&lt;br /&gt;
            R 1:b8 B 2:c9 R 3:a10 B 4:a11 R 5:b10 B 6:b11 R 7:c10 B 8:c11 R 9:f9&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Now Red is connected by Tom's move. Note that d8 is already connected to Red's group by [[double threat]] at c8 and d9.&lt;br /&gt;
&lt;br /&gt;
== Why Tom's move is connected ==&lt;br /&gt;
&lt;br /&gt;
To compute Blue's [[mustplay region]], we consider two red [[threat]]s:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 2:b4 4:c4 6:e4 B b3 a5 3:b5 5:c5 S b4 area(b5,d3,e3,e5)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 2:c2 B b3 a5 S c2 c3 d2 area(b5,d3,e3,e5)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These leaves only blue moves in the [[ziggurat]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 B b3 a5 S area(b5,d3,e3,e5) E a:c4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If Blue plays there other than at a, then Red plays at a.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 2:c4 B b3 a5 E *:c2 *:b4 z:b5 y:c5 x:(e5 d5 e4 d4 e3) S area(b5,d3,e3,e5)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
In that case, Red's 2 connects back via either of the cells marked &amp;quot;*&amp;quot;, and since the piece Blue just played is in only one of the x,y,z regions, Red's 2 also connects down via either of the remaining two of those three regions.  &lt;br /&gt;
&lt;br /&gt;
Thus Blue's only remaining hope is to play at a.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 B b3 a5 1:c4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red responds like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 2:b4 4:e2 B b3 a5 1:c4 3:b5 E *:d1 *:c3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red's 4 is now connected to the bottom via [[Edge_template_IV2b|edge template IV2b]], and to &lt;br /&gt;
Red's main group by double threat at the cells marked &amp;quot;*&amp;quot;. Note that 2 and 3 do not actually need to be played; these moves have been included for clarity.&lt;br /&gt;
&lt;br /&gt;
== Pushing the 4th row ladder first ==&lt;br /&gt;
&lt;br /&gt;
Sometimes, there is not enough room to play Tom's move right away, but enough room can be created by first pushing the 4th row ladder. For a typical example, consider the following situation. It is Blue's turn, and Red wants to connect her stone to the bottom edge. &lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom right&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R d3 B e2 f2 j2 k3 g1--j1&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
If Red tries to play Tom's move immediately, it doesn't work, because 8 does not connect back to Red's main group.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom right&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R d3 B e2 f2 j2 k3 g1--j1 B 1:d4 R 2:c4 B 3:b6 R 4:c5 B 5:c6 R 6:f4 B 7:e5 R 8:g3 B 9:e4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
What Red can do instead is start by pushing the 4th row ladder twice.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom right&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R d3 B e2 f2 j2 k3 g1--j1 B 1:d4 R 2:e3 B 3:e4 R 4:f3 B 5:f4 R 6:c4 B 7:b6 R 8:c5 B 9:c6 R 10:d5 B 11:d6 R 12:e5 B 13:e6 R 14:h4 B 15:g5 R 16:i3 E *:g4 *:h2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Of course this only works if after pushing the ladder, there is still enough room for Tom's move. &lt;br /&gt;
&lt;br /&gt;
It is not actually necessary to push the 2nd row ladder (moves 6&amp;amp;ndash;13 can be omitted), but they have been included for clarity.&lt;br /&gt;
&lt;br /&gt;
Note that when Red pushes the 4th row ladder, Blue cannot [[ladder handling|yield]], as this would give Red a [[ladder escape fork]] for the below 2nd row ladder. Also, as explained in more detail in the article on [[parallel ladder]]s, the 4th row ladder must be pushed ''before'' the 2nd row ladder has caught up to it. If Red starts by first pushing the 2nd row ladder, then it is too late to push the 4th row ladder.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
&lt;br /&gt;
=== Alternative connection up ===&lt;br /&gt;
&lt;br /&gt;
Tom's move also works when the hex marked &amp;quot;a&amp;quot; is not empty, provided that &amp;quot;b&amp;quot; connects to Red's main group.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 B b3 a5 E a:c1 b:d1&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example, Tom's move works in this situation:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-g2 h2 h3 f1--h1 -area(a1,a5,c1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b4 b5 c3 B a6 b6 c4 R e4 E b:e2 R d1 B a:d2 R c2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a special case of a [[Theorems_about_templates#Alternative_connection_up|general theorem]].&lt;br /&gt;
&lt;br /&gt;
=== Tall variant ===&lt;br /&gt;
&lt;br /&gt;
If &amp;quot;d&amp;quot; is empty, there is a variant of Tom's move that does not require a connection via &amp;quot;b&amp;quot;, or even for &amp;quot;b&amp;quot; to be empty; it merely requires &amp;quot;c&amp;quot; and &amp;quot;e&amp;quot; to threaten to connect to Red's main group. An example is this situation:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-h2 h3 g1--h1 -area(a1,a5,c2,d1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b4 b5 c3 B a6 b6 c4 R e4 E c:f2 d:g2 e:e3 R e1 B b:e2 R d2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
In this version of Tom's move, Red's 4 is different than usual (the usual move 4 does not work here). As before, moves 2 and 3 don't need to be played, but make it easier to see how the connection works.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-h2 h3 g1--h1 -area(a1,a5,c2,d1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b4 b5 c3 B a6 b6 c4 R x:e4 R e1 B e2 R d2&lt;br /&gt;
            B 1:d5 R 2:c5 B 3:c6 R 4:f2 E y:f3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Note that &amp;quot;x&amp;quot; is connected to Red's main group without requiring &amp;quot;y&amp;quot;, and &amp;quot;4&amp;quot; is also connected to Red's main group without requiring &amp;quot;y&amp;quot;. (However, Red cannot guarantee to connect both &amp;quot;x&amp;quot; and &amp;quot;4&amp;quot; to her main group without requiring &amp;quot;y&amp;quot;). If Blue tries to cut Red off from the edge, Red responds as follows:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-h2 h3 g1--h1 -area(a1,a5,c2,d1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b4 b5 c3 B a6 b6 c4 R x:e4 R e1 B e2 R d2&lt;br /&gt;
            B 1:d5 R 2:c5 B 3:c6 R 4:f2 E y:f3 B 5:e5 R 6:g4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Now no matter how Blue plays, Red can connect to the edge by a sequence of forcing moves. The situation is analogous to the [[Interior_template#The_hammock|hammock template]].&lt;br /&gt;
&lt;br /&gt;
=== Bridge-first variant ===&lt;br /&gt;
If the end of Red's second row ladder is not yet directly beneath the end of their 4th row ladder, Red can opt to play the bridge to &amp;quot;*&amp;quot; first, instead of playing at &amp;quot;*&amp;quot;.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a1--a3 b2 b1 c1 g1 h1 h2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):c2 b3 e3 1:e1 B c3 a5 d4 E *:f2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unless Blue themselves plays at &amp;quot;*&amp;quot;, Red can respond to any intrusion Blue makes by playing at &amp;quot;*&amp;quot;. This will result either in Red being connected outright via the bridges and [[Edge_template_IV2b|edge template IV2b]], connecting with a double threat similar to the normal Tom's move, or connecting through a variation of the following double threat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a1--a3 b2 b1 c1 g1 h1 h2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):c2 b3 e3 e1 2:f2 4:c4 B c3 a5 d4 1:e4 3:f4 S b4 d3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If Blue plays at &amp;quot;*&amp;quot;, Red responds as follows, and has a double threat similar the normal Tom's move.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a1--a3 b2 b1 c1 g1 h1 h2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):c2 b3 e3 e1 2:e4 B c3 a5 d4 1:f2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This variation should be used if you don't want the opponent to get the territory from intruding into the bridge of a standard Tom's move. But what if the opponent plays that move before you do to ensure they get it? In this case it is often good to respond as follows, and use the tall variant to connect &amp;quot;2&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a4,d1) h2 h3 g1--h1&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):c3 b4 e4 2:e1 B c4 a6 1:e2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tom's move for 3rd-and-5th row parallel ladders ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Main article: [[Tom's move for 3rd and 5th row parallel ladders]].&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is a version of Tom's move that works for parallel ladders on the 3rd and 5th rows. It requires a large amount of space:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x12&amp;quot;&lt;br /&gt;
   coords=&amp;quot;hide&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   visible=&amp;quot;area(d1,b3,b6,l6,l4,j2,f1)&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c2 b3 b4 B b5 c3 R 1:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
By playing at &amp;quot;1&amp;quot;, Red can connect to the edge. Verifying this requires a lot of steps, but here is the basic idea:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x12&amp;quot;&lt;br /&gt;
   coords=&amp;quot;hide&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   visible=&amp;quot;area(d1,b3,b6,l6,l4,j2,f1)&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c2 b3 b4 B b5 c3 E x:i4&lt;br /&gt;
             R 1:e3 B 2:d4 R 3:c4 B 4:c5 R 5:f2 E *:d3 *:e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Notice that Red's 3 is connected left by double threat at the two cells marked &amp;quot;*&amp;quot;, and connected right by [[Fifth_row_edge_templates#V-2-m|edge template V2m]]. The latter template is itself based on Tom's move at &amp;quot;x&amp;quot;. It works, for example, like this:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x12&amp;quot;&lt;br /&gt;
   coords=&amp;quot;hide&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   visible=&amp;quot;area(d1,b3,b6,l6,l4,j2,f1)&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c2 b3 b4 B b5 c3&lt;br /&gt;
             R 1:e3 B 2:d4 R 3:c4 B 4:c5 R 5:f2 E *:d3 *:e1&lt;br /&gt;
             B 6:f4 R 7:g3 B 8:g4 R 9:e4 B 10:d6 R 11:e5 B 12:e6 R 13:f5 B 14:f6 R 15:i4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Now Red is connected by the (ordinary) Tom's move.&lt;br /&gt;
&lt;br /&gt;
See [[Tom's move for 3rd and 5th row parallel ladders]] for more details.&lt;br /&gt;
&lt;br /&gt;
=== Tall variant ===&lt;br /&gt;
&lt;br /&gt;
Tom's move for 3rd-and-5th row parallel ladders also has a tall version. It works in the same way as the tall version of Tom's move for 2nd-and-4th row parallel ladders above, given the appropriate amount of space.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x12&amp;quot;&lt;br /&gt;
   coords=&amp;quot;hide&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   visible=&amp;quot;area(d2,b4,b7,l7,l5,j3,g2,f1,e1)&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 d2 c3 b4 b5 B b6 c4 e2 R 1:e4 B 2:d5 R 3:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Parallel ladder]]&lt;br /&gt;
* [[Edge template IV1d]]&lt;br /&gt;
* [[Fifth_row_edge_templates#V-2-m|Edge template V2m]]&lt;br /&gt;
&lt;br /&gt;
[[category:ladder]]&lt;br /&gt;
[[category:Advanced Strategy]]&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Tom%27s_move</id>
		<title>Tom's move</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Tom%27s_move"/>
				<updated>2025-11-22T19:01:06Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: Add bridge-first variant&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
'''Tom's move''' is a trick that enables a player to make a connection from a 2nd-and-4th row [[parallel ladder]]. It can also be used to connect a 2nd row [[ladder]] using a single stone on the 4th row, or to connect a single stone on the 4th row to the edge. Its name originates from Tom Ace (player [[User:Tom239|Tom239]]), who devised it during a game against dj11, on 15 December 2002 on [[Playsite]]. This was not its first use ever, but it is how it came to be known among Hex players on Playsite.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Suppose Red has a 2nd-and-4th row [[parallel ladder]] and the amount of space shown here:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 B b3 a5 E *:d3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Then Red can connect by playing at &amp;quot;*&amp;quot;, the so-called &amp;quot;Tom's move&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Usage examples ==&lt;br /&gt;
&lt;br /&gt;
=== Connecting a 2nd row ladder using an isolated stone on the 4th row ===&lt;br /&gt;
&lt;br /&gt;
Red to move and win:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R a5 a4 d3 b2 B a6 b4 c3 d2 e1 f1 g1 h1 i1 h2 i2 i3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The solution is to [[ladder handling|push]] the [[ladder]] to 3 and then play Tom's move:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R a5 a4 d3 b2 B a6 b4 c3 d2 e1 f1 g1 h1 i1 h2 i2 i3 R 1:b5 B 2:b6 R 3:c5 B 4:c6 R 5:f4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== A single stone on the 4th row is connected ===&lt;br /&gt;
&lt;br /&gt;
Consider a single stone on the 4th row, with the amount of space shown:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):d2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then Red can connect as follows:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x9&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a4,d1) h1 i1 i2&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):d2 B 1:d3 R 2:c3 B 3:b5 R 4:c4 B 5:c5 R 6:f3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Red squeezes through the [[bottleneck]] at 2, starts a 2nd row ladder at 4, then plays Tom's move at 6. Note that all of Blue's moves are forced; if Blue plays differently, Red connects outright. This is [[edge template IV1d]].&lt;br /&gt;
&lt;br /&gt;
=== In a game ===&lt;br /&gt;
Red to move:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;11x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R b7 c6 d4 d5 d6 d8 f5 g3 g5 h5 i4 i6 j5 k2 k3 B c5 c7 d7 e4 e5 e6 f6 g6 h4 h6 h7 i3 i7 j3 j4 j6&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Red's d4 [[group]] is already connected to the top edge by [[edge template IV1a|edge template IV1-a]]. To connect to the bottom, Red plays as follows:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;11x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R b7 c6 d4 d5 d6 d8 f5 g3 g5 h5 i4 i6 j5 k2 k3 B c5 c7 d7 e4 e5 e6 f6 g6 h4 h6 h7 i3 i7 j3 j4 j6&lt;br /&gt;
            R 1:b8 B 2:c9 R 3:a10 B 4:a11 R 5:b10 B 6:b11 R 7:c10 B 8:c11 R 9:f9&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Now Red is connected by Tom's move. Note that d8 is already connected to Red's group by [[double threat]] at c8 and d9.&lt;br /&gt;
&lt;br /&gt;
== Why Tom's move is connected ==&lt;br /&gt;
&lt;br /&gt;
To compute Blue's [[mustplay region]], we consider two red [[threat]]s:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 2:b4 4:c4 6:e4 B b3 a5 3:b5 5:c5 S b4 area(b5,d3,e3,e5)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 2:c2 B b3 a5 S c2 c3 d2 area(b5,d3,e3,e5)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These leaves only blue moves in the [[ziggurat]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 B b3 a5 S area(b5,d3,e3,e5) E a:c4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If Blue plays there other than at a, then Red plays at a.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 2:c4 B b3 a5 E *:c2 *:b4 z:b5 y:c5 x:(e5 d5 e4 d4 e3) S area(b5,d3,e3,e5)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
In that case, Red's 2 connects back via either of the cells marked &amp;quot;*&amp;quot;, and since the piece Blue just played is in only one of the x,y,z regions, Red's 2 also connects down via either of the remaining two of those three regions.  &lt;br /&gt;
&lt;br /&gt;
Thus Blue's only remaining hope is to play at a.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 B b3 a5 1:c4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red responds like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 2:b4 4:e2 B b3 a5 1:c4 3:b5 E *:d1 *:c3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red's 4 is now connected to the bottom via [[Edge_template_IV2b|edge template IV2b]], and to &lt;br /&gt;
Red's main group by double threat at the cells marked &amp;quot;*&amp;quot;. Note that 2 and 3 do not actually need to be played; these moves have been included for clarity.&lt;br /&gt;
&lt;br /&gt;
== Pushing the 4th row ladder first ==&lt;br /&gt;
&lt;br /&gt;
Sometimes, there is not enough room to play Tom's move right away, but enough room can be created by first pushing the 4th row ladder. For a typical example, consider the following situation. It is Blue's turn, and Red wants to connect her stone to the bottom edge. &lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom right&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R d3 B e2 f2 j2 k3 g1--j1&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
If Red tries to play Tom's move immediately, it doesn't work, because 8 does not connect back to Red's main group.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom right&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R d3 B e2 f2 j2 k3 g1--j1 B 1:d4 R 2:c4 B 3:b6 R 4:c5 B 5:c6 R 6:f4 B 7:e5 R 8:g3 B 9:e4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
What Red can do instead is start by pushing the 4th row ladder twice.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom right&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R d3 B e2 f2 j2 k3 g1--j1 B 1:d4 R 2:e3 B 3:e4 R 4:f3 B 5:f4 R 6:c4 B 7:b6 R 8:c5 B 9:c6 R 10:d5 B 11:d6 R 12:e5 B 13:e6 R 14:h4 B 15:g5 R 16:i3 E *:g4 *:h2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Of course this only works if after pushing the ladder, there is still enough room for Tom's move. &lt;br /&gt;
&lt;br /&gt;
It is not actually necessary to push the 2nd row ladder (moves 6&amp;amp;ndash;13 can be omitted), but they have been included for clarity.&lt;br /&gt;
&lt;br /&gt;
Note that when Red pushes the 4th row ladder, Blue cannot [[ladder handling|yield]], as this would give Red a [[ladder escape fork]] for the below 2nd row ladder. Also, as explained in more detail in the article on [[parallel ladder]]s, the 4th row ladder must be pushed ''before'' the 2nd row ladder has caught up to it. If Red starts by first pushing the 2nd row ladder, then it is too late to push the 4th row ladder.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
&lt;br /&gt;
=== Alternative connection up ===&lt;br /&gt;
&lt;br /&gt;
Tom's move also works when the hex marked &amp;quot;a&amp;quot; is not empty, provided that &amp;quot;b&amp;quot; connects to Red's main group.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a2 a1 b1 f1 g1 g2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b2 a3 a4 d3 B b3 a5 E a:c1 b:d1&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example, Tom's move works in this situation:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-g2 h2 h3 f1--h1 -area(a1,a5,c1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b4 b5 c3 B a6 b6 c4 R e4 E b:e2 R d1 B a:d2 R c2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a special case of a [[Theorems_about_templates#Alternative_connection_up|general theorem]].&lt;br /&gt;
&lt;br /&gt;
=== Tall variant ===&lt;br /&gt;
&lt;br /&gt;
If &amp;quot;d&amp;quot; is empty, there is a variant of Tom's move that does not require a connection via &amp;quot;b&amp;quot;, or even for &amp;quot;b&amp;quot; to be empty; it merely requires &amp;quot;c&amp;quot; and &amp;quot;e&amp;quot; to threaten to connect to Red's main group. An example is this situation:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-h2 h3 g1--h1 -area(a1,a5,c2,d1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b4 b5 c3 B a6 b6 c4 R e4 E c:f2 d:g2 e:e3 R e1 B b:e2 R d2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
In this version of Tom's move, Red's 4 is different than usual (the usual move 4 does not work here). As before, moves 2 and 3 don't need to be played, but make it easier to see how the connection works.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-h2 h3 g1--h1 -area(a1,a5,c2,d1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b4 b5 c3 B a6 b6 c4 R x:e4 R e1 B e2 R d2&lt;br /&gt;
            B 1:d5 R 2:c5 B 3:c6 R 4:f2 E y:f3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Note that &amp;quot;x&amp;quot; is connected to Red's main group without requiring &amp;quot;y&amp;quot;, and &amp;quot;4&amp;quot; is also connected to Red's main group without requiring &amp;quot;y&amp;quot;. (However, Red cannot guarantee to connect both &amp;quot;x&amp;quot; and &amp;quot;4&amp;quot; to her main group without requiring &amp;quot;y&amp;quot;). If Blue tries to cut Red off from the edge, Red responds as follows:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-h2 h3 g1--h1 -area(a1,a5,c2,d1)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):b4 b5 c3 B a6 b6 c4 R x:e4 R e1 B e2 R d2&lt;br /&gt;
            B 1:d5 R 2:c5 B 3:c6 R 4:f2 E y:f3 B 5:e5 R 6:g4&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Now no matter how Blue plays, Red can connect to the edge by a sequence of forcing moves. The situation is analogous to the [[Interior_template#The_hammock|hammock template]].&lt;br /&gt;
&lt;br /&gt;
=== Bridge-first variant ===&lt;br /&gt;
If the end of Red's second row ladder is not yet directly beneath the end of their 4th row ladder, Red can opt to play the bridge to &amp;quot;*&amp;quot; first, instead of playing at &amp;quot;*&amp;quot;.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a1--a3 b2 b1 c1 g1 h1 h2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):c2 b3 e3 1:e1 B c3 a5 d4 E *:f2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unless Blue themselves plays at &amp;quot;*&amp;quot;, Red can respond to any intrusion Blue makes by playing at &amp;quot;*&amp;quot;. This will result either in Red being connected outright via the bridges and [[Edge_template_IV2b|edge template IV2b]], connecting with a double threat similar to the normal Tom's move, or connecting through a variation of the following double threat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a1--a3 b2 b1 c1 g1 h1 h2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):c2 b3 e3 e1 2:f2 4:c4 B c3 a5 d4 1:e4 3:f4 S b4 d3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If Blue plays at &amp;quot;*&amp;quot;, Red responds as follows, and has a double threat similar the normal Tom's move.&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  visible=&amp;quot;-(a1--a3 b2 b1 c1 g1 h1 h2)&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R arrow(12):c2 b3 e3 e1 2:e4 B c3 a5 d4 1:f2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tom's move for 3rd-and-5th row parallel ladders ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Main article: [[Tom's move for 3rd and 5th row parallel ladders]].&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is a version of Tom's move that works for parallel ladders on the 3rd and 5th rows. It requires a large amount of space:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x12&amp;quot;&lt;br /&gt;
   coords=&amp;quot;hide&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   visible=&amp;quot;area(d1,b3,b6,l6,l4,j2,f1)&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c2 b3 b4 B b5 c3 R 1:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
By playing at &amp;quot;1&amp;quot;, Red can connect to the edge. Verifying this requires a lot of steps, but here is the basic idea:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x12&amp;quot;&lt;br /&gt;
   coords=&amp;quot;hide&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   visible=&amp;quot;area(d1,b3,b6,l6,l4,j2,f1)&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c2 b3 b4 B b5 c3 E x:i4&lt;br /&gt;
             R 1:e3 B 2:d4 R 3:c4 B 4:c5 R 5:f2 E *:d3 *:e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Notice that Red's 3 is connected left by double threat at the two cells marked &amp;quot;*&amp;quot;, and connected right by [[Fifth_row_edge_templates#V-2-m|edge template V2m]]. The latter template is itself based on Tom's move at &amp;quot;x&amp;quot;. It works, for example, like this:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x12&amp;quot;&lt;br /&gt;
   coords=&amp;quot;hide&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   visible=&amp;quot;area(d1,b3,b6,l6,l4,j2,f1)&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):c2 b3 b4 B b5 c3&lt;br /&gt;
             R 1:e3 B 2:d4 R 3:c4 B 4:c5 R 5:f2 E *:d3 *:e1&lt;br /&gt;
             B 6:f4 R 7:g3 B 8:g4 R 9:e4 B 10:d6 R 11:e5 B 12:e6 R 13:f5 B 14:f6 R 15:i4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Now Red is connected by the (ordinary) Tom's move.&lt;br /&gt;
&lt;br /&gt;
See [[Tom's move for 3rd and 5th row parallel ladders]] for more details.&lt;br /&gt;
&lt;br /&gt;
=== Tall variant ===&lt;br /&gt;
&lt;br /&gt;
Tom's move for 3rd-and-5th row parallel ladders also has a tall version. It works in the same way as the tall version of Tom's move for 2nd-and-4th row parallel ladders above, given the appropriate amount of space.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x12&amp;quot;&lt;br /&gt;
   coords=&amp;quot;hide&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   visible=&amp;quot;area(d2,b4,b7,l7,l5,j3,g2,f1,e1)&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):e1 d2 c3 b4 b5 B b6 c4 e2 R 1:e4 B 2:d5 R 3:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Parallel ladder]]&lt;br /&gt;
* [[Edge template IV1d]]&lt;br /&gt;
* [[Fifth_row_edge_templates#V-2-m|Edge template V2m]]&lt;br /&gt;
&lt;br /&gt;
[[category:ladder]]&lt;br /&gt;
[[category:Advanced Strategy]]&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2025-11-21T23:00:17Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder Escapes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a1--a5 R b3 e1&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Swap_rule</id>
		<title>Swap rule</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Swap_rule"/>
				<updated>2025-07-21T01:56:50Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: Removed a12 and n3 from the swap map. It was right on the cusp before and the new model disqualified it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''swap rule''' states that after Red plays the first move, Blue decides whether to swap colours or not. If Blue swaps colours, Blue becomes Red and Red becomes Blue. Whichever player ends up being Blue makes the second move and then the game continues as usual.&lt;br /&gt;
&lt;br /&gt;
== Reason for the swap rule ==&lt;br /&gt;
&lt;br /&gt;
When playing Hex without the swap rule, the [[first player]] has a considerable advantage. The swap rule was devised to make the game more even. Namely, if the first player plays a move that is too strong, the second player will swap and be in a strong position. And if the first player plays a move that is too weak, the second player will not swap (and therefore also be in a strong position). Therefore, the swap rule creates an incentive for the first player to play a move that is as fair as possible.&lt;br /&gt;
&lt;br /&gt;
The swap rule is sometimes also called the &amp;quot;pie rule&amp;quot;, since it resembles the well-known &amp;quot;you cut, I choose&amp;quot; method for fairly dividing a pie between two people. Namely, one person cuts the pie in two, and the other person chooses which piece to eat. Here, the incentive for the first person is to make the two pieces as equal as possible.&lt;br /&gt;
&lt;br /&gt;
Since each opening move is theoretically either winning or losing, there exists no opening move that is exactly fair. For this reason, the second player theoretically has a forced win when playing with the swap rule. However, the second player's advantage is very small, and certainly much smaller than the first player's advantage would be when playing without the swap rule.&lt;br /&gt;
&lt;br /&gt;
== Implementations of the swap rule ==&lt;br /&gt;
&lt;br /&gt;
Swapping can be implemented in two ways, as follows. As usual, we assume that the players are Red and Blue, with Red going first.&lt;br /&gt;
&lt;br /&gt;
# '''&amp;quot;Swap sides&amp;quot;:''' The players perform the swap by switching colours: Red becomes Blue and Blue becomes Red. After the swap, it is Blue's turn.&lt;br /&gt;
# '''&amp;quot;Swap pieces&amp;quot;:''' The players perform the swap by switching pieces. This means the initial red piece is replaced by a blue piece in the mirror image position, where the mirroring takes place with respect to the board's long diagonal. For example, a red piece at a3 becomes a blue piece at c1. The players do not switch colours: Red stays Red and Blue stays Blue. After the swap, it is Red's turn.&lt;br /&gt;
&lt;br /&gt;
In face-to-face play, the &amp;quot;swap sides&amp;quot; method is most practical, since it is easier for the players to switch colours than to remove and add pieces on the board. This is especially true when playing with pencil and paper. It is also less error-prone. On [[Online playing|online game sites]], the &amp;quot;swap pieces&amp;quot; method is more common, presumably because the colours are determined at the start of the game, and it is easier to change the board position than the colour designation. This also makes the game record more readable, since it is always clear which player was &amp;quot;Red&amp;quot; and which was &amp;quot;Blue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== When to swap ==&lt;br /&gt;
&lt;br /&gt;
The decision whether to swap is an important one. Accidentally swapping a weak move, or accidentally failing to swap a strong move, is bad for the second player. &lt;br /&gt;
&lt;br /&gt;
Different players have different preferences for which moves to swap. It is generally agreed that moves near the center of the board are far too strong and should be swapped, whereas moves on the first player's own edge (except in the obtuse corner) are too weak and should not be swapped. a1 and b1 are provably losing and should never be swapped. a3&amp;amp;ndash;a8, a10, a11, c2, and c10 (on an 11 &amp;amp;times; 11 board) are relatively balanced, and whether or not to swap them depends on the player's preferences. a9 is fairly weak and should probably not be swapped. Of course, the same applies to the corresponding cells on the opposite side of the board.&lt;br /&gt;
&lt;br /&gt;
To get an idea of which opening moves are winning, it is useful to study the situation for [[small boards]]. For boards up to size 9 &amp;amp;times; 9, the winning opening moves are known. While the winning opening moves have not been solved for boards of size 10 &amp;amp;times; 10 or greater, it is reasonable to extrapolate from the smaller board sizes. On the [[small boards]], the red hexes should be swapped, and the blue hexes should not be swapped. Fair opening moves are probably the ones that are near the boundary of red and blue. &lt;br /&gt;
&lt;br /&gt;
Some strong players have suggested that when a position is roughly balanced, having an extra stone on the board usually makes the game easier to play. This means that whenever there is doubt about a move, it might be a good idea to swap it. However, the first player can take advantage of this behaviour by playing a first move that is probably losing under perfect play. This idea has been popularized by &amp;quot;lazyplayer&amp;quot; at littlegolem/igg.&lt;br /&gt;
&lt;br /&gt;
Another consideration is not to use the same opening move all the time. Some players may be very familiar with particular openings. Playing an unfamiliar opening can confuse the opponent.&lt;br /&gt;
&lt;br /&gt;
In the following diagrams, it is suggested that an opening move played in a red cell is probably winning and should be swapped; those in a blue cell are probably losing and should not be swapped; and those marked &amp;quot;*&amp;quot;, which are near the boundary of red and blue, are probably relatively fair opening moves. It must be kept in mind, however, that these diagrams reflect somebody's subjective guess. The opening on 11 &amp;amp;times; 11 boards has not been solved, so nobody really knows for sure which moves are winning or losing. Many players have different opinions on when to swap.&lt;br /&gt;
&lt;br /&gt;
=== Size 11 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;11x11&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:(a1--j1 a2--i2 a3 k3)&lt;br /&gt;
              blue:(a9 k9 c10--k10 b11--k11)&lt;br /&gt;
            E *:(a3 a4 a6--a9 a11 c2 c10 f3)&lt;br /&gt;
            E *:(f9 i2 i10 k1 k3--k6 k8 k9)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Size 13 ===&lt;br /&gt;
&lt;br /&gt;
Based on [http://www.mseymour.ca/hex_book/hexstrat.html Hex: A Strategy Guide] by Matthew Seymour.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all &lt;br /&gt;
              blue:(a1--l1 a2--k2 a3 f3--i3 m3)&lt;br /&gt;
              blue:(a11 e11--h11 m11 c12--m12 b13--m13)&lt;br /&gt;
            E *:(a3--a10 a13 c2 c12)&lt;br /&gt;
            E *:(m1 m4--m11 k2 k12)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Based on the [https://littlegolem.net/jsp/forum/topic2.jsp?forum=50&amp;amp;topic=739 swap map] of leela_bot, a very strong computer player on LG. Moves have been marked as &amp;quot;close&amp;quot; when the odds of winning are within 10% of even (40-60%). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all &lt;br /&gt;
              blue:(a1--l1 a2--k2 a3 m3)&lt;br /&gt;
              blue:(a11 m11 c12--m12 b13--m13)&lt;br /&gt;
            E *:(m1 a2 b2 c2 d2 k2 a3 f3 g3 h3 j3 m3 m4)&lt;br /&gt;
            E *:(a10 a11 d11 f11 g11 h11 m11 c12 j12 k12 l12 m12 a13)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Size 14 ===&lt;br /&gt;
Based on [https://www.hexwiki.net/index.php/User:Mason Mason Mackaman's] explorations with [https://github.com/hzyhhzy/KataGo/releases/tag/Hex_20240812 KataHex 20240812] and [https://github.com/hzyhhzy/KataGomo/releases/tag/Hex_20250131 later]. &amp;quot;'''&amp;amp;minus;'''&amp;quot; represents a win rate between 1/6 and 1/4, &amp;quot;'''+'''&amp;quot; represents a win rate between 1/4 and 1/3, and &amp;quot;'''*'''&amp;quot; represents a win rate between 1/3 and 1/2.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;14x14&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:(a1--m1 a2--l2 a3 g3 n3 f3)&lt;br /&gt;
                      blue:(b14--n14 c13--n13 n12 h12 a12 i12)&lt;br /&gt;
            E -:(a3 a4 a6 a9 a10 b12 c13 e12 l13)&lt;br /&gt;
              +:(a11 a14 b4 d12 j12)&lt;br /&gt;
              *:(f12 g12 h12 i12)&lt;br /&gt;
              -:(c2 j3 l2 m3 n5 n6 n9 n11 n12)&lt;br /&gt;
              +:(e3 k3 m11 n1 n4)&lt;br /&gt;
              *:(f3 g3 h3 i3)&amp;quot;&lt;br /&gt;
/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Size 15 ===&lt;br /&gt;
&lt;br /&gt;
Based on the swap map of [[KataHex]]. The strongest move without the swap rule, d12, has a 99.4% win percentage, corresponding to an advantage of 888 Elo points. Moves have been marked as &amp;quot;close&amp;quot; when the Elo advantage is less than 1/5 that of the best move &amp;amp;mdash; 178 Elo points, or within 26.5&amp;amp;ndash;73.5% win percentage. In some sense, these Red opening moves confer Blue (who has the swap option) an advantage of less than 1/10th of a stone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;15x15&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:(a1--n1 a2--m2 a3 f3--i3 o3)&lt;br /&gt;
              blue:(a13 g13--j13 o13 c14--o14 b15--o15)&lt;br /&gt;
            E *:(c2 e3--j3 b4 a10 a11 a15 m2)&lt;br /&gt;
            E *:(m14 f13--k13 n12 o6 o5 o1 c14)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Size 19 ===&lt;br /&gt;
&lt;br /&gt;
Based on the swap map of [[KataHex]]. The strongest move without the swap rule has a 95.7% win percentage, corresponding to an advantage of 539 Elo points. Moves have been marked as &amp;quot;close&amp;quot; (*) when the Elo advantage is less than 1/5 that of the best move &amp;amp;mdash; 108 Elo points, or within 35&amp;amp;ndash;65% win percentage. In some sense, these Red opening moves confer Blue (who has the swap option) an advantage of less than 1/10th of a stone.&lt;br /&gt;
&lt;br /&gt;
It is worth noting that a significant number of opening moves are just outside the &amp;quot;close&amp;quot; threshold. These moves are marked with (+) and have win percentages of 32.5&amp;amp;ndash;35% or 65&amp;amp;ndash;67.5%. They are moderately balanced moves and can be interesting options if you are looking to vary your opening repertoire.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;19x19&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:(a1--r1 a2--q2 a3 e3--n3 s3)&lt;br /&gt;
              blue:(a17 f17--o17 s17 c18--s18 b19--s19)&lt;br /&gt;
            E *:(c2 d3--e3 m3--p3 i4--l4 a10 a14--a16 a19)&lt;br /&gt;
            E *:(q18 o17--p17 d17--g17 h16--k16 s10 s4--s6 s1)&lt;br /&gt;
            E +:(a2--b2 a4 b4 f3--h3 j5 q2 a13 b17)&lt;br /&gt;
            E +:(r18--s18 s16 r16 l17--n17 j15 c18 s7 r3)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== A more general swap rule ==&lt;br /&gt;
&lt;br /&gt;
It has been suggested that one could use a more general swap rule. Under this proposal, instead of placing just one piece, the first player places any number of red and blue pieces, and state which color has the next move. Let's assume that the first player has placed N stones in the board. The second player then can start playing Hex with one color of his choice or, if he fears that the other player has an excessive advantage due to home preparation, he can swap roles with the first player, remove all stones from the board and place at most N-1 stones as he wants. This rule has been first proposed by &amp;quot;lazyplayer&amp;quot; at littlegolem/igg. However, it is not widely used, nor implemented by any [[online playing|game sites]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
[[Basic (strategy guide)#10_.C3.97_10_swap_rules|Guideline for 10x10 board size]], in the basic strategy guide.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
[http://www.cs.cmu.edu/People/hde/hex/hexfaq/ A FAQ about Hex]&lt;br /&gt;
&lt;br /&gt;
[http://www.cs.ualberta.ca/~queenbee/openings.html A more complete site] with solutions to size 7. Beware, the colours are inverted, vertical is blue there.&lt;br /&gt;
&lt;br /&gt;
[[category: Opening]]&lt;br /&gt;
[[category: Basic Strategy]]&lt;br /&gt;
[[Category: Rules and Conventions]]&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Handicap</id>
		<title>Handicap</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Handicap"/>
				<updated>2025-04-10T21:02:27Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: Add reason why board size handicap is better without swap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Playing with '''handicap''' means to give one of the [[player]]s (preferably the weaker one) an advantage at the start of the game. The point of this is to make the game more even, so that it will be challenging for both players. &lt;br /&gt;
&lt;br /&gt;
There are several ways a handicap could be implemented in Hex. One of the main issues is that the advantage given to one player should be predictable and somewhat quantifiable. A system that is reasonably well-motivated and seems to be gaining popularity is the Demer handicap system, described below. Some other proposals for handicapping systems are also discussed below.&lt;br /&gt;
&lt;br /&gt;
== Demer handicap system ==&lt;br /&gt;
&lt;br /&gt;
The Demer handicap system is based on the idea of giving the weaker player a certain number of free moves at the beginning of the game. By selectively using the swap rule, the handicap can be given in increments of 0.5 moves. This system was proposed by Eric Demer.&lt;br /&gt;
&lt;br /&gt;
=== Measuring advantage by number of moves ===&lt;br /&gt;
&lt;br /&gt;
The idea behind measuring the handicap in terms of fractions of moves is the following. Consider a game in which Red goes first and the swap rule is not used. Compare this to a game in which Blue goes first and the swap rule is not used. How much better is the first game for Red? The only difference between the two games is that Red plays one extra move at the beginning of the first game. We therefore say that Red has a 1 move advantage in the first game, compared to the second game. It is also clear that the second game is equally good for Blue as the first is for Red. Compared to a theoretically fair game, it therefore makes sense to say that a game without the swap rule gives exactly a 0.5 move advantage to the player who moves first.&lt;br /&gt;
&lt;br /&gt;
If the swap rule is used, the game is very close to fair. (In theory, it gives a slight advantage to the second player, but this advantage is small and we will ignore it.) In summary, we now have a game that gives a 0.5 move advantage to Red (Red goes first without swap), and a game that gives a 0 move advantage (the swap rule is used). We can increase any player's advantage by 1 move by giving that player an extra move at the beginning. In games where the swap rule is used, the extra move should be given just after the swap decision has been made (since swapping when there are already two pieces on the board would give a large advantage to the second player). &lt;br /&gt;
&lt;br /&gt;
We therefore arrive at the following handicap system.&lt;br /&gt;
&lt;br /&gt;
=== Description of the Demer handicap system ===&lt;br /&gt;
&lt;br /&gt;
For the purpose of the following description, we assume that the the [[Conventions#Swapping|swap-pieces convention]] is used, i.e., when a player swaps, the player keeps the same color, but the board position is mirrored. If the [[Conventions#Swapping|swap-sides convention]] is used instead, the method remains the same but the description must be adjusted accordingly.&lt;br /&gt;
&lt;br /&gt;
* 0 move advantage for Red (no handicap): Red starts and the swap rule is used. Symbolically: (Red, Blue swaps, Red, Blue, ...) or (Red, Blue, Red, Blue, ...)&lt;br /&gt;
&lt;br /&gt;
* 0.5 move advantage for Red: Red starts and the swap rule is not used. Symbolically: (Red, Blue, Red, Blue, ...)&lt;br /&gt;
&lt;br /&gt;
* 1 move advantage for Red: Red gets one additional move before Blue's first non-swap move. Explicitly: Red plays the first piece, then Blue decides whether to swap or not. If Blue swaps, Red gets two consecutive moves. If Blue does not swap, Red gets one additional move. Symbolically: (Red, Blue swaps, Red, Red, Blue, ...) or (Red, Red, Blue, Red, Blue, ...)&lt;br /&gt;
&lt;br /&gt;
* 1.5 move advantage for Red: Red plays the first two pieces and the swap rule is not used. Symbolically: (Red, Red, Blue, Red, ...)&lt;br /&gt;
&lt;br /&gt;
* 2 move advantage for Red: Red gets two additional moves before Blue's first non-swap move. Symbolically: (Red, Blue swaps, Red, Red, Red, Blue, ...) or (Red, Red, Red, Blue, Red, Blue, ...)&lt;br /&gt;
&lt;br /&gt;
For the integral handicaps, i.e., those where the swap rule is used, it is also possible to give the advantage to Blue. This can be done as follows:&lt;br /&gt;
&lt;br /&gt;
* 0 move advantage for Blue (no handicap): Red starts and the swap rule is used. Symbolically: (Red, Blue swaps, Red, Blue, ...) or (Red, Blue, Red, Blue, ...)&lt;br /&gt;
&lt;br /&gt;
* 1 move advantage for Blue: Blue gets one additional move before Red's second move. Explicitly: Red plays the first piece, then Blue decides whether to swap or not. If Blue swaps, Blue gets an additional move. If Blue does not swap, Blue gets two consecutive moves. Symbolically: (Red, Blue swaps, Blue, Red, ...) or (Red, Blue, Blue, Red, ...)&lt;br /&gt;
&lt;br /&gt;
* 2 move advantage for Blue: Blue gets two additional moves before Red's second move. Symbolically: (Red, Blue swaps, Blue, Blue, Red, ...) or (Red, Blue, Blue, Blue, Red, ...)&lt;br /&gt;
&lt;br /&gt;
The system can theoretically also be used for larger handicaps (2.5 moves, 3 moves, etc.), but such large handicaps probably do not make much sense on small board sizes. For example, on an 11 &amp;amp;times; 11 board, Red only needs 3 pieces to connect her edges by [[bridge]]s and [[edge template]]s.&lt;br /&gt;
&lt;br /&gt;
=== Sign convention ===&lt;br /&gt;
&lt;br /&gt;
By convention, a handicap that benefits Red is specified as a positive number, and a handicap that benefits Blue is specified as a negative number.&lt;br /&gt;
&lt;br /&gt;
=== Relation of handicap to player strengths ===&lt;br /&gt;
&lt;br /&gt;
One may ask what the appropriate handicap amount is, given two players' [[Elo rating]]s. There are currently no reliable statistics on this, as handicap games are rare (or even non-existent) on game servers where Elo-rated players play. A very ballpark estimate, based on limited anecdotal evidence, is that a 0.5 move handicap corresponds to a difference of about 250 Elo points on 11 &amp;amp;times; 11 boards. This means that a 0.5 move advantage increases the odds of winning by a factor of approximately 4. On larger boards, the effect of handicap moves is probably somewhat smaller.&lt;br /&gt;
&lt;br /&gt;
=== Drawbacks ===&lt;br /&gt;
&lt;br /&gt;
A drawback of the Demer handicap system is that even a 0.5 move handicap gives the player a relatively large advantage, especially on [[Small boards|smaller boards]].&lt;br /&gt;
&lt;br /&gt;
=== Handicap 0.5 vs. no swap ===&lt;br /&gt;
&lt;br /&gt;
Sometimes players choose to play without the swap rule, but without the intention to give an advantage to the weaker player. This typically happens because the players are novices and either don't know about the swap rule, or do not perceive the swap rule as making much difference at their level of play. Some game servers, such as [[PlayOK]], actually offer &amp;quot;no swap&amp;quot; as a game option, but then alternate player colors in subsequent games. &lt;br /&gt;
&lt;br /&gt;
Although playing without the swap rule is equivalent to playing with handicap 0.5 in the Demer handicap system, such games should not be marked as handicap 0.5 in game records. Instead, the notation &amp;quot;no swap&amp;quot; or &amp;quot;N/S&amp;quot; can be used. &lt;br /&gt;
&lt;br /&gt;
== Other suggestions for handicap systems ==&lt;br /&gt;
&lt;br /&gt;
Various other methods for handicapping games have been suggested. The potential advantage of these methods is that they might be able to produce more fine-grained handicaps than the Demer system (i.e., handicaps in increments smaller than 0.5 moves). The disadvantage is that without large-scale testing, it would be difficult to quantify these handicaps, i.e., to figure out exactly how many fractional &amp;quot;moves&amp;quot; each handicap corresponds to.&lt;br /&gt;
&lt;br /&gt;
=== Non-rhombic boards ===&lt;br /&gt;
&lt;br /&gt;
A seemingly natural way to give an advantage to a player is to decrease the distance between the player's edges, i.e., to play on an ''m &amp;amp;times; n'' board where ''m'' is distinct from ''n''. Unfortunately, this doesn't work very well, since there exists an easy, explicit winning strategy for the player with the shorter distance. See [[Hex_theory#Winning_strategy_for_non-square_boards|winning strategy for non-square boards]]. &lt;br /&gt;
&lt;br /&gt;
However, the idea of a non-rhombic board can perhaps be combined with Demer handicaps to arrive at more fine-grained handicaps (i.e., handicaps of less than 0.5 moves). For example, it may make sense to give Red a 1.5 move advantage in exchange for slightly decreasing the distance between Blue's edges. But doing so would require careful calibration, and there is no obvious way to quantify the resulting advantage or disadvantage.&lt;br /&gt;
&lt;br /&gt;
See [[parallelogram boards]] for an analysis of how much headstart the player with the longer distance needs, for various small non-rhombic board sizes.&lt;br /&gt;
&lt;br /&gt;
=== Fixed openings ===&lt;br /&gt;
&lt;br /&gt;
Another possible way to give more fine-grained handicaps is to play without the swap rule, but to place Red's first piece in a pre-defined position (rather than allowing Red to place the piece freely). A piece placed in the center of the board would give Red an advantage of 0.5 moves, whereas a fairly-placed piece (i.e., a piece that Blue would be equally likely to swap or not to swap) would give 0 moves of advantage. If the initial piece is placed somewhere between these two extremes, handicaps between 0 and 0.5 moves can be achieved, although it is difficult to quantify the exact advantage conferred by any particular opening move. &lt;br /&gt;
&lt;br /&gt;
This method could also be adapted to give handicaps greater than 0.5. For very large handicaps, one could experiment by having a central red piece plus the first blue piece in a bad position as part of the setup (with Red to move), placing two red pieces near the edges and letting Blue go first, etc. By setting up a position beforehand and deciding who is to move, one can in principle create positions that are arbitrarily balanced towards one or the other player. &lt;br /&gt;
&lt;br /&gt;
The price is that one gets a slightly different game, so that it's possible that a player might become especially good at certain common handicap positions. But this should be of no more concern than it is in Go (and much less than in Shogi or Chess). It might be worthwhile to work out a standard ladder of handicap positions, sorted according to their bias to Red.&lt;br /&gt;
&lt;br /&gt;
Some evidence (from the win rate evaluations of AI bots) suggests that c3 and the 2-2 obtuse corner (shown below) give Red approximately a 0.25 move advantage, at least for board sizes 13&amp;amp;times;13 to 19&amp;amp;times;19.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;E *:(c3 b12 k11 l2)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== First to win N games ===&lt;br /&gt;
&lt;br /&gt;
When playing matches, rather than individual games, a possible handicap method is to play &amp;quot;First to win N games&amp;quot; to win the match, with different values of N for each player. The weaker player would be expected to win fewer games than the stronger player, to win the match. This method may make sense if the players are relatively similar, but not equal, in strength. For example, for players whose [[Elo rating]] differs by 100, the odds of winning are approximately 7 : 4, so it may make sense to play &amp;quot;you win the match if you win 7 games, but I win the match if I win 4 games&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
(However, the specific numbers one should use for such a handicap are more complicated than that.  For example, with 7 : 4 game-odds, &amp;quot;you win the match if you win 5 games, but I win the match if I win 3 games&amp;quot; both is faster and makes the match-odds closer to 1 : 1.)&lt;br /&gt;
&lt;br /&gt;
== Progressive board size ==&lt;br /&gt;
&lt;br /&gt;
For beginners, it is often difficult to win against experienced players even with a large handicap. [[User:Mason|Mason Mackaman]] suggested the following procedure to keep the game enjoyable: Play with handicap 0.5 (i.e., without swap), starting from the smallest board size (even 1x1, if it is available). Each time the beginner wins, increase the board size by 1. The players will typically move through the smallest board sizes very quickly, and then slow down somewhere near 6x6 or 7x7. This ensures that the beginner is always on the verge of winning, and can clearly measure their improvement. This method might be more fun than starting with a large handicap on a typical board size. The steps up in difficulty are also potentially more fine-grained than the half-stone decrements of the Demer system, though no testing has been done to confirm this.&lt;br /&gt;
=== Why not use second player advantage instead? ===&lt;br /&gt;
Another way to do a board size handicap is by using swap and leveraging the natural second player advantage. While this certainly can be done, it is generally not as enjoyable for the following reasons:&lt;br /&gt;
&lt;br /&gt;
1. The steps are larger - Moving from NxN to (N+1)x(N+1) is a bigger jump in difficulty using second player advantage.&lt;br /&gt;
&lt;br /&gt;
2. Games are overly tactical - As per (1), you reach smaller handicaps on smaller boards. This leads to games that depend very heavily on calculation.&lt;br /&gt;
&lt;br /&gt;
3. More ability for specialization - Because the games are more even on smaller sizes, it opens the door for the better player to know some very tricky moves that might even work on a player at their own level if they've not seen them before. These moves need not be illustrative of important lessons, and very well can just capitalize on the unique tactical circumstances of a small board.&lt;br /&gt;
&lt;br /&gt;
[[category:Rules and Conventions]]&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Reverse_Hex</id>
		<title>Reverse Hex</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Reverse_Hex"/>
				<updated>2024-11-09T03:06:25Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: Remove odd board swap maps - they're always all blue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Reverse Hex, sometimes also called &amp;quot;Rex&amp;quot; or &amp;quot;Misère Hex&amp;quot;, is a variant of Hex played under the misère condition, that is, the player who builds a chain between their edges loses. Like Hex, the game cannot end in a tie. It has been proved with a non-constructive proof that the first player has a winning strategy on any empty ''n''×''n'' board if ''n'' is even, and the second player has a winning strategy if ''n'' is odd. The game seems quite interesting when played on small boards (like 8x8) and with the swap rule.&lt;br /&gt;
&lt;br /&gt;
== Theory ==&lt;br /&gt;
&lt;br /&gt;
=== Existence of a winning strategy ===&lt;br /&gt;
&lt;br /&gt;
On an empty ''n''×''n'' board, Reverse Hex (without the swap rule) is a first-player win if ''n'' is even and a second-player win if ''n'' is odd. Here, by a first-player win, we mean that it can be proven that the first player has a winning strategy, not that it is actually known what the strategy is. In his 1957 ''Scientific American'' column on Hex, Martin Gardner attributed this result to Robert O. Winder, who never published it. A proof was later published by Lagarias and Sleator. The following is a simplified version of their proof.&lt;br /&gt;
&lt;br /&gt;
For ease of exposition, we assume, as usual on this Wiki, that the two players are Red and Blue, and that Red goes first.&lt;br /&gt;
&lt;br /&gt;
'''Theorem 1 (even boards).''' When ''n'' is even, Red has a winning strategy for Reverse Hex on an empty ''n''×''n'' board.&lt;br /&gt;
&lt;br /&gt;
'''Proof.''' Since one player must always win, either Red or Blue has a winning strategy. Suppose, for the purpose of obtaining a contradiction, that Blue has a winning strategy. Then Red can play as follows: At the start of the game, Red pretends there is a blue stone somewhere on the board. Then Red follows the second-player winning strategy that we assumed to exist. Since whenever it is Red's turn, there are still at least 2 empty cells on the board, Red is never forced to play in the imaginary blue cell. If Blue plays there, the imaginary stone becomes a real stone, and Red places a new imaginary blue stone somewhere on the board. Then Red continues to play the second-player winning strategy as before. Unless Blue loses earlier, the game continues until Blue, on the final move, replaces the imaginary blue stone with a real one. Therefore, Red's imaginary win becomes a real win.&lt;br /&gt;
&lt;br /&gt;
'''Theorem 2 (odd boards).''' When ''n'' is odd, Blue has a winning strategy for Reverse Hex on an empty ''n''×''n'' board.&lt;br /&gt;
&lt;br /&gt;
'''Proof.''' Suppose, for the sake of obtaining a contradiction, that Red has a winning strategy. Then Blue can play as follows: Blue pretends to be the first player, and before the game starts, plays an imaginary blue winning move. Then Blue follows the first-player winning strategy. Should Red ever play where the imaginary blue stone was, Blue continues to pretend that that stone is blue, but also places a new imaginary red stone elsewhere. Since whenever it is Blue's turn, there are still at least 2 empty cells on the board, Blue is never forced to play in a place where there is an imaginary stone. Unless Red loses earlier, Red's final move will be where the current (red or blue) imaginary stone is. Since Blue followed a winning strategy, Blue wins the game under the pretense that Blue's initial imaginary stone was blue. Since that stone is actually red, Blue wins anyway.&lt;br /&gt;
&lt;br /&gt;
=== Postponing the loss ===&lt;br /&gt;
&lt;br /&gt;
Lagarias and Sleator also proved that the losing player can postpone the loss as long as possible, losing the game only when the board is completely filled. The proof is also non-constructive. The following proof is a simplification of the proof by Lagarias and Sleator.&lt;br /&gt;
&lt;br /&gt;
'''Theorem 3.''' In Reverse Hex on an empty ''n''×''n'' board, the losing player has a strategy by which the game does not end until the board is completely filled.&lt;br /&gt;
&lt;br /&gt;
'''Proof.''' By definition, the winning player has a winning strategy, which we assume they follow. The losing player plays by attempting to &amp;quot;steal&amp;quot; this strategy. Specifically, on even-sized boards, the losing player uses the stealing strategy that would have worked for odd-sized boards, and vice versa. As noted in the proof of Theorems 1 and 2, the only time this can fail is when it's the losing player's turn but there are fewer then 2 empty cells on the board. Thus, the losing move is the one that fills the very last cell. □&lt;br /&gt;
&lt;br /&gt;
Theorem 3 suggests a possible scoring method for Reverse Hex: the winner could be given a number of points that is determined by the number of empty cells left on the board at the time of the win.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Little is known with certainty about Reverse Hex strategy. Apparently what is good in Hex (center, corners, &amp;quot;defensive&amp;quot; play and virtual connections) is generally bad in Reverse Hex. It is usually possible to see some moves ahead because good moves are often good for both players. Despite the appearances the opening and middle-game phases are fairly important. &lt;br /&gt;
&lt;br /&gt;
=== Co-templates ===&lt;br /&gt;
&lt;br /&gt;
In Hex, a [[template]] guarantees that a player can [[virtual connection|connect]] certain groups of stones. Reverse Hex has a dual concept, which we may call a ''co-template'': it is a pattern that guarantees that the player is ''unable to prevent'' the stones from connecting.&lt;br /&gt;
&lt;br /&gt;
The simplest example of a co-template is the [[bridge]]: &lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x2&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  edges=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R a1 b2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
The idea is that Blue can refuse to play in the bridge until there are no more empty cells elsewhere. At that point, if Blue takes one of the empty cells in the bridge, Red is forced to take the other.&lt;br /&gt;
&lt;br /&gt;
Although not all Hex templates are co-templates, many of them are. For example, the [[ziggurat]] is a co-template:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
  visible=&amp;quot;area(a3,d3,d1,c1)&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R c1 E 1:(b2 d2) 2:(d1 c2) 3:(a3 b3) 4:(c3 d3)&amp;quot;&lt;br /&gt;
/&amp;gt;&lt;br /&gt;
To see why, note that Blue can guarantee that Red occupies at least one of each pair of cells containing the same number. Namely, if Red moves in the ziggurat, Blue responds by playing in the other cell with the same number. Blue only moves in the ziggurat if there are no more empty cells elsewhere. Blue can then simply refuse to play in the other cell with the same number until Red is forced to do so when Red runs out of other moves.&lt;br /&gt;
&lt;br /&gt;
With the exception of the [[Interior template#The hammock|hammock]], all of the interior templates on the page &amp;quot;[[Interior template]]&amp;quot; have [[pairing strategy|pairing strategies]] similar to the ziggurat, so all of them are co-templates. (This also includes the [[Interior template#Long version of templates|&amp;quot;long&amp;quot; templates]] and [[Interior template#Template extensions|extensions]] mentioned on that page.) The hammock, on the other hand, is not a co-template; in fact, for every possible Blue intrusion in the hammock, ''Red'' has a pairing strategy allowing Red to disconnect the hammock's two endpoints.&lt;br /&gt;
&lt;br /&gt;
Just like Hex templates can sometimes be defeated by creating a bigger threat elsewhere, co-templates can also sometimes be defeated. For example, consider the following situation, with Blue to move:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x3&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R b2 a4 B a1 a2 b4 c1 c2 R c3 c4 E *:b1&amp;quot;&lt;br /&gt;
/&amp;gt;&lt;br /&gt;
If Blue moves at &amp;quot;*&amp;quot;, Blue loses immediately, so Blue has no choice but to play in the bridge. Now Red can play at &amp;quot;*&amp;quot;, forcing Blue to play in the bridge again and lose.&lt;br /&gt;
&lt;br /&gt;
However, when Red's board edges are connected by a sequence of non-overlapping co-templates, then the co-templates cannot be defeated and Red is sure to lose.&lt;br /&gt;
&lt;br /&gt;
=== Pairing strategies ===&lt;br /&gt;
&lt;br /&gt;
As we already saw in the example of the ziggurat above, [[pairing strategy|pairing strategies]] are important in Reverse Hex. &lt;br /&gt;
&lt;br /&gt;
A ''pairing strategy'' is specified as a set of pairs of empty cells (each cell may belong to at most one pair). &lt;br /&gt;
&lt;br /&gt;
* In Hex, a pairing strategy allows the second player to make sure they occupy at least one member of each pair. &lt;br /&gt;
&lt;br /&gt;
* In Reverse Hex, a pairing strategy allows the first player to make sure they occupy at most one member of each pair (or equivalently, the second player can be forced to occupy at least one member of each pair). Moreover, if there is an even number of empty cells on the board, the first player can choose which of the two cells to occupy in one of the pairs.&lt;br /&gt;
&lt;br /&gt;
For example, consider the following position, with Blue to move:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R a1 c2 d3 e2 e3 B a2 b3 c1 e1 E a:b1 b:d1 c:b2 d:d2 e:a3 f:c3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Consider the pairs (c,b) and (d,f). Blue, the first player to move in this position, can occupy c, force Red to occupy b, and force Red to occupy at least one of (d,f). Therefore, Red makes a connection (either via d and b or via f and b), and Blue wins.&lt;br /&gt;
&lt;br /&gt;
Alternatively, consider the pairs (f,c), (a,b), (d,e). Blue can occupy f, force Red to occupy c, and force Red to occupy at least one of (a,b) and at least one of (d,e). This is another winning pairing strategy for Blue. There are many others for this position.&lt;br /&gt;
&lt;br /&gt;
=== Opening Moves ===&lt;br /&gt;
&lt;br /&gt;
The following boards show which player wins if the first move is played in a given cell. The odd board sizes are left out since, as they are a 2nd player win, all cells would be shaded blue.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x2&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:b1,a2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:b3,c2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:b5--e2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ''k''×''n'' Reverse Hex ===&lt;br /&gt;
&lt;br /&gt;
In Hex, it is known that on non-square boards (''k''×''n'' boards where ''k'' ≠ ''n''), the player with the shorter distance between their edges has a winning strategy, no matter who goes first. The [[Theory#Winning_strategy_for_non-square_boards|proof]] is by a pairing strategy:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:area(a6,e6,e2)&lt;br /&gt;
            E 1:a1 2:b1 3:c1 4:d1 5:e1 6:a2 7:b2 8:c2 9:d2 10:a3 11:b3 12:c3 13:a4 14:b4 15:a5&lt;br /&gt;
            E 1:e6 2:e5 3:e4 4:e3 5:e2 6:d6 7:d5 8:d4 9:d3 10:c6 11:c5 12:c4 13:b6 14:b5 15:a6&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
The exact same pairing strategy makes the entire board into a large co-template. Therefore in Reverse Hex, the player with the larger distance between their edges has a winning strategy, no matter who goes first.&lt;br /&gt;
&lt;br /&gt;
== Computer Reverse Hex ==&lt;br /&gt;
&lt;br /&gt;
Young and Hayward created a Reverse Hex solver called ''Solrex'' and solved Reverse Hex up to size 6×6.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
* Martin Gardner. &amp;quot;Mathematical games: Concerning the game of Hex, which may be played on the tiles of the bathroom floor&amp;quot;. ''Scientific American'' 197(1):145–150, June 1957.&lt;br /&gt;
&lt;br /&gt;
* Martin Gardner. &amp;quot;Mathematical games: Games of strategy for two players: Star Nim, Meander, Dodgem, and Rex&amp;quot;. ''Scientific American'' 232(6):106–111, June 1975.&lt;br /&gt;
&lt;br /&gt;
* Jeffrey Lagarias and Daniel Sleator, &amp;quot;Who wins Misère Hex?&amp;quot;. In: ''The Mathemagician and Pied Puzzler: A Collection in Tribute to Martin Gardner'', Elwyn Berlekamp and Tom Rodgers, editors, chapter 3, pages 237–240. A.K. Peters, 1999.&lt;br /&gt;
&lt;br /&gt;
* Kenny Young and Ryan B. Hayward. &amp;quot;A Reverse Hex Solver&amp;quot;. In: ''Proceedings of the 9th International Conference on Computers and Games (CG 2016)'', Spring Lecture Notes in Computer Science, vol 10068. [https://doi.org/10.1007/978-3-319-50935-8_13 doi:10.1007/978-3-319-50935-8_13]. Also available at [https://arxiv.org/abs/1707.00627 arXiv:1707.00627].&lt;br /&gt;
&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-11-06T05:25:30Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder Caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:f3--f4 arrow(3):e3 S red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) e1 d2 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 g1 E +:c3--a5 +:h3--h5 arrow(9):e3 arrow(9):e5 arrow(3):f5  arrow(3):g3 S red:e3 red:e5--f5 red:g3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-11-06T04:45:42Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder Caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3--e4 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-11-06T04:39:19Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder Caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 a3 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-11-06T04:15:05Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder Caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2--c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1--e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3--b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2--a4 +:g2--g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4--e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3--f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) c3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:b4--a5 +:g2--g5 arrow(3):f3 arrow(3):e5 arrow(9):d5 S red:f3 red:d5--e5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-11-06T03:57:19Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder Caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2 red:c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1 +:e2 +:e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3 red:b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2 +:b3 +:a4 +:g2 +:g3 +:g4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):f2 S red:d2 red:d4 red:e4 red:f2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3 +:f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-11-06T03:54:02Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder Caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2 red:c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1 +:e2 +:e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3 red:b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3 +:f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,b3,a3) g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 f1 E +:a4 +:g4 arrow(3):f4 S red:f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1 h1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2 +:b3 +:a4 +:h2 +:h3 +:h4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):g2 S red:d2 red:d4 red:e4 red:g2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-11-06T00:12:26Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder Caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2 red:c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1 +:e2 +:e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3 red:b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(3):e4 S red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1--f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f4 arrow(9):b4 S red:b4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,b3,a3) f1 f2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E +:a4 +:f3 +:f4 arrow(9):b4 arrow(3):e3 S red:b4 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 b2 c1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E arrow(9):b3 arrow(3):e4 S red:b3 red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1 h1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2 +:b3 +:a4 +:h2 +:h3 +:h4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):g2 S red:d2 red:d4 red:e4 red:g2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-11-05T23:45:34Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder Caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2 red:c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1 +:e2 +:e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3 red:b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(9):a4 arrow(3):d3 S red:a4 red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(3):d4 S red:d4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(9):a4 arrow(3):d3 S red:a4 red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 b2 c1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E arrow(9):b3 arrow(3):e4 S red:b3 red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--d1 a2 b2 a3 g1 h1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:c2 +:b3 +:a4 +:h2 +:h3 +:h4 arrow(9):d2 arrow(9):d4 arrow(3):e4 arrow(3):g2 S red:d2 red:d4 red:e4 red:g2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-11-05T23:36:35Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder Caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2 red:c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e3 arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E +:e1 +:e2 +:e3 arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3 red:b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(9):a4 arrow(3):d3 S red:a4 red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(3):d4 S red:d4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(9):a4 arrow(3):d3 S red:a4 red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 b2 c1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E arrow(9):b3 arrow(3):e4 S red:b3 red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--e1 a2--c2 a3 h1 i1 i2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 E arrow(9):e2 arrow(9):e4 arrow(3):f4 arrow(3):h2 S red:e2 red:e4 red:f4 red:h2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-11-05T23:29:46Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder Caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, the walls of +s indicate empty space spreading out in that direction (update in progress)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 d1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b2 arrow(3):c2 +:a2 +:d2 S red:b2 red:c2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3 red:b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(9):a4 arrow(3):d3 S red:a4 red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Blue gets to pick between this one or the one bellow it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(3):d4 S red:d4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(9):a4 arrow(3):d3 S red:a4 red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 b2 c1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E arrow(9):b3 arrow(3):e4 S red:b3 red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--e1 a2--c2 a3 h1 i1 i2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 E arrow(9):e2 arrow(9):e4 arrow(3):f4 arrow(3):h2 S red:e2 red:e4 red:f4 red:h2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-11-05T23:13:56Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder Caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, assume there are empty 4 and 8 o'clock bridges down to the edge from the bottom corners.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x2&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(9):a2 arrow(3):b2 S red:a2 red:b2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3 red:b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(9):a4 arrow(3):d3 S red:a4 red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(3):d4 S red:d4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 b2 c1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E arrow(9):b3 arrow(3):e4 S red:b3 red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--e1 a2--c2 a3 h1 i1 i2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 E arrow(9):e2 arrow(9):e4 arrow(3):f4 arrow(3):h2 S red:e2 red:e4 red:f4 red:h2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-11-05T22:33:56Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder Caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, assume there are empty 4 and 8 o'clock bridges down to the edge from the bottom corners.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x2&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(9):a2 arrow(3):b2 S red:a2 red:b2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3 red:b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(9):a4 arrow(3):d3 S red:a4 red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(3):d4 S red:d4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 b2 c1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E arrow(9):b3 arrow(3):e4 S red:b3 red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--e1 a2--c2 a3 h1 i1 i2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R f1 E arrow(9):e4 arrow(3):f4 arrow(3):h2 S red:e4 red:f4 red:h2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-11-05T22:29:19Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder Caps ===&lt;br /&gt;
&lt;br /&gt;
For the following templates, assume there are empty 4 and 8 o'clock bridges down to the edge from the bottom corners.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x2&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(9):a2 arrow(3):b2 S red:a2 red:b2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):a3 arrow(3):d1 arrow(3):b3 S red:d1 red:a3 red:b3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(9):a4 arrow(3):d3 S red:a4 red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(3):d4 S red:d4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 b2 c1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E arrow(9):b3 arrow(3):e4 S red:b3 red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-11-04T04:26:58Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Ladder */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x2&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(9):a2 arrow(3):b2 S red:a2 red:b2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(3):d3 S red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 b1 a2 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):a3 arrow(3):e3 S red:a3 red:e3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(9):a4 arrow(3):d3 S red:a4 red:d3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 e1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 d1 E arrow(3):d4 S red:d4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Blue gets to pick between this one or the one above it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--a3 b1 b2 c1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;none&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 e1 E arrow(9):b3 arrow(3):e4 S red:b3 red:e4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Reverse_Hex</id>
		<title>Reverse Hex</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Reverse_Hex"/>
				<updated>2024-10-13T18:58:13Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: Add opening move evaluations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Reverse Hex, sometimes also called &amp;quot;Rex&amp;quot; or &amp;quot;Misère Hex&amp;quot;, is a variant of Hex played under the misère condition, that is, the player who builds a chain between their edges loses. Like Hex, the game cannot end in a tie. It has been proved with a non-constructive proof that the first player has a winning strategy on any empty ''n''×''n'' board if ''n'' is even, and the second player has a winning strategy if ''n'' is odd. The game seems quite interesting when played on small boards (like 8x8) and with the swap rule.&lt;br /&gt;
&lt;br /&gt;
== Theory ==&lt;br /&gt;
&lt;br /&gt;
=== Existence of a winning strategy ===&lt;br /&gt;
&lt;br /&gt;
On an empty ''n''×''n'' board, Reverse Hex (without the swap rule) is a first-player win if ''n'' is even and a second-player win if ''n'' is odd. Here, by a first-player win, we mean that it can be proven that the first player has a winning strategy, not that it is actually known what the strategy is. In his 1957 ''Scientific American'' column on Hex, Martin Gardner attributed this result to Robert O. Winder, who never published it. A proof was later published by Lagarias and Sleator. The following is a simplified version of their proof.&lt;br /&gt;
&lt;br /&gt;
For ease of exposition, we assume, as usual on this Wiki, that the two players are Red and Blue, and that Red goes first.&lt;br /&gt;
&lt;br /&gt;
'''Theorem 1 (even boards).''' When ''n'' is even, Red has a winning strategy for Reverse Hex on an empty ''n''×''n'' board.&lt;br /&gt;
&lt;br /&gt;
'''Proof.''' Since one player must always win, either Red or Blue has a winning strategy. Suppose, for the purpose of obtaining a contradiction, that Blue has a winning strategy. Then Red can play as follows: At the start of the game, Red pretends there is a blue stone somewhere on the board. Then Red follows the second-player winning strategy that we assumed to exist. Since whenever it is Red's turn, there are still at least 2 empty cells on the board, Red is never forced to play in the imaginary blue cell. If Blue plays there, the imaginary stone becomes a real stone, and Red places a new imaginary blue stone somewhere on the board. Then Red continues to play the second-player winning strategy as before. Unless Blue loses earlier, the game continues until Blue, on the final move, replaces the imaginary blue stone with a real one. Therefore, Red's imaginary win becomes a real win.&lt;br /&gt;
&lt;br /&gt;
'''Theorem 2 (odd boards).''' When ''n'' is odd, Blue has a winning strategy for Reverse Hex on an empty ''n''×''n'' board.&lt;br /&gt;
&lt;br /&gt;
'''Proof.''' Suppose, for the sake of obtaining a contradiction, that Red has a winning strategy. Then Blue can play as follows: Blue pretends to be the first player, and before the game starts, plays an imaginary blue winning move. Then Blue follows the first-player winning strategy. Should Red ever play where the imaginary blue stone was, Blue continues to pretend that that stone is blue, but also places a new imaginary red stone elsewhere. Since whenever it is Blue's turn, there are still at least 2 empty cells on the board, Blue is never forced to play in a place where there is an imaginary stone. Unless Red loses earlier, Red's final move will be where the current (red or blue) imaginary stone is. Since Blue followed a winning strategy, Blue wins the game under the pretense that Blue's initial imaginary stone was blue. Since that stone is actually red, Blue wins anyway.&lt;br /&gt;
&lt;br /&gt;
=== Postponing the loss ===&lt;br /&gt;
&lt;br /&gt;
Lagarias and Sleator also proved that the losing player can postpone the loss as long as possible, losing the game only when the board is completely filled. The proof is also non-constructive. The following proof is a simplification of the proof by Lagarias and Sleator.&lt;br /&gt;
&lt;br /&gt;
'''Theorem 3.''' In Reverse Hex on an empty ''n''×''n'' board, the losing player has a strategy by which the game does not end until the board is completely filled.&lt;br /&gt;
&lt;br /&gt;
'''Proof.''' By definition, the winning player has a winning strategy, which we assume they follow. The losing player plays by attempting to &amp;quot;steal&amp;quot; this strategy. Specifically, on even-sized boards, the losing player uses the stealing strategy that would have worked for odd-sized boards, and vice versa. As noted in the proof of Theorems 1 and 2, the only time this can fail is when it's the losing player's turn but there are fewer then 2 empty cells on the board. Thus, the losing move is the one that fills the very last cell. □&lt;br /&gt;
&lt;br /&gt;
Theorem 3 suggests a possible scoring method for Reverse Hex: the winner could be given a number of points that is determined by the number of empty cells left on the board at the time of the win.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Little is known with certainty about Reverse Hex strategy. Apparently what is good in Hex (center, corners, &amp;quot;defensive&amp;quot; play and virtual connections) is generally bad in Reverse Hex. It is usually possible to see some moves ahead because good moves are often good for both players. Despite the appearances the opening and middle-game phases are fairly important. &lt;br /&gt;
&lt;br /&gt;
=== Co-templates ===&lt;br /&gt;
&lt;br /&gt;
In Hex, a [[template]] guarantees that a player can [[virtual connection|connect]] certain groups of stones. Reverse Hex has a dual concept, which we may call a ''co-template'': it is a pattern that guarantees that the player is ''unable to prevent'' the stones from connecting.&lt;br /&gt;
&lt;br /&gt;
The simplest example of a co-template is the [[bridge]]: &lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x2&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  edges=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R a1 b2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
The idea is that Blue can refuse to play in the bridge until there are no more empty cells elsewhere. At that point, if Blue takes one of the empty cells in the bridge, Red is forced to take the other.&lt;br /&gt;
&lt;br /&gt;
Although not all Hex templates are co-templates, many of them are. For example, the [[ziggurat]] is a co-template:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x4&amp;quot;&lt;br /&gt;
  visible=&amp;quot;area(a3,d3,d1,c1)&amp;quot;&lt;br /&gt;
  edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R c1 E 1:(b2 d2) 2:(d1 c2) 3:(a3 b3) 4:(c3 d3)&amp;quot;&lt;br /&gt;
/&amp;gt;&lt;br /&gt;
To see why, note that Blue can guarantee that Red occupies at least one of each pair of cells containing the same number. Namely, if Red moves in the ziggurat, Blue responds by playing in the other cell with the same number. Blue only moves in the ziggurat if there are no more empty cells elsewhere. Blue can then simply refuse to play in the other cell with the same number until Red is forced to do so when Red runs out of other moves.&lt;br /&gt;
&lt;br /&gt;
With the exception of the [[Interior template#The hammock|hammock]], all of the interior templates on the page &amp;quot;[[Interior template]]&amp;quot; have [[pairing strategy|pairing strategies]] similar to the ziggurat, so all of them are co-templates. (This also includes the [[Interior template#Long version of templates|&amp;quot;long&amp;quot; templates]] and [[Interior template#Template extensions|extensions]] mentioned on that page.) The hammock, on the other hand, is not a co-template; in fact, for every possible Blue intrusion in the hammock, ''Red'' has a pairing strategy allowing Red to disconnect the hammock's two endpoints.&lt;br /&gt;
&lt;br /&gt;
Just like Hex templates can sometimes be defeated by creating a bigger threat elsewhere, co-templates can also sometimes be defeated. For example, consider the following situation, with Blue to move:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x3&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R b2 a4 B a1 a2 b4 c1 c2 R c3 c4 E *:b1&amp;quot;&lt;br /&gt;
/&amp;gt;&lt;br /&gt;
If Blue moves at &amp;quot;*&amp;quot;, Blue loses immediately, so Blue has no choice but to play in the bridge. Now Red can play at &amp;quot;*&amp;quot;, forcing Blue to play in the bridge again and lose.&lt;br /&gt;
&lt;br /&gt;
However, when Red's board edges are connected by a sequence of non-overlapping co-templates, then the co-templates cannot be defeated and Red is sure to lose.&lt;br /&gt;
&lt;br /&gt;
=== Pairing strategies ===&lt;br /&gt;
&lt;br /&gt;
As we already saw in the example of the ziggurat above, [[pairing strategy|pairing strategies]] are important in Reverse Hex. &lt;br /&gt;
&lt;br /&gt;
A ''pairing strategy'' is specified as a set of pairs of empty cells (each cell may belong to at most one pair). &lt;br /&gt;
&lt;br /&gt;
* In Hex, a pairing strategy allows the second player to make sure they occupy at least one member of each pair. &lt;br /&gt;
&lt;br /&gt;
* In Reverse Hex, a pairing strategy allows the first player to make sure they occupy at most one member of each pair (or equivalently, the second player can be forced to occupy at least one member of each pair). Moreover, if there is an even number of empty cells on the board, the first player can choose which of the two cells to occupy in one of the pairs.&lt;br /&gt;
&lt;br /&gt;
For example, consider the following position, with Blue to move:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x5&amp;quot;&lt;br /&gt;
  edges=&amp;quot;all&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;R a1 c2 d3 e2 e3 B a2 b3 c1 e1 E a:b1 b:d1 c:b2 d:d2 e:a3 f:c3&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
Consider the pairs (c,b) and (d,f). Blue, the first player to move in this position, can occupy c, force Red to occupy b, and force Red to occupy at least one of (d,f). Therefore, Red makes a connection (either via d and b or via f and b), and Blue wins.&lt;br /&gt;
&lt;br /&gt;
Alternatively, consider the pairs (f,c), (a,b), (d,e). Blue can occupy f, force Red to occupy c, and force Red to occupy at least one of (a,b) and at least one of (d,e). This is another winning pairing strategy for Blue. There are many others for this position.&lt;br /&gt;
&lt;br /&gt;
=== Opening Moves ===&lt;br /&gt;
&lt;br /&gt;
The following boards show which player wins if the first move is played in a given cell.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;2x2&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:b1,a2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;3x3&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S blue:all&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x4&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:b3,c2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S blue:all&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:b5--e2&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
=== ''k''×''n'' Reverse Hex ===&lt;br /&gt;
&lt;br /&gt;
In Hex, it is known that on non-square boards (''k''×''n'' boards where ''k'' ≠ ''n''), the player with the shorter distance between their edges has a winning strategy, no matter who goes first. The [[Theory#Winning_strategy_for_non-square_boards|proof]] is by a pairing strategy:&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
  coords=&amp;quot;none&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:area(a6,e6,e2)&lt;br /&gt;
            E 1:a1 2:b1 3:c1 4:d1 5:e1 6:a2 7:b2 8:c2 9:d2 10:a3 11:b3 12:c3 13:a4 14:b4 15:a5&lt;br /&gt;
            E 1:e6 2:e5 3:e4 4:e3 5:e2 6:d6 7:d5 8:d4 9:d3 10:c6 11:c5 12:c4 13:b6 14:b5 15:a6&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
The exact same pairing strategy makes the entire board into a large co-template. Therefore in Reverse Hex, the player with the larger distance between their edges has a winning strategy, no matter who goes first.&lt;br /&gt;
&lt;br /&gt;
== Computer Reverse Hex ==&lt;br /&gt;
&lt;br /&gt;
Young and Hayward created a Reverse Hex solver called ''Solrex'' and solved Reverse Hex up to size 6×6.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
* Martin Gardner. &amp;quot;Mathematical games: Concerning the game of Hex, which may be played on the tiles of the bathroom floor&amp;quot;. ''Scientific American'' 197(1):145–150, June 1957.&lt;br /&gt;
&lt;br /&gt;
* Martin Gardner. &amp;quot;Mathematical games: Games of strategy for two players: Star Nim, Meander, Dodgem, and Rex&amp;quot;. ''Scientific American'' 232(6):106–111, June 1975.&lt;br /&gt;
&lt;br /&gt;
* Jeffrey Lagarias and Daniel Sleator, &amp;quot;Who wins Misère Hex?&amp;quot;. In: ''The Mathemagician and Pied Puzzler: A Collection in Tribute to Martin Gardner'', Elwyn Berlekamp and Tom Rodgers, editors, chapter 3, pages 237–240. A.K. Peters, 1999.&lt;br /&gt;
&lt;br /&gt;
* Kenny Young and Ryan B. Hayward. &amp;quot;A Reverse Hex Solver&amp;quot;. In: ''Proceedings of the 9th International Conference on Computers and Games (CG 2016)'', Spring Lecture Notes in Computer Science, vol 10068. [https://doi.org/10.1007/978-3-319-50935-8_13 doi:10.1007/978-3-319-50935-8_13]. Also available at [https://arxiv.org/abs/1707.00627 arXiv:1707.00627].&lt;br /&gt;
&lt;br /&gt;
[[Category:Other games]]&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Swap_rule</id>
		<title>Swap rule</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Swap_rule"/>
				<updated>2024-10-07T14:26:28Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: Size 14: change i12 to losing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''swap rule''' states that after Red plays the first move, Blue decides whether to swap colours or not. If Blue swaps colours, Blue becomes Red and Red becomes Blue. Whichever player ends up being Blue makes the second move and then the game continues as usual.&lt;br /&gt;
&lt;br /&gt;
== Reason for the swap rule ==&lt;br /&gt;
&lt;br /&gt;
When playing Hex without the swap rule, the [[first player]] has a considerable advantage. The swap rule was devised to make the game more even. Namely, if the first player plays a move that is too strong, the second player will swap and be in a strong position. And if the first player plays a move that is too weak, the second player will not swap (and therefore also be in a strong position). Therefore, the swap rule creates an incentive for the first player to play a move that is as fair as possible.&lt;br /&gt;
&lt;br /&gt;
The swap rule is sometimes also called the &amp;quot;pie rule&amp;quot;, since it resembles the well-known &amp;quot;you cut, I choose&amp;quot; method for fairly dividing a pie between two people. Namely, one person cuts the pie in two, and the other person chooses which piece to eat. Here, the incentive for the first person is to make the two pieces as equal as possible.&lt;br /&gt;
&lt;br /&gt;
Since each opening move is theoretically either winning or losing, there exists no opening move that is exactly fair. For this reason, the second player theoretically has a forced win when playing with the swap rule. However, the second player's advantage is very small, and certainly much smaller than the first player's advantage would be when playing without the swap rule.&lt;br /&gt;
&lt;br /&gt;
== Implementations of the swap rule ==&lt;br /&gt;
&lt;br /&gt;
Swapping can be implemented in two ways, as follows. As usual, we assume that the players are Red and Blue, with Red going first.&lt;br /&gt;
&lt;br /&gt;
# '''&amp;quot;Swap sides&amp;quot;:''' The players perform the swap by switching colours: Red becomes Blue and Blue becomes Red. After the swap, it is Blue's turn.&lt;br /&gt;
# '''&amp;quot;Swap pieces&amp;quot;:''' The players perform the swap by switching pieces. This means the initial red piece is replaced by a blue piece in the mirror image position, where the mirroring takes place with respect to the board's long diagonal. For example, a red piece at a3 becomes a blue piece at c1. The players do not switch colours: Red stays Red and Blue stays Blue. After the swap, it is Red's turn.&lt;br /&gt;
&lt;br /&gt;
In face-to-face play, the &amp;quot;swap sides&amp;quot; method is most practical, since it is easier for the players to switch colours than to remove and add pieces on the board. This is especially true when playing with pencil and paper. It is also less error-prone. On [[Online playing|online game sites]], the &amp;quot;swap pieces&amp;quot; method is more common, presumably because the colours are determined at the start of the game, and it is easier to change the board position than the colour designation. This also makes the game record more readable, since it is always clear which player was &amp;quot;Red&amp;quot; and which was &amp;quot;Blue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== When to swap ==&lt;br /&gt;
&lt;br /&gt;
The decision whether to swap is an important one. Accidentally swapping a weak move, or accidentally failing to swap a strong move, is bad for the second player. &lt;br /&gt;
&lt;br /&gt;
Different players have different preferences for which moves to swap. It is generally agreed that moves near the center of the board are far too strong and should be swapped, whereas moves on the first player's own edge (except in the obtuse corner) are too weak and should not be swapped. a1 and b1 are provably losing and should never be swapped. a3&amp;amp;ndash;a8, a10, a11, c2, and c10 (on an 11 &amp;amp;times; 11 board) are relatively balanced, and whether or not to swap them depends on the player's preferences. a9 is fairly weak and should probably not be swapped. Of course, the same applies to the corresponding cells on the opposite side of the board.&lt;br /&gt;
&lt;br /&gt;
To get an idea of which opening moves are winning, it is useful to study the situation for [[small boards]]. For boards up to size 9 &amp;amp;times; 9, the winning opening moves are known. While the winning opening moves have not been solved for boards of size 10 &amp;amp;times; 10 or greater, it is reasonable to extrapolate from the smaller board sizes. On the [[small boards]], the red hexes should be swapped, and the blue hexes should not be swapped. Fair opening moves are probably the ones that are near the boundary of red and blue. &lt;br /&gt;
&lt;br /&gt;
Some strong players have suggested that when a position is roughly balanced, having an extra stone on the board usually makes the game easier to play. This means that whenever there is doubt about a move, it might be a good idea to swap it. However, the first player can take advantage of this behaviour by playing a first move that is probably losing under perfect play. This idea has been popularized by &amp;quot;lazyplayer&amp;quot; at littlegolem/igg.&lt;br /&gt;
&lt;br /&gt;
Another consideration is not to use the same opening move all the time. Some players may be very familiar with particular openings. Playing an unfamiliar opening can confuse the opponent.&lt;br /&gt;
&lt;br /&gt;
In the following diagrams, it is suggested that an opening move played in a red cell is probably winning and should be swapped; those in a blue cell are probably losing and should not be swapped; and those marked &amp;quot;*&amp;quot;, which are near the boundary of red and blue, are probably relatively fair opening moves. It must be kept in mind, however, that these diagrams reflect somebody's subjective guess. The opening on 11 &amp;amp;times; 11 boards has not been solved, so nobody really knows for sure which moves are winning or losing. Many players have different opinions on when to swap.&lt;br /&gt;
&lt;br /&gt;
=== Size 11 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;11x11&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:(a1--j1 a2--i2 a3 k3)&lt;br /&gt;
              blue:(a9 k9 c10--k10 b11--k11)&lt;br /&gt;
            E *:(a3 a4 a6--a9 a11 c2 c10 f3)&lt;br /&gt;
            E *:(f9 i2 i10 k1 k3--k6 k8 k9)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Size 13 ===&lt;br /&gt;
&lt;br /&gt;
Based on [http://www.mseymour.ca/hex_book/hexstrat.html Hex: A Strategy Guide] by Matthew Seymour.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all &lt;br /&gt;
              blue:(a1--l1 a2--k2 a3 f3--i3 m3)&lt;br /&gt;
              blue:(a11 e11--h11 m11 c12--m12 b13--m13)&lt;br /&gt;
            E *:(a3--a10 a13 c2 c12)&lt;br /&gt;
            E *:(m1 m4--m11 k2 k12)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Based on the [https://littlegolem.net/jsp/forum/topic2.jsp?forum=50&amp;amp;topic=739 swap map] of leela_bot, a very strong computer player on LG. Moves have been marked as &amp;quot;close&amp;quot; when the odds of winning are within 10% of even (40-60%). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all &lt;br /&gt;
              blue:(a1--l1 a2--k2 a3 m3)&lt;br /&gt;
              blue:(a11 m11 c12--m12 b13--m13)&lt;br /&gt;
            E *:(m1 a2 b2 c2 d2 k2 a3 f3 g3 h3 j3 m3 m4)&lt;br /&gt;
            E *:(a10 a11 d11 f11 g11 h11 m11 c12 j12 k12 l12 m12 a13)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Size 14 ===&lt;br /&gt;
Based on [https://www.hexwiki.net/index.php/User:Mason Mason Mackaman's] explorations with [https://github.com/hzyhhzy/KataGo/releases/tag/Hex_20240812 KataHex 20240812]. &amp;quot;'''&amp;amp;minus;'''&amp;quot; represents a win rate between 1/6 and 1/4, &amp;quot;'''+'''&amp;quot; represents a win rate between 1/4 and 1/3, and &amp;quot;'''*'''&amp;quot; represents a win rate between 1/3 and 1/2.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;14x14&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:(a1--m1 a2--l2 a3 g3 n3 f3)&lt;br /&gt;
                      blue:(b14--n14 c13--n13 n12 h12 a12 i12)&lt;br /&gt;
            E -:(a3 a4 a6 a9 a10 a12 b12 c13 e12 l13)&lt;br /&gt;
              +:(a11 a14 b4 d12 j12)&lt;br /&gt;
              *:(f12 g12 h12 i12)&lt;br /&gt;
              -:(c2 j3 l2 m3 n3 n5 n6 n9 n11 n12)&lt;br /&gt;
              +:(e3 k3 m11 n1 n4)&lt;br /&gt;
              *:(f3 g3 h3 i3)&amp;quot;&lt;br /&gt;
/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Size 15 ===&lt;br /&gt;
&lt;br /&gt;
Based on the swap map of [[KataHex]]. The strongest move without the swap rule, d12, has a 99.4% win percentage, corresponding to an advantage of 888 Elo points. Moves have been marked as &amp;quot;close&amp;quot; when the Elo advantage is less than 1/5 that of the best move &amp;amp;mdash; 178 Elo points, or within 26.5&amp;amp;ndash;73.5% win percentage. In some sense, these Red opening moves confer Blue (who has the swap option) an advantage of less than 1/10th of a stone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;15x15&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:(a1--n1 a2--m2 a3 f3--i3 o3)&lt;br /&gt;
              blue:(a13 g13--j13 o13 c14--o14 b15--o15)&lt;br /&gt;
            E *:(c2 e3--j3 b4 a10 a11 a15 m2)&lt;br /&gt;
            E *:(m14 f13--k13 n12 o6 o5 o1 c14)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Size 19 ===&lt;br /&gt;
&lt;br /&gt;
Based on the swap map of [[KataHex]]. The strongest move without the swap rule has a 95.7% win percentage, corresponding to an advantage of 539 Elo points. Moves have been marked as &amp;quot;close&amp;quot; (*) when the Elo advantage is less than 1/5 that of the best move &amp;amp;mdash; 108 Elo points, or within 35&amp;amp;ndash;65% win percentage. In some sense, these Red opening moves confer Blue (who has the swap option) an advantage of less than 1/10th of a stone.&lt;br /&gt;
&lt;br /&gt;
It is worth noting that a significant number of opening moves are just outside the &amp;quot;close&amp;quot; threshold. These moves are marked with (+) and have win percentages of 32.5&amp;amp;ndash;35% or 65&amp;amp;ndash;67.5%. They are moderately balanced moves and can be interesting options if you are looking to vary your opening repertoire.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;19x19&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;S red:all blue:(a1--r1 a2--q2 a3 e3--n3 s3)&lt;br /&gt;
              blue:(a17 f17--o17 s17 c18--s18 b19--s19)&lt;br /&gt;
            E *:(c2 d3--e3 m3--p3 i4--l4 a10 a14--a16 a19)&lt;br /&gt;
            E *:(q18 o17--p17 d17--g17 h16--k16 s10 s4--s6 s1)&lt;br /&gt;
            E +:(a2--b2 a4 b4 f3--h3 j5 q2 a13 b17)&lt;br /&gt;
            E +:(r18--s18 s16 r16 l17--n17 j15 c18 s7 r3)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== A more general swap rule ==&lt;br /&gt;
&lt;br /&gt;
It has been suggested that one could use a more general swap rule. Under this proposal, instead of placing just one piece, the first player places any number of red and blue pieces, and state which color has the next move. Let's assume that the first player has placed N stones in the board. The second player then can start playing Hex with one color of his choice or, if he fears that the other player has an excessive advantage due to home preparation, he can swap roles with the first player, remove all stones from the board and place at most N-1 stones as he wants. This rule has been first proposed by &amp;quot;lazyplayer&amp;quot; at littlegolem/igg. However, it is not widely used, nor implemented by any [[online playing|game sites]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
[[Basic (strategy guide)#10_.C3.97_10_swap_rules|Guideline for 10x10 board size]], in the basic strategy guide.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
[http://www.cs.cmu.edu/People/hde/hex/hexfaq/ A FAQ about Hex]&lt;br /&gt;
&lt;br /&gt;
[http://www.cs.ualberta.ca/~queenbee/openings.html A more complete site] with solutions to size 7. Beware, the colours are inverted, vertical is blue there.&lt;br /&gt;
&lt;br /&gt;
[[category: Opening]]&lt;br /&gt;
[[category: Basic Strategy]]&lt;br /&gt;
[[Category: Rules and Conventions]]&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Handicap</id>
		<title>Handicap</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Handicap"/>
				<updated>2024-10-07T03:15:01Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: /* Progressive board size */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Playing with '''handicap''' means to give one of the [[player]]s (preferably the weaker one) an advantage at the start of the game. The point of this is to make the game more even, so that it will be challenging for both players. &lt;br /&gt;
&lt;br /&gt;
There are several ways a handicap could be implemented in Hex. One of the main issues is that the advantage given to one player should be predictable and somewhat quantifiable. A system that is reasonably well-motivated and seems to be gaining popularity is the Demer handicap system, described below. Some other proposals for handicapping systems are also discussed below.&lt;br /&gt;
&lt;br /&gt;
== Demer handicap system ==&lt;br /&gt;
&lt;br /&gt;
The Demer handicap system is based on the idea of giving the weaker player a certain number of free moves at the beginning of the game. By selectively using the swap rule, the handicap can be given in increments of 0.5 moves. This system was proposed by Eric Demer.&lt;br /&gt;
&lt;br /&gt;
=== Measuring advantage by number of moves ===&lt;br /&gt;
&lt;br /&gt;
The idea behind measuring the handicap in terms of fractions of moves is the following. Consider a game in which Red goes first and the swap rule is not used. Compare this to a game in which Blue goes first and the swap rule is not used. How much better is the first game for Red? The only difference between the two games is that Red plays one extra move at the beginning of the first game. We therefore say that Red has a 1 move advantage in the first game, compared to the second game. It is also clear that the second game is equally good for Blue as the first is for Red. Compared to a theoretically fair game, it therefore makes sense to say that a game without the swap rule gives exactly a 0.5 move advantage to the player who moves first.&lt;br /&gt;
&lt;br /&gt;
If the swap rule is used, the game is very close to fair. (In theory, it gives a slight advantage to the second player, but this advantage is small and we will ignore it.) In summary, we now have a game that gives a 0.5 move advantage to Red (Red goes first without swap), and a game that gives a 0 move advantage (the swap rule is used). We can increase any player's advantage by 1 move by giving that player an extra move at the beginning. In games where the swap rule is used, the extra move should be given just after the swap decision has been made (since swapping when there are already two pieces on the board would give a large advantage to the second player). &lt;br /&gt;
&lt;br /&gt;
We therefore arrive at the following handicap system.&lt;br /&gt;
&lt;br /&gt;
=== Description of the Demer handicap system ===&lt;br /&gt;
&lt;br /&gt;
For the purpose of the following description, we assume that the the [[Conventions#Swapping|swap-pieces convention]] is used, i.e., when a player swaps, the player keeps the same color, but the board position is mirrored. If the [[Conventions#Swapping|swap-sides convention]] is used instead, the method remains the same but the description must be adjusted accordingly.&lt;br /&gt;
&lt;br /&gt;
* 0 move advantage for Red (no handicap): Red starts and the swap rule is used. Symbolically: (Red, Blue swaps, Red, Blue, ...) or (Red, Blue, Red, Blue, ...)&lt;br /&gt;
&lt;br /&gt;
* 0.5 move advantage for Red: Red starts and the swap rule is not used. Symbolically: (Red, Blue, Red, Blue, ...)&lt;br /&gt;
&lt;br /&gt;
* 1 move advantage for Red: Red gets one additional move before Blue's first non-swap move. Explicitly: Red plays the first piece, then Blue decides whether to swap or not. If Blue swaps, Red gets two consecutive moves. If Blue does not swap, Red gets one additional move. Symbolically: (Red, Blue swaps, Red, Red, Blue, ...) or (Red, Red, Blue, Red, Blue, ...)&lt;br /&gt;
&lt;br /&gt;
* 1.5 move advantage for Red: Red plays the first two pieces and the swap rule is not used. Symbolically: (Red, Red, Blue, Red, ...)&lt;br /&gt;
&lt;br /&gt;
* 2 move advantage for Red: Red gets two additional moves before Blue's first non-swap move. Symbolically: (Red, Blue swaps, Red, Red, Red, Blue, ...) or (Red, Red, Red, Blue, Red, Blue, ...)&lt;br /&gt;
&lt;br /&gt;
For the integral handicaps, i.e., those where the swap rule is used, it is also possible to give the advantage to Blue. This can be done as follows:&lt;br /&gt;
&lt;br /&gt;
* 0 move advantage for Blue (no handicap): Red starts and the swap rule is used. Symbolically: (Red, Blue swaps, Red, Blue, ...) or (Red, Blue, Red, Blue, ...)&lt;br /&gt;
&lt;br /&gt;
* 1 move advantage for Blue: Blue gets one additional move before Red's second move. Explicitly: Red plays the first piece, then Blue decides whether to swap or not. If Blue swaps, Blue gets an additional move. If Blue does not swap, Blue gets two consecutive moves. Symbolically: (Red, Blue swaps, Blue, Red, ...) or (Red, Blue, Blue, Red, ...)&lt;br /&gt;
&lt;br /&gt;
* 2 move advantage for Blue: Blue gets two additional moves before Red's second move. Symbolically: (Red, Blue swaps, Blue, Blue, Red, ...) or (Red, Blue, Blue, Blue, Red, ...)&lt;br /&gt;
&lt;br /&gt;
The system can theoretically also be used for larger handicaps (2.5 moves, 3 moves, etc.), but such large handicaps probably do not make much sense on small board sizes. For example, on an 11 &amp;amp;times; 11 board, Red only needs 3 pieces to connect her edges by [[bridge]]s and [[edge template]]s.&lt;br /&gt;
&lt;br /&gt;
=== Sign convention ===&lt;br /&gt;
&lt;br /&gt;
By convention, a handicap that benefits Red is specified as a positive number, and a handicap that benefits Blue is specified as a negative number.&lt;br /&gt;
&lt;br /&gt;
=== Relation of handicap to player strengths ===&lt;br /&gt;
&lt;br /&gt;
One may ask what the appropriate handicap amount is, given two players' [[Elo rating]]s. There are currently no reliable statistics on this, as handicap games are rare (or even non-existent) on game servers where Elo-rated players play. A very ballpark estimate, based on limited anecdotal evidence, is that a 0.5 move handicap corresponds to a difference of about 250 Elo points on 11 &amp;amp;times; 11 boards. This means that a 0.5 move advantage increases the odds of winning by a factor of approximately 4. On larger boards, the effect of handicap moves is probably somewhat smaller.&lt;br /&gt;
&lt;br /&gt;
=== Drawbacks ===&lt;br /&gt;
&lt;br /&gt;
A drawback of the Demer handicap system is that even a 0.5 move handicap gives the player a relatively large advantage, especially on [[Small boards|smaller boards]].&lt;br /&gt;
&lt;br /&gt;
=== Handicap 0.5 vs. no swap ===&lt;br /&gt;
&lt;br /&gt;
Sometimes players choose to play without the swap rule, but without the intention to give an advantage to the weaker player. This typically happens because the players are novices and either don't know about the swap rule, or do not perceive the swap rule as making much difference at their level of play. Some game servers, such as [[PlayOK]], actually offer &amp;quot;no swap&amp;quot; as a game option, but then alternate player colors in subsequent games. &lt;br /&gt;
&lt;br /&gt;
Although playing without the swap rule is equivalent to playing with handicap 0.5 in the Demer handicap system, such games should not be marked as handicap 0.5 in game records. Instead, the notation &amp;quot;no swap&amp;quot; or &amp;quot;N/S&amp;quot; can be used. &lt;br /&gt;
&lt;br /&gt;
== Other suggestions for handicap systems ==&lt;br /&gt;
&lt;br /&gt;
Various other methods for handicapping games have been suggested. The potential advantage of these methods is that they might be able to produce more fine-grained handicaps than the Demer system (i.e., handicaps in increments smaller than 0.5 moves). The disadvantage is that without large-scale testing, it would be difficult to quantify these handicaps, i.e., to figure out exactly how many fractional &amp;quot;moves&amp;quot; each handicap corresponds to.&lt;br /&gt;
&lt;br /&gt;
=== Non-rhombic boards ===&lt;br /&gt;
&lt;br /&gt;
A seemingly natural way to give an advantage to a player is to decrease the distance between the player's edges, i.e., to play on an ''m &amp;amp;times; n'' board where ''m'' is distinct from ''n''. Unfortunately, this doesn't work very well, since there exists an easy, explicit winning strategy for the player with the shorter distance. See [[Hex_theory#Winning_strategy_for_non-square_boards|winning strategy for non-square boards]]. &lt;br /&gt;
&lt;br /&gt;
However, the idea of a non-rhombic board can perhaps be combined with Demer handicaps to arrive at more fine-grained handicaps (i.e., handicaps of less than 0.5 moves). For example, it may make sense to give Red a 1.5 move advantage in exchange for slightly decreasing the distance between Blue's edges. But doing so would require careful calibration, and there is no obvious way to quantify the resulting advantage or disadvantage.&lt;br /&gt;
&lt;br /&gt;
See [[parallelogram boards]] for an analysis of how much headstart the player with the longer distance needs, for various small non-rhombic board sizes.&lt;br /&gt;
&lt;br /&gt;
=== Fixed openings ===&lt;br /&gt;
&lt;br /&gt;
Another possible way to give more fine-grained handicaps is to play without the swap rule, but to place Red's first piece in a pre-defined position (rather than allowing Red to place the piece freely). A piece placed in the center of the board would give Red an advantage of 0.5 moves, whereas a fairly-placed piece (i.e., a piece that Blue would be equally likely to swap or not to swap) would give 0 moves of advantage. If the initial piece is placed somewhere between these two extremes, handicaps between 0 and 0.5 moves can be achieved, although it is difficult to quantify the exact advantage conferred by any particular opening move. &lt;br /&gt;
&lt;br /&gt;
This method could also be adapted to give handicaps greater than 0.5. For very large handicaps, one could experiment by having a central red piece plus the first blue piece in a bad position as part of the setup (with Red to move), placing two red pieces near the edges and letting Blue go first, etc. By setting up a position beforehand and deciding who is to move, one can in principle create positions that are arbitrarily balanced towards one or the other player. &lt;br /&gt;
&lt;br /&gt;
The price is that one gets a slightly different game, so that it's possible that a player might become especially good at certain common handicap positions. But this should be of no more concern than it is in Go (and much less than in Shogi or Chess). It might be worthwhile to work out a standard ladder of handicap positions, sorted according to their bias to Red.&lt;br /&gt;
&lt;br /&gt;
Some evidence (from the win rate evaluations of AI bots) suggests that c3 and the 2-2 obtuse corner (shown below) give Red approximately a 0.25 move advantage, at least for board sizes 13&amp;amp;times;13 to 19&amp;amp;times;19.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot;&lt;br /&gt;
  coords=&amp;quot;show&amp;quot;&lt;br /&gt;
  contents=&amp;quot;E *:(c3 b12 k11 l2)&amp;quot;&lt;br /&gt;
  /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== First to win N games ===&lt;br /&gt;
&lt;br /&gt;
When playing matches, rather than individual games, a possible handicap method is to play &amp;quot;First to win N games&amp;quot; to win the match, with different values of N for each player. The weaker player would be expected to win fewer games than the stronger player, to win the match. This method may make sense if the players are relatively similar, but not equal, in strength. For example, for players whose [[Elo rating]] differs by 100, the odds of winning are approximately 7 : 4, so it may make sense to play &amp;quot;you win the match if you win 7 games, but I win the match if I win 4 games&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
(However, the specific numbers one should use for such a handicap are more complicated than that.  For example, with 7 : 4 game-odds, &amp;quot;you win the match if you win 5 games, but I win the match if I win 3 games&amp;quot; both is faster and makes the match-odds closer to 1 : 1.)&lt;br /&gt;
&lt;br /&gt;
== Progressive board size ==&lt;br /&gt;
&lt;br /&gt;
For beginners, it is often difficult to win against experienced players even with a large handicap. [[User:Mason|Mason Mackaman]] suggested the following procedure to keep the game enjoyable: Play with handicap 0.5 (i.e., without swap), starting from the smallest board size (even 1x1, if it is available). Each time the beginner wins, increase the board size by 1. The players will typically move through the smallest board sizes very quickly, and then slow down somewhere near 6x6 or 7x7. This ensures that the beginner is always on the verge of winning, and can clearly measure their improvement. This method might be more fun than starting with a large handicap on a typical board size. The steps up in difficulty are also potentially more fine-grained than the half-stone decrements of the Demer system, though no testing has been done to confirm this.&lt;br /&gt;
&lt;br /&gt;
[[category:Rules and Conventions]]&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Mason</id>
		<title>User:Mason</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Mason"/>
				<updated>2024-10-02T16:48:54Z</updated>
		
		<summary type="html">&lt;p&gt;Mason: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relative Coordinates ==&lt;br /&gt;
This is a coordinate system adapted from [https://senseis.xmp.net/?Coordinates%2FRelativeCoordinates Go] that allows us to talk about important moves in the same way, regardless of board size. We use YX instead of XY because row is more important in Hex, and because we're taking the bottom red edge as our perspective, as is customary. This also most closely resembles how people talk about certain moves already. 4-4 (&amp;quot;four four&amp;quot;) is the same: 44 (&amp;quot;four four&amp;quot;). 5-4 (&amp;quot;five four&amp;quot;) becomes 54' (&amp;quot;five four prime&amp;quot;). Hyphens can be optionally included, and necessarily included when a number is more than 1 digit.&lt;br /&gt;
* '''A:''' 44&lt;br /&gt;
* '''B:''' 54'&lt;br /&gt;
* '''C:''' 5'4&lt;br /&gt;
* '''D:''' 4'4'&lt;br /&gt;
* '''1:''' 2'3&lt;br /&gt;
* '''2:''' 5'2&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;13x13&amp;quot; &lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R A:d10 B:j9 C:d5 D:j4 1:c2 2:b5 3:b8&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
'''3''' requires some more explaining. On it's own, '''3''' would be 62. However, if stones '''1''' and '''2''' were the previous two moves, it can be better to refer to it as 8'2. This is because the sequence 2'3, 5'2, 8'2 is a common opening sequence, and referring to it as 8'2 means it won't change with board size. It also communicates the fact that '''3''''s row is based on the placement of '''1''' and '''2''', and not distance from the red edge.&lt;br /&gt;
&lt;br /&gt;
=== Edges ===&lt;br /&gt;
Relative coordinates naturally give rise to a very simple way of referring to the edges: red, red', blue, blue'.&lt;br /&gt;
&lt;br /&gt;
== Symmetrical Switchback Templates ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a3,c1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 g1 E +:f1--f4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a4,d1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 h1 E +:g1--g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x11&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1)&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 j1 E +:i1--i6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,c1,c3,a5) d1 g3--g6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 g2 f3&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,d1,a4) g1 h1 h2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 d2 S blue:e4 blue:e5 blue:f5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
This is actually 3 templates. Each blue-shaded cell represents a place you can put a blue stone and still have a template.&lt;br /&gt;
=== Ladder Escapes ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e3 e4 e5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;E +:a3--a5 R b2 d1 e1 B d2&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Switchbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 3-5 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1, c1, a3) f1 g1--g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d1 E arrow(9):c2 arrow(9):b3 arrow(3):a4 arrow(3):a5 S red:c2 blue:b3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 4-6 Switchbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 g1 h1 h2 h3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 5-7 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d3 c4 B d4 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--h1 f2--h2 g3 g4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-8 Switchbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;8x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 a2 b1 e1--i1 f2--i2 g3--i3 h4 i4 i5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e3 E arrow(9):c1 arrow(9):b2 arrow(3):a3 arrow(3):a4 arrow(6):a7 S red:c1 blue:b2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only works if there's a second row foldback threat.&lt;br /&gt;
&lt;br /&gt;
=== Foldbacks ===&lt;br /&gt;
&lt;br /&gt;
==== 4-2 Foldbacks ====&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 d4 d5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 d3 c4 B b4 c3 E arrow(3):a2 arrow(3):a3 arrow(9):a4 arrow(9):a5 S red:a2 blue:a3 red:a4 blue:a5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x9&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1--c1 a2 g1--i1 h2 i2 i3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R e1 E +:b2 arrow(3):a3 arrow(3):a4 arrow(9):a5 arrow(9):a6 S red:a3 blue:a4 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-2 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 5-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1 e1 e2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 c1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 d3--d6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c3 d1 E arrow(3):b2 arrow(3):b3 arrow(9):b4 arrow(9):b5 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;5x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1 c4 c5&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 c2 E arrow(9):a3 arrow(9):a4 arrow(3):a1 arrow(3):a2 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generalizible to any capped flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x4&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 c3 B d3 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a2--a6 e1--g1 f2 g2 g3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R c1 E arrow(9):b4 arrow(9):b5 arrow(3):b2 arrow(3):b3 S red:b2 blue:b3 red:b4 blue:b5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 6-3 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 e1--h1 f2--h2 g3 h3 h4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R d2 E +:b1 arrow(3):a2 arrow(3):a3 arrow(9):a5 arrow(9):a6 S red:a2 blue:a3 red:a5 blue:a6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cell with the + needs to be extended with empty cells such that it is adjacent to the red stone at the front of the ladder, with blue to move.&lt;br /&gt;
&lt;br /&gt;
==== 6-4 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x5&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c1--e1 d2 e2 e3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-d1--f1 e2 f2 f3&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x2&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 b1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;6x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c3--c6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b3 c1 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== 7-5 Foldbacks ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x3&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-c4--c7 b6 b7&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R b4 c2 E arrow(3):a1 arrow(3):a2 arrow(9):a3 arrow(9):a4 S red:a1 blue:a2 red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ladder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x7&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):g4 arrow(3):g5 S red:c5 red:g4 blue:b6 blue:g5&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;7x8&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-area(a1,a5,e1) c4--a6&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R g1 d4 E arrow(9):c5 arrow(9):b6 arrow(3):h5 arrow(3):h6 S red:c5 red:h5 blue:b6 blue:h6&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hexboard size=&amp;quot;4x6&amp;quot;&lt;br /&gt;
   visible=&amp;quot;-a1 f3 f4&amp;quot;&lt;br /&gt;
   edges=&amp;quot;bottom&amp;quot;&lt;br /&gt;
   coords=&amp;quot;none&amp;quot;&lt;br /&gt;
   contents=&amp;quot;R arrow(12):b1 e1 B a2 E arrow(9):a3 arrow(9):a4 *:f1 a:c3 S red:a3 blue:a4&amp;quot;&lt;br /&gt;
   /&amp;gt;&lt;br /&gt;
Assuming * could be used for a ladder escape fork if the ladder was farther away. Blue must play at '''a'''.&lt;br /&gt;
&lt;br /&gt;
== Handicap System ==&lt;br /&gt;
The weaker player plays first with no swap. Difficulty is increased (for the weaker player) by increasing the size of the board.&lt;/div&gt;</summary>
		<author><name>Mason</name></author>	</entry>

	</feed>