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		<id>https://www.hexwiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gregorio</id>
		<title>HexWiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://www.hexwiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gregorio"/>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Special:Contributions/Gregorio"/>
		<updated>2026-04-07T03:38:52Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.23.15</generator>

	<entry>
		<id>https://www.hexwiki.net/index.php/User_talk:Halladba</id>
		<title>User talk:Halladba</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User_talk:Halladba"/>
				<updated>2009-03-03T12:19:47Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: question about typesetting diagrams :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi Halladba, I see you asked Gregorio about the hex tournament. Here it is the link:&lt;br /&gt;
&lt;br /&gt;
http://spainhex.blogspot.com/&lt;br /&gt;
&lt;br /&gt;
you can find participants and classifications. Gregorio will add more sometime :)&lt;br /&gt;
&lt;br /&gt;
I really liked your page on Y corner templates. &amp;amp;mdash; [[User:Turing|turing]]&lt;br /&gt;
&lt;br /&gt;
oh, yes, sorry :-)   --[[User:Gregorio|Gregorio]] 20:00, 4 January 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hi, Hlladba, I just read your article &amp;quot;Utilisation d’UCT au Hex&amp;quot;. Very nice and enlightening, by the way. I have one question regarding the layout... how did you typeset the diagrams and symbols inside? Was it &amp;quot;handmade&amp;quot; or using some script or program? --[[User:Gregorio|Gregorio]] 13:19, 3 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===New MediaWiki Extension (video-wiki)===&lt;br /&gt;
Hello,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My name is Avigail Perl and I support all our Wiki partners here at Kaltura.&lt;br /&gt;
We have created a new open-source extension to the MediaWiki software, adding wiki- video and rich media functionality.&lt;br /&gt;
&lt;br /&gt;
With this extension, any of your users can add images, videos and sounds to the collaborative videos created, or edit them using the full-featured online video editor (with full history and versioning similar to the text-wiki). &lt;br /&gt;
Please let me know if you need any help in setting up this extension. I have included simple instructions below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Best regards,&lt;br /&gt;
Avigail&lt;br /&gt;
&lt;br /&gt;
---------------------------------&lt;br /&gt;
Simple steps for adding the video-wiki extension:&lt;br /&gt;
&lt;br /&gt;
1.       Get a Partner ID here:  http://www.kaltura.com/index.php/cms/signup&lt;br /&gt;
&lt;br /&gt;
2.      Download the Kaltura MediaWiki extension here: &lt;br /&gt;
sourceforge.net/projects/kaltura/&lt;br /&gt;
&lt;br /&gt;
3.      Add the extension to your site&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Typesetting_Hex</id>
		<title>Typesetting Hex</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Typesetting_Hex"/>
				<updated>2009-03-03T11:56:58Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: mistype&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When creating [[hex]] diagrams for printed media you can use raster graphics (not suitable if not with high resolution) or use a vector graphics application. Some aids specific for Hex have been created:&lt;br /&gt;
&lt;br /&gt;
* Meron Brouwer's [http://www.ctan.org/tex-archive/macros/latex/contrib/hexgame/ hexgame] is a package for [[Wikipedia:LaTeX|LaTeX]]&lt;br /&gt;
* Tom Ace's [http://www.minortriad.com/golem2eps.html golem2eps] is an excellent still-improving EPS creator from a [[Smart Game Format|SGF]] file.&lt;br /&gt;
* [[Cameron Browne]] has a tool for setting Hex diagrams, which he used in his [[Hex Strategy Making the Right Connections|book]].&lt;br /&gt;
&lt;br /&gt;
[[category:Computer Hex]]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Talk:Hex_Bibliography</id>
		<title>Talk:Hex Bibliography</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Talk:Hex_Bibliography"/>
				<updated>2009-03-03T11:55:05Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are plenty of articles related to Hex and Computer Hex. Be bold, and fill in the gaps ;) --[[User:Gregorio|Gregorio]] 12:55, 3 March 2009 (CET)&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Hex_Bibliography</id>
		<title>Hex Bibliography</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Hex_Bibliography"/>
				<updated>2009-03-03T11:51:21Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Depending on the topic, you may find useful the following books and articles.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
[[Cameron Browne]]. [[Hex Strategy Making the Right Connections]]. AK Peters; 1st edition (May 30, 2000). ISBN-13: 978-1568811178&lt;br /&gt;
&lt;br /&gt;
== Computer Hex ==&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Main_Page"/>
				<updated>2009-03-03T11:47:16Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: added link to bibliography&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Hex]] is a [[connection game]] invented in the 1940s and popularised in recent years on game sites on the web. With simple [[rules]] and much inherent [[strategy]], it makes for a game which an increasing audience finds interesting and stimulating.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hexposition02.jpg|thumb|250px|A Hex game]]&lt;br /&gt;
Depending on your interest, some good pages to start exploring this site are:&lt;br /&gt;
&lt;br /&gt;
* a description of the [[rules]] of Hex&lt;br /&gt;
* some [[History of Hex|historical]] background&lt;br /&gt;
* a strategy guide consisting of 3 levels: [[Basic (strategy guide)|basic]], [[Intermediate (strategy guide)|intermediate]], and [[Advanced (strategy guide)|advanced]]&lt;br /&gt;
* the [[strategy]] page has links to specific strategy topics&lt;br /&gt;
* Pick up an article in the list of [[Special:Allpages|all articles]], or select a [[Special:Categories|category]] you wish to  get informed about&lt;br /&gt;
* information on [[computer Hex]]&lt;br /&gt;
* information on [[online playing]]&lt;br /&gt;
* ideas for [[physical hex sets]]&lt;br /&gt;
* information on [[Tournaments]]&lt;br /&gt;
* some [[variants using the same equipment]]&lt;br /&gt;
* [[Commented games]] to learn from&lt;br /&gt;
* Tips for [[Typesetting Hex]]&lt;br /&gt;
* [[Hex Bibliography]]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Talk:Edge_template_VI1a</id>
		<title>Talk:Edge template VI1a</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Talk:Edge_template_VI1a"/>
				<updated>2009-03-03T11:43:54Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: /* Size of this page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Do you think that we should have blue cells instead of stars to denote the &amp;quot;outer space&amp;quot; ? I think it would be better, because star would become usable to showing purposes. [[User:Halladba|Halladba]] 15:10, 14 January 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
== Size of this page ==&lt;br /&gt;
&lt;br /&gt;
This page is getting awfully long, and it's still incomplete.&lt;br /&gt;
Any suggestions?&lt;br /&gt;
&lt;br /&gt;
: We can use sub pages for the details, see for instance [[template VI1/Intrusion on the 4th row]].  [[User:Halladba|Halladba]] 16:02, 2 March 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
: I agree--[[User:Gregorio|Gregorio]] 12:43, 3 March 2009 (CET)&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Tournaments</id>
		<title>Tournaments</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Tournaments"/>
				<updated>2009-02-15T20:38:12Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: /* Second Spanish Hex 13x13 Online Championship in Little Golem */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==International Tournament 2009 in Granollers (Spain) 2009==&lt;br /&gt;
&lt;br /&gt;
More info [http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&amp;amp;topic=353 here].&lt;br /&gt;
&lt;br /&gt;
==Second Spanish Hex 13x13 Online Championship in Little Golem==&lt;br /&gt;
&lt;br /&gt;
The Second Spanish Championship has just started!. More info at [http://spainhex.blogspot.com/ its blog].&lt;br /&gt;
&lt;br /&gt;
== 8th Mind Sports Olympiad in Prague ==&lt;br /&gt;
&lt;br /&gt;
The event will be held from September 27th to October 5th in Prague. &lt;br /&gt;
[http://www.deskohrani.cz/cgi/mso/index.pl?telo=propozice.pl&amp;amp;text=uvod.htm&amp;amp;turnaj=oly&amp;amp;hra=hxx&amp;amp;jazyk=en&amp;amp;rok=2008 Hex] might be played depending on the number of participants:&lt;br /&gt;
&lt;br /&gt;
==Spanish Hex 13x13 Online Championship in Little Golem==&lt;br /&gt;
&lt;br /&gt;
The first Spanish Championship started in January 2008, and it was played in [[Little Golem]] in a Round Robin (divided in groups). The winner was [[José María Grau Ribas]], [[user:Gregorio|Gregorio Morales]] finished second while José Ignacio Úbeda ended third. More info at [http://spainhex.blogspot.com/ its blog].&lt;br /&gt;
&lt;br /&gt;
==International Tournament 2006 in Oslo==&lt;br /&gt;
&lt;br /&gt;
Took place on August 11th - 13th 2006. Photos and results can be found on [http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&amp;amp;topic=244 littlegolem].&lt;br /&gt;
&lt;br /&gt;
==International Tournament 2005 in Wrocław==&lt;br /&gt;
&lt;br /&gt;
The first international Hex tournament was held in May 2005 in Wrocław, [[Poland]].&lt;br /&gt;
&lt;br /&gt;
Here is some information:&lt;br /&gt;
* a [http://masak.org/carl/wroclaw/ blog with results]&lt;br /&gt;
* a page with [http://www.photos-wroclaw.prv.pl/ photos from the event]&lt;br /&gt;
&lt;br /&gt;
==Online Team Tournament in 2003==&lt;br /&gt;
&lt;br /&gt;
[[Team Tournament 1]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[ICGA]]&lt;br /&gt;
&lt;br /&gt;
[[category: hex community]]&lt;br /&gt;
[[category: History]]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Tournaments</id>
		<title>Tournaments</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Tournaments"/>
				<updated>2009-02-15T20:37:47Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: /* International Tournament 2009 in Granollers (Spain) 2009 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==International Tournament 2009 in Granollers (Spain) 2009==&lt;br /&gt;
&lt;br /&gt;
More info [http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&amp;amp;topic=353 here].&lt;br /&gt;
&lt;br /&gt;
==Second Spanish Hex 13x13 Online Championship in Little Golem==&lt;br /&gt;
&lt;br /&gt;
The Second Spanish Championship will start February 2008, the 15th. More info at [http://spainhex.blogspot.com/ its blog].&lt;br /&gt;
&lt;br /&gt;
== 8th Mind Sports Olympiad in Prague ==&lt;br /&gt;
&lt;br /&gt;
The event will be held from September 27th to October 5th in Prague. &lt;br /&gt;
[http://www.deskohrani.cz/cgi/mso/index.pl?telo=propozice.pl&amp;amp;text=uvod.htm&amp;amp;turnaj=oly&amp;amp;hra=hxx&amp;amp;jazyk=en&amp;amp;rok=2008 Hex] might be played depending on the number of participants:&lt;br /&gt;
&lt;br /&gt;
==Spanish Hex 13x13 Online Championship in Little Golem==&lt;br /&gt;
&lt;br /&gt;
The first Spanish Championship started in January 2008, and it was played in [[Little Golem]] in a Round Robin (divided in groups). The winner was [[José María Grau Ribas]], [[user:Gregorio|Gregorio Morales]] finished second while José Ignacio Úbeda ended third. More info at [http://spainhex.blogspot.com/ its blog].&lt;br /&gt;
&lt;br /&gt;
==International Tournament 2006 in Oslo==&lt;br /&gt;
&lt;br /&gt;
Took place on August 11th - 13th 2006. Photos and results can be found on [http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&amp;amp;topic=244 littlegolem].&lt;br /&gt;
&lt;br /&gt;
==International Tournament 2005 in Wrocław==&lt;br /&gt;
&lt;br /&gt;
The first international Hex tournament was held in May 2005 in Wrocław, [[Poland]].&lt;br /&gt;
&lt;br /&gt;
Here is some information:&lt;br /&gt;
* a [http://masak.org/carl/wroclaw/ blog with results]&lt;br /&gt;
* a page with [http://www.photos-wroclaw.prv.pl/ photos from the event]&lt;br /&gt;
&lt;br /&gt;
==Online Team Tournament in 2003==&lt;br /&gt;
&lt;br /&gt;
[[Team Tournament 1]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[ICGA]]&lt;br /&gt;
&lt;br /&gt;
[[category: hex community]]&lt;br /&gt;
[[category: History]]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Tournaments</id>
		<title>Tournaments</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Tournaments"/>
				<updated>2009-02-15T20:37:24Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: /* International Tournament 2009 in Granollers (Spain) 2009 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==International Tournament 2009 in Granollers (Spain) 2009==&lt;br /&gt;
&lt;br /&gt;
The tournament has just started! More info [http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&amp;amp;topic=353 here].&lt;br /&gt;
&lt;br /&gt;
==Second Spanish Hex 13x13 Online Championship in Little Golem==&lt;br /&gt;
&lt;br /&gt;
The Second Spanish Championship will start February 2008, the 15th. More info at [http://spainhex.blogspot.com/ its blog].&lt;br /&gt;
&lt;br /&gt;
== 8th Mind Sports Olympiad in Prague ==&lt;br /&gt;
&lt;br /&gt;
The event will be held from September 27th to October 5th in Prague. &lt;br /&gt;
[http://www.deskohrani.cz/cgi/mso/index.pl?telo=propozice.pl&amp;amp;text=uvod.htm&amp;amp;turnaj=oly&amp;amp;hra=hxx&amp;amp;jazyk=en&amp;amp;rok=2008 Hex] might be played depending on the number of participants:&lt;br /&gt;
&lt;br /&gt;
==Spanish Hex 13x13 Online Championship in Little Golem==&lt;br /&gt;
&lt;br /&gt;
The first Spanish Championship started in January 2008, and it was played in [[Little Golem]] in a Round Robin (divided in groups). The winner was [[José María Grau Ribas]], [[user:Gregorio|Gregorio Morales]] finished second while José Ignacio Úbeda ended third. More info at [http://spainhex.blogspot.com/ its blog].&lt;br /&gt;
&lt;br /&gt;
==International Tournament 2006 in Oslo==&lt;br /&gt;
&lt;br /&gt;
Took place on August 11th - 13th 2006. Photos and results can be found on [http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&amp;amp;topic=244 littlegolem].&lt;br /&gt;
&lt;br /&gt;
==International Tournament 2005 in Wrocław==&lt;br /&gt;
&lt;br /&gt;
The first international Hex tournament was held in May 2005 in Wrocław, [[Poland]].&lt;br /&gt;
&lt;br /&gt;
Here is some information:&lt;br /&gt;
* a [http://masak.org/carl/wroclaw/ blog with results]&lt;br /&gt;
* a page with [http://www.photos-wroclaw.prv.pl/ photos from the event]&lt;br /&gt;
&lt;br /&gt;
==Online Team Tournament in 2003==&lt;br /&gt;
&lt;br /&gt;
[[Team Tournament 1]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[ICGA]]&lt;br /&gt;
&lt;br /&gt;
[[category: hex community]]&lt;br /&gt;
[[category: History]]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Physical_Hex_sets</id>
		<title>Physical Hex sets</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Physical_Hex_sets"/>
				<updated>2009-02-07T11:05:32Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: buying a set&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A (physical) Hex set was marketed under that name by Parker Bros. starting in 1952. Today, hand-made Hex sets can be bought at [http://www.mattesmedjan.se/produkter/index.html Mattesmedjan] in Sweden. You can also buy your set at [http://hexboard.com/ HexBoard].&lt;br /&gt;
&lt;br /&gt;
Here are some ideas on building a set:&lt;br /&gt;
* Miguel Garcia has build a nice [http://members.fortunecity.es/zeycus/hexboard/hexboard.html set using steel nuts and ball-bearings];&lt;br /&gt;
* or you can use an [http://gregconquest.com/hex.html erase board and magnets].&lt;br /&gt;
* Łukasz Rygało submited [http://www.boardgamegeek.com/image/167362 this board] to [http://www.boardgamegeek.com BoardGameGeek].&lt;br /&gt;
* In the city of Alicante we have made [http://www.flickr.com/photos/liopic/1688139952 this board] with steel nuts and color-glass balls. We are looking for red and blue glass balls, though.&lt;br /&gt;
&lt;br /&gt;
You can also print out the [[Printable_boards]], in sizes up to 14x14.&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Printable_boards</id>
		<title>Printable boards</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Printable_boards"/>
				<updated>2009-01-18T08:51:58Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are some printable Hex boards.&lt;br /&gt;
&lt;br /&gt;
==Diamond orientation==&lt;br /&gt;
&lt;br /&gt;
=== Size 4===&lt;br /&gt;
[[Image:Hex04.gif]]&lt;br /&gt;
[[Image:Hex04e.gif]]&lt;br /&gt;
&lt;br /&gt;
===Size 5===&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex05.gif]]&lt;br /&gt;
[[Image:Hex05e.gif]]&lt;br /&gt;
&lt;br /&gt;
===Size 6===&lt;br /&gt;
[[Image:Hex06.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex06e.gif]]&lt;br /&gt;
===Size 7===&lt;br /&gt;
[[Image:Hex07.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex07e.gif]]&lt;br /&gt;
===Size 8===&lt;br /&gt;
[[Image:Hex08.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex08e.gif]]&lt;br /&gt;
===Size 9===&lt;br /&gt;
[[Image:Hex09.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex09e.gif]]&lt;br /&gt;
=== Size 10 ===&lt;br /&gt;
[[Image:Hex10.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex10e.gif]]&lt;br /&gt;
===Size 11===&lt;br /&gt;
[[Image:Hex11.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex11e.gif]]&lt;br /&gt;
===Size 12===&lt;br /&gt;
[[Image:Hex12.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex12e.gif]]&lt;br /&gt;
===Size 13===&lt;br /&gt;
[[Image:Hex13.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex13e.gif]]&lt;br /&gt;
===Size 14===&lt;br /&gt;
[[Image:Hex14.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex14e.gif]]&lt;br /&gt;
== Bent Hex ==&lt;br /&gt;
[[Image:hex_bent4_lines.gif]]&lt;br /&gt;
&lt;br /&gt;
==Horizontal/vertical orientation==&lt;br /&gt;
&lt;br /&gt;
To print these, you'll need to take a picture, and you'll probably want to enlarge the picture.&lt;br /&gt;
&lt;br /&gt;
===Size 4===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R4 C4&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 5===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R5 C5&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 6===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R6 C6&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 7===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R7 C7&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 8===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R8 C8&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 9===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R9 C9&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 10===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R10 C10&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 11===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R11 C11&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 12===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R12 C12&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 13===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R13 C13&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 14===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R14 C14&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Four per Sheet==&lt;br /&gt;
&lt;br /&gt;
Four 11x11 hex boards on an American 8.5&amp;quot;-11&amp;quot; sheet of paper. Ideal for printing and playing with colored pencils or markers.&lt;br /&gt;
&lt;br /&gt;
[[Image:4xHex11.gif]]&lt;br /&gt;
&lt;br /&gt;
==EPS full color any size==&lt;br /&gt;
&lt;br /&gt;
Using [[User:Tom239|Tom Ace]]'s [http://www.minortriad.com/golem2eps.html golem2eps] using as input a [[Smart Game Format|SGF]] file of a blank [[Hex]] game you can get a superb board of any size desired in EPS (as vector graphics).&lt;br /&gt;
&lt;br /&gt;
For example: using just &amp;quot;SZ[12]&amp;quot; will produce a 12x12 board.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Printable Y boards]]&lt;br /&gt;
*[http://commons.wikimedia.org/wiki/Image:Hex_board_11x11.svg Wikimedia Commons: 11x11 Hex board as vector graphics]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Printable_boards</id>
		<title>Printable boards</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Printable_boards"/>
				<updated>2009-01-18T08:49:11Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: EPS boards&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are some printable Hex boards.&lt;br /&gt;
&lt;br /&gt;
==Diamond orientation==&lt;br /&gt;
&lt;br /&gt;
=== Size 4===&lt;br /&gt;
[[Image:Hex04.gif]]&lt;br /&gt;
[[Image:Hex04e.gif]]&lt;br /&gt;
&lt;br /&gt;
===Size 5===&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex05.gif]]&lt;br /&gt;
[[Image:Hex05e.gif]]&lt;br /&gt;
&lt;br /&gt;
===Size 6===&lt;br /&gt;
[[Image:Hex06.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex06e.gif]]&lt;br /&gt;
===Size 7===&lt;br /&gt;
[[Image:Hex07.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex07e.gif]]&lt;br /&gt;
===Size 8===&lt;br /&gt;
[[Image:Hex08.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex08e.gif]]&lt;br /&gt;
===Size 9===&lt;br /&gt;
[[Image:Hex09.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex09e.gif]]&lt;br /&gt;
=== Size 10 ===&lt;br /&gt;
[[Image:Hex10.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex10e.gif]]&lt;br /&gt;
===Size 11===&lt;br /&gt;
[[Image:Hex11.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex11e.gif]]&lt;br /&gt;
===Size 12===&lt;br /&gt;
[[Image:Hex12.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex12e.gif]]&lt;br /&gt;
===Size 13===&lt;br /&gt;
[[Image:Hex13.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex13e.gif]]&lt;br /&gt;
===Size 14===&lt;br /&gt;
[[Image:Hex14.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hex14e.gif]]&lt;br /&gt;
== Bent Hex ==&lt;br /&gt;
[[Image:hex_bent4_lines.gif]]&lt;br /&gt;
&lt;br /&gt;
==Horizontal/vertical orientation==&lt;br /&gt;
&lt;br /&gt;
To print these, you'll need to take a picture, and you'll probably want to enlarge the picture.&lt;br /&gt;
&lt;br /&gt;
===Size 4===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R4 C4&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 5===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R5 C5&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 6===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R6 C6&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 7===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R7 C7&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 8===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R8 C8&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 9===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R9 C9&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 10===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R10 C10&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 11===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R11 C11&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 12===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R12 C12&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 13===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R13 C13&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Size 14===&lt;br /&gt;
&amp;lt;hex&amp;gt;&lt;br /&gt;
R14 C14&lt;br /&gt;
&amp;lt;/hex&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Four per Sheet==&lt;br /&gt;
&lt;br /&gt;
Four 11x11 hex boards on an American 8.5&amp;quot;-11&amp;quot; sheet of paper. Ideal for printing and playing with colored pencils or markers.&lt;br /&gt;
&lt;br /&gt;
[[Image:4xHex11.gif]]&lt;br /&gt;
&lt;br /&gt;
==EPS full color any size==&lt;br /&gt;
&lt;br /&gt;
Using Tom Ace's [http://www.minortriad.com/golem2eps.html golem2eps] using as input a [[Smart Game Format|SGF]] file of a blank [[Hex]] game you can get a superb board of any size desired in EPS (as vector graphics).&lt;br /&gt;
&lt;br /&gt;
For example: using just &amp;quot;SZ[12]&amp;quot; will produce a 12x12 board.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Printable Y boards]]&lt;br /&gt;
*[http://commons.wikimedia.org/wiki/Image:Hex_board_11x11.svg Wikimedia Commons: 11x11 Hex board as vector graphics]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User_talk:Halladba</id>
		<title>User talk:Halladba</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User_talk:Halladba"/>
				<updated>2009-01-04T19:00:54Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi Halladba, I see you asked Gregorio about the hex tournament. Here it is the link:&lt;br /&gt;
&lt;br /&gt;
http://spainhex.blogspot.com/&lt;br /&gt;
&lt;br /&gt;
you can find participants and classifications. Gregorio will add more sometime :)&lt;br /&gt;
&lt;br /&gt;
I really liked your page on Y corner templates. &amp;amp;mdash; [[User:Turing|turing]]&lt;br /&gt;
&lt;br /&gt;
oh, yes, sorry :-)   --[[User:Gregorio|Gregorio]] 20:00, 4 January 2009 (CET)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===New MediaWiki Extension (video-wiki)===&lt;br /&gt;
Hello,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My name is Avigail Perl and I support all our Wiki partners here at Kaltura.&lt;br /&gt;
We have created a new open-source extension to the MediaWiki software, adding wiki- video and rich media functionality.&lt;br /&gt;
&lt;br /&gt;
With this extension, any of your users can add images, videos and sounds to the collaborative videos created, or edit them using the full-featured online video editor (with full history and versioning similar to the text-wiki). &lt;br /&gt;
Please let me know if you need any help in setting up this extension. I have included simple instructions below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Best regards,&lt;br /&gt;
Avigail&lt;br /&gt;
&lt;br /&gt;
---------------------------------&lt;br /&gt;
Simple steps for adding the video-wiki extension:&lt;br /&gt;
&lt;br /&gt;
1.       Get a Partner ID here:  http://www.kaltura.com/index.php/cms/signup&lt;br /&gt;
&lt;br /&gt;
2.      Download the Kaltura MediaWiki extension here: &lt;br /&gt;
sourceforge.net/projects/kaltura/&lt;br /&gt;
&lt;br /&gt;
3.      Add the extension to your site&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Talk:Swap</id>
		<title>Talk:Swap</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Talk:Swap"/>
				<updated>2009-01-04T18:56:00Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What is the source for these positions? For board sizes &amp;lt;= 6x6 the queenbee page has proved theorems by brute force. For 7x7 what is the source? and for 10x10 is the wiki asserting that the moves with colours are provable wins for those colours? It's not clear to me whether these assertions are rigorously proved, or just &amp;quot;what the experts think&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[User:Wccanard|Wccanard]] 17:20, 31 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
http://www.ru.is/faculty/yngvi/pdf/HaywardBJKPR05.pdf is a reference for 7x7.&lt;br /&gt;
&lt;br /&gt;
http://www.cs.ualberta.ca/~queenbee/openings.html is a reference for &amp;lt;= 6x6.&lt;br /&gt;
&lt;br /&gt;
In my opinion these should be included in the article. I am still unclear about what precisely is being asserted for 10x10.&lt;br /&gt;
&lt;br /&gt;
[[User:Wccanard|Wccanard]] 18:37, 31 December 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
I agree with Wcccanard that some references must be given. The article is obscure in a) references, b) what is really asserted. --[[User:Gregorio|Gregorio]] 19:56, 4 January 2009 (CET)&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Tournaments</id>
		<title>Tournaments</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Tournaments"/>
				<updated>2009-01-04T18:40:00Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: 2nd spanish champ'p&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Second Spanish Hex 13x13 Online Championship in Little Golem==&lt;br /&gt;
&lt;br /&gt;
The Second Spanish Championship will start February 2008, the 15th. More info at [http://spainhex.blogspot.com/ its blog].&lt;br /&gt;
&lt;br /&gt;
== 8th Mind Sports Olympiad in Prague ==&lt;br /&gt;
&lt;br /&gt;
The event will be held from September 27th to October 5th in Prague. &lt;br /&gt;
[http://www.deskohrani.cz/cgi/mso/index.pl?telo=propozice.pl&amp;amp;text=uvod.htm&amp;amp;turnaj=oly&amp;amp;hra=hxx&amp;amp;jazyk=en&amp;amp;rok=2008 Hex] might be played depending on the number of participants:&lt;br /&gt;
&lt;br /&gt;
==Spanish Hex 13x13 Online Championship in Little Golem==&lt;br /&gt;
&lt;br /&gt;
The first Spanish Championship started in January 2008, and it was played in [[Little Golem]] in a Round Robin (divided in groups). The winner was [[José María Grau Ribas]], [[user:Gregorio|Gregorio Morales]] finished second while José Ignacio Úbeda ended third. More info at [http://spainhex.blogspot.com/ its blog].&lt;br /&gt;
&lt;br /&gt;
==International Tournament 2006 in Oslo==&lt;br /&gt;
&lt;br /&gt;
Took place on August 11th - 13th 2006. Photos and results can be found on [http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&amp;amp;topic=244 littlegolem].&lt;br /&gt;
&lt;br /&gt;
==International Tournament 2005 in Wrocław==&lt;br /&gt;
&lt;br /&gt;
The first international Hex tournament was held in May 2005 in Wrocław, [[Poland]].&lt;br /&gt;
&lt;br /&gt;
Here is some information:&lt;br /&gt;
* a [http://masak.org/carl/wroclaw/ blog with results]&lt;br /&gt;
* a page with [http://www.photos-wroclaw.prv.pl/ photos from the event]&lt;br /&gt;
&lt;br /&gt;
==Online Team Tournament in 2003==&lt;br /&gt;
&lt;br /&gt;
[[Team Tournament 1]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[ICGA]]&lt;br /&gt;
&lt;br /&gt;
[[category: hex community]]&lt;br /&gt;
[[category: History]]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Talk:Tips_and_tricks</id>
		<title>Talk:Tips and tricks</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Talk:Tips_and_tricks"/>
				<updated>2009-01-04T18:34:51Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;isn't it the same as Tom's move? :) --[[User:Gregorio|Gregorio]] 19:34, 4 January 2009 (CET)&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Talk:Tom%27s_move</id>
		<title>Talk:Tom's move</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Talk:Tom%27s_move"/>
				<updated>2008-10-27T09:30:25Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: thanks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does anyone knows why it is called &amp;quot;Tom's move&amp;quot;? thanks --[[User:Gregorio|Gregorio]] 14:48, 29 November 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
It is called tom's move, because it is said (by Glenn C. Rhoads) to have first appeared in a game by Tom239 on playsite --[[User:Halladba|Halladba]] 11:37, 26 October 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
:thanks!!! ---[[User:Gregorio|Gregorio]] 10:30, 27 October 2008 (CET)&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Typesetting_Hex</id>
		<title>Typesetting Hex</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Typesetting_Hex"/>
				<updated>2007-12-13T10:56:42Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: wikipedia link corrected&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When creating [[hex]] diagrams for printed media you can use raster graphics (not suitable if not with high resolution) or use a vector graphics application. Some aids specific for Hex has been created:&lt;br /&gt;
&lt;br /&gt;
* Meron Brouwer's [http://www.ctan.org/tex-archive/macros/latex/contrib/hexgame/ hexgame] is a package for [[Wikipedia:LaTeX|LaTeX]]&lt;br /&gt;
* Tom Ace's [http://www.minortriad.com/golem2eps.html golem2eps] is an excellent still-improving EPS creator from a [[Smart Game Format|SGF]] file.&lt;br /&gt;
* Cameron Browne has a tool for setting Hex diagrams, which he used in his book.&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Games_from_the_13th_Little_Golem_TwixtPP_Championship</id>
		<title>Games from the 13th Little Golem TwixtPP Championship</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Games_from_the_13th_Little_Golem_TwixtPP_Championship"/>
				<updated>2007-12-10T12:30:54Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: the second time Tim Shih appears as a reference ;)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some games from the 13th TwixtPP Championship at [[Little Golem]].&amp;lt;BR&amp;gt;&lt;br /&gt;
Commentaries by György Csizmadia, Alan Hensel, David J Bush, [[Tim Shih]]&lt;br /&gt;
(not to be confused with the German player &amp;quot;Tim&amp;quot;) and others.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605388 Game 605388: György - Klaus]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d4 2.swap 3.j15 4.l13 5.j11 6.k7 7.m8 8.l17 &lt;br /&gt;
9.e15 10.k11 11.l10 12.i12 13.h12 14.g13 15.f13 16.g17 17.d19 18.d18 19.g16 &lt;br /&gt;
20.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:605388_8.gif]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:605388_15.gif]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Position after 8 moves&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Position after 15 moves&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
Up to 7.m8 I was feeling ok, but his 8.l17 made me feel uncomfortable. I played 9.e15 to defend against the k11 cut. I was afraid of a black h15 at that point. But Klaus played forcing moves from 10.k11, and finished it with 16.g17 which lets me connect to the side with 17.d19 (a simple looking but hard-to-find move).&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
Maybe he could have won with 16.F21.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
Yes, 16.f21 is a good move, but the continuation is very complicated, I cannot tell if that is a winning move.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605389 Game 605389: Klaus - Alan]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d3 2.o10 3.m11 4.j10 5.p12 6.o16 7.h14 8.j15 9.i17 10.k17 &lt;br /&gt;
11.k18 12.i12 13.s16 14.p14 15.r13 16.r20 17.p19 18.o19 19.r18 20.q20 21.l16 &lt;br /&gt;
22.n13 23.n11 24.m17 25.l12 26.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605389_11.gif]]&amp;lt;BR&amp;gt;Position after 11 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
A very stiff-armed opening where I was trying to use Klaus's own preferred opening moves against him. (Maybe I should just stick to my own style.) I almost played 12.k12, but then I saw the possible response 13.f10. There doesn't seem to be a good reply to that; it would have been a quick win up the left side for Klaus. So I played 12.i12 instead, which was weak on the right side. The rest of the game, I was fighting a rapidly deteriorating position. I lost. But if I made a mistake, I don't know what it was.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
Maybe instead of 12.K12* or i12* you should have played 12.K8* or maybe even 12.J6* (my favorite pattern) which uses the top half of the board more effectively.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
I remember looking very intently for a viable threat across the top. Klaus's m11 and p12 double threat made it difficult. K6 was a spot I looked at very intently. It's a little awkward, but better balanced than J6. And I also remember spending time thinking about K8 (Q10 was the reply that worried me). I can't swear it doesn't work, just that cutting thru the middle looked more promising at the time.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
6.o16 could have been a mistake, although it is such early in the game, that I am not sure about it. How about 6.p13, 7.o14, 8.m9, 9.q10, 10.q6. This is a one-way street and looks like a win for Alan...;) But I didn't analyse it too deeply...&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
I'm not really feeling up to the task today, but a quick fgrep of my twixt games db suggests [http://www.littlegolem.net/jsp/game/game.jsp?gid=495739&amp;amp;nmove=10 you're probably right].&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
Following György's variation 6.P13 O14* M9* Q10* Q6. This might be the best sequence for both sides on the right, but vertical (white) could have played on the left side at any point, and can still play there. For example 11.F11 looks hopeful. The right side is not completely dead yet; white has one possible resource of playing at L7 (threatening R8*) followed by J8*. Maybe there is a way to stay alive here. One line is 11.F11 G13 E14 F16 F15 Am I missing something basic?&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605394 Game 605394: Tim - Klaus]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.u4 2.swap 3.j16 4.l10 5.p10 6.o14 7.m13 8.m7 9.r9 10.r7 11.p6 &lt;br /&gt;
12.n9 13.t8 14.s5 15.o8 16.n5 17.v7 18.p4 19.u5 20.o18 21.n15 22.p12 23.p14 &lt;br /&gt;
24.r13 25.n11 26.j21 27.s17 28.s21 29.j20 30.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605394_7.gif]]&amp;lt;BR&amp;gt;Position after 7 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
At move #7 at M13, I felt comfortable. According to Klaus, it was his terrible mistake to have let me play at M13.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605397 Game 605397: Alan - György]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.c11 2.swap 3.n8 4.n10 5.h12 6.h14 7.j13 8.k15 9.p14 10.n6 &lt;br /&gt;
11.f13 12.m8 13.i6 14.h19 15.j18 16.i8 17.f8 18.e8 19.h9 20.h10 21.i7 22.i16 &lt;br /&gt;
23.f16 24.g16 25.h17 26.e15 27.n13 28.f11 29.j9 30.k11 31.l12 32.j10 33.n11 &lt;br /&gt;
34.k8 35.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:605397_14.gif]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:605397_26.gif]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Position after 14 moves&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Position after 26 moves&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
I believe I was winning until move 27. His 14.h19 was brilliant, but I found a way to deal with it, with my j18, f16 combo reply to create a gauntlet for any ladder chase coming down from my p14 peg. At move 19, György tempted me to blunder: the more obvious 19.d9 would have been disastrous for me (19.d9 20.e4). At move 27, I basically flipped a coin in my mind between 27.L14 and 27.n13, which I erroneously thought were effectively equivalent. 27.n13 was my original plan (before György's i8, e8 diversion) so I went with it. Unfortunately, it has a fatal flaw that 27.L14 does not have, and that it did not have before the i8, e8 diversion. And that's how I snatched defeat from the jaws of victory.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
I agree with Alan about his description of our game. Alan had an excellent game, he outdid me in every local fight. I thought 18.e8 was winning, but he found a good defense. Let me add, that his 15.j18 was a brilliant move, definitely the best move of my championship games. I answered with 22.i16, but when I saw his 23.f16, it was clear that it is not the right answer. Perhaps k20 is better - I am not sure. In the end I got lucky when he made the mistake of 27.n13.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605398 Game 605398: György - nie_wiesz]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d3 2.o10 3.l11 4.j14 5.h14 6.i12 7.o14 8.o18 9.m17 &lt;br /&gt;
10.l19 11.l20 12.l6 13.m9 14.n7 15.i7 16.l17 17.k16 18.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605398_12.gif]]&amp;lt;BR&amp;gt;Position after 12 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
My plan was to maintain a double threat of either connecting on the left side with g12...etc or in the center. The opening was balanced. A possible black m11 was the weak point of my position (I planned to answer it with k9 or j10, let black play k12 and then try to make a connection on the left with g12). I think nie_wiesz panicked and made the mistake of 12.l6. That still let me connect to the top &amp;lt;u&amp;gt;and&amp;lt;/u&amp;gt; defend the m11 cut with 13.m9. At that point the game was over.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605399 Game 605399: spd_iv - György]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d8 2.swap 3.h6 4.o15 5.h15 6.i13 7.k13 8.k9 9.h11 &lt;br /&gt;
10.j11 11.g13 12.h8 13.o10 14.m8 15.s10 16.n17 17.m14 18.n12 19.d12 20.f7 21.n13 &lt;br /&gt;
22.p11 23.q11 24.l13 25.t16 26.r16 27.r15 28.q14 29.q13 30.t17 31.o14 32.j15 &lt;br /&gt;
33.l16 34.m16 35.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605399_8.gif]]&amp;lt;BR&amp;gt;Position after 8 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
9.h11 was a mistake, because 10.j11 connects black to the left, and shows strength towards the right. After that it was an uphill battle for spd_iv. But he played it really smartly, used every chance he had. 13.o10 was a very good move, just like 15.s10. It was a tough fight, perhaps the most difficult for me at this tournament. Unfortunately for him, he was too much behind, so I clinched victory with 26.r16.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605400 Game 605400: György - technolion]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d3 2.swap 3.j15 4.j13 5.q10 6.p12 7.l12 8.n17 9.l14 &lt;br /&gt;
10.k11 11.k10 12.m15 13.n15 14.j19 15.l18 16.k18 17.n19 18.o19 19.j17 20.l13 &lt;br /&gt;
21.n13 22.k8 23.k6 24.l6 25.m5 26.j10 27.n7 28.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605400_11.gif]]&amp;lt;BR&amp;gt;Position after 11 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
10.k11 was a &amp;lt;u&amp;gt;very&amp;lt;/u&amp;gt; good move from technolion. I was suddenly in trouble. I had no choice but to stop black with 11.k10, but that let the black threat of m15 out in the air. Now 12.j19 would have killed me. I have no good answer: 13.j20 is answered by 14.m15 - 16.i17; 13.l18 is answered by 14.k18. Fortunately he played 12.m15 (in Go it is called aji-keshi), which I answered by 13.n15, and the game was over.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
What about 12.J19 G18 and now if 14.H18* E17* G16* F14 for example.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
Your comment is right, but that looks like an open fight (with the help of black c4 and k11-j13). I did not mean that 12.j19 would have been a winning move for black, but it would have given him a psychological advantage by destroying my original plan.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;technolion:&amp;lt;/b&amp;gt;&lt;br /&gt;
György, are you sure about 12.j19 being a killing move? What about some block around 13.F18?&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
Technolion &amp;amp; David: Sorry, I didn't use the right phrase... I just meant that &amp;lt;u&amp;gt;locally&amp;lt;/u&amp;gt; Technolion would get the advantage by 12.j19. I would still have an open attack on the left and on the right and &amp;lt;u&amp;gt;perhaps&amp;lt;/u&amp;gt; I would still have the advantage. But I still think that 10.k11 was a great move and it put me into an uncomfortable situation. Sometimes psychology matters. (Although I don't do jinxing...;)) (Or perhaps Tim's jinxing on Technolion helped me too...;))&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;technolion:&amp;lt;/b&amp;gt;&lt;br /&gt;
Sorry, David, overlooked that you've also covered the possible block on the left side. &lt;br /&gt;
Well, I am glad, that I've at least locally put some pressure on the new Champ, even though it did not help me :)&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605402 Game 605402: György - Tim]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d3 2.i10 3.k10 4.o16 5.k15 6.k17 7.m16 8.k11 9.l12 10.m18 &lt;br /&gt;
11.o17 12.l13 13.m14 14.o19 15.q18 16.q20 17.u19 18.o6 19.j8 20.r18 21.t17 &lt;br /&gt;
22.q16 23.r14 24.r13 25.t13 26.p14 27.r12 28.n4 29.q10 30.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605402_7.gif]]&amp;lt;BR&amp;gt;Position after 7 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
8.k11 from Tim was a huge surprise - it was perhaps a misclick. Then 12.l13 let me create an iron wall with 13.m14. After that it was a straightforward victory for me.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
Move #8 at k11 was not a misclick for me. Even today I am not sure if it was a bad move. But I think that move #12 at L13, as Gyorgy pointed out, was definitely a mistake. I temporarily forgot about some basic local tactics that white could easily adopt to block me from reaching the right edge. Had I remembered them, I would not have made the exchange (L13 with M14).&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605403 Game 605403: Dan - György]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.h4 2.o10 3.j15 4.j12 5.h12 6.i14 7.g14 8.h16 9.q14 10.p8 &lt;br /&gt;
11.f16 12.h8 13.j11 14.j9 15.l9 16.n9 17.d8 18.e11 19.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605403_12.gif]]&amp;lt;BR&amp;gt;Position after 12 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
I think 3.j15 was a white mistake. After that, I felt comfortable with being able to rule the center. 12.h8 was the winning move, especially after white forced black p8.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605404 Game 605404: György - Hartmut]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d4 2.swap 3.j15 4.k11 5.m11 6.m9 7.q9 8.o15 9.k10 &lt;br /&gt;
10.g11 11.l14 12.k5 13.o10 14.q5 15.q4 16.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
6.m9 did not look right - a move out of balance with k11. 10.g11 was a black mistake, Hartmut mixed up the directions for a moment. After that, it was easy for me.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605405 Game 605405: nie_wiesz - Alan]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.c4 2.swap 3.j10 4.k14 5.q15 6.p7 7.m13 8.j8 9.n8 &lt;br /&gt;
10.p12 11.h11 12.k6 13.m6 14.n6 15.i6 16.i5 17.h4 18.g7 19.o5 20.n13 21.l11 &lt;br /&gt;
22.l14 23.f16 24.g14 25.s14 26.n18 27.s10 28.r18 29.o19 30.p17 31.g13 32.h16 &lt;br /&gt;
33.f15 34.g20 35.i19 36.i21 37.h18 38.j19 39.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605405_18.gif]]&amp;lt;BR&amp;gt;Position after 18 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
The pivotal moves were 10.p12 11.h11. Then my strategy was to squeeze his line on the top, so that he had no choice but to connect n8 to the bottom, which I was betting he couldn't. 18.g7 was awkwardly chosen to prevent a viable f10 threat from nie_wiesz. I needed j8 to connect to the left side, so that the sequence n13 L15 l12 would produce a double threat. The rest of the game was a walk thru a mine field. Some of the potential hazards: 22.l15 23.h16, 26.o16 27.n18, 30.p19 31.m18, 36.g18 37.e18...&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605406 Game 605406: Alan - spd_iv]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.l6 2.o10 3.h12 4.i16 5.q14 6.o14 7.m14 8.k11 9.k13 10.i12 &lt;br /&gt;
11.i14 12.h10 13.m10 14.p16 15.o13 16.l18 17.r16 18.r20 19.o19 &lt;br /&gt;
20.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605406_14.gif]]&amp;lt;BR&amp;gt;Position after 14 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
An odd opening, because I never open with 1.d3 or 1.e3. I mix it up. Still, it started to look normal until my 7.m14, which is an unusual play for me, but it looked like the best move, and it worked. Later, at move 14, the temptation was to respond with 15.n16, but then I saw spd's sneaky L11 threat. So I had to deal with that, leaving my connection to the bottom just barely strong enough, I think.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605407 Game 605407: technolion - Alan]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d12 2.swap 3.n9 4.n11 5.l11 6.l15 7.j15 8.j19 9.l16 &lt;br /&gt;
10.m17 11.h16 12.m9 13.k9 14.h6 15.l6 16.j14 17.f11 18.g13 19.k13 20.l19 21.f15 &lt;br /&gt;
22.f19 23.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605407_13.gif]]&amp;lt;BR&amp;gt;Position after 13 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
I found myself in dire trouble at move 13. It's not as clean or obvious as it was in my game with Hartmut, but I found a downstream peg from j14 that made a reasonably strong threat across the top. I don't know if I got the upper hand with that move, but it was the best I could do. Also not obvious: my 20.l19 move, which strengthened my path to the right, and created a double threat on the left, but it wasn't clear whether there was something in the d16 area for technolion to deal with both threats. If there was, technolion didn't find it. I don't think there was.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605409 Game 605409: Tim - Alan]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.u4 2.swap 3.j16 4.k13 5.p10 6.o18 7.n16 8.k8 9.u12 10.r14 11.m13 &lt;br /&gt;
12.p8 13.t8 14.r9 15.t10 16.o6 17.n9 18.j6 19.u6 20.p15 21.s13 22.p20 23.o14 &lt;br /&gt;
24.j20 25.t19 26.t17 27.s17 28.r21 29.u21 30.r16 31.o17 32.m17 33.q16 34.p13 &lt;br /&gt;
35.q12 36.n12 37.n11 38.o16 39.o15 40.n15 41.m14 42.m12 43.k14 44.l14 45.p16 &lt;br /&gt;
46.q17 47.r17 48.t18 49.u18 50.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605409_15.gif]]&amp;lt;BR&amp;gt;Position after 15 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
The first 15 moves are an extremely well-played opening. Then I carelessly played 16.o6, thinking it would force an immediate s6 or u6 response. Instead, it let Tim strengthen his position for free with 17.n9. Later, I set Tim up with a critical decision: 33.q16 or 33.q18? Q18 makes a cleaner connection; locally, it looks like the better move. But it would have led Tim to swift defeat: 33.q18 34.p14! 35.p16 36.o12 37.q12 38.m11... whereas 33.q16 doesn't allow the 34.p14 response, because 35.o15 would threaten to go under it. So, as of move 34, I started playing for a draw, but Tim Shih escaped.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
My technical remarks are basically the same as Alan's. Let me simply add that I almost did want to play Q18. But suddenly I remembered that Alan was notorious for his ghost moves. (wheeew, lucky me) So, I looked at it more carefully. yes, indeed, p14 would have been his ghost move to kill me.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605410 Game 605410: Alan - Dan]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.b5 2.j10 3.n11 4.n9 5.l10 6.m15 7.q15 8.q19 9.s16 10.o11 11.p12 &lt;br /&gt;
12.q12 13.k8 14.o13 15.k15 16.k18 17.g17 18.i16 19.m14 20.n13 21.h14 22.h18 &lt;br /&gt;
23.e18 24.h13 25.f13 26.i11 27.j13 28.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605410_12.gif]]&amp;lt;BR&amp;gt;Position after 12 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
Tough game. 5.L10? What was I thinking? After that, I was scrambling to recover. 13.j9 looks stronger than 13.k8 for attaching to my pre-planned k15 peg, but has the defect of allowing a Black i8 threat across the top. Also, it's not obvious, but my k8 is just as good as j9 at preventing Dan's j10 peg from acting as an effective downstream peg. His 16.k18 was very strong, but I found a way around it.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605411 Game 605411: Hartmut - Alan]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.e3 2.k15 3.n14 4.n12 5.p12 6.o8 7.k8 8.l17 9.o16 10.l11 &lt;br /&gt;
11.o10 12.q19 13.r17 14.s18 15.t18 16.t20 17.v19 18.u22 19.n18 20.m19 21.o20 &lt;br /&gt;
22.n21 23.q21 24.p13 25.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605411_11.gif]]&amp;lt;BR&amp;gt;Position after 11 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
The opening moves made me nervous, because they reminded me of the game I lost against Martin Bernhardt in Ch12. I calmed down when I saw his 7.k8. It's not well balanced; it's too high. At move 11, my obvious reply would have been 12.m9, but before I figured out whether that corner battle would work or not, I saw 12.q19. It's downstream to n12, and a 2-5 gap from l17. He could break either, but not both. I don't think there's anything Hartmut could have done after that. He broke the 2-5 gap, and I just used it as an opportunity to make more gauntlet on the left side.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605415 Game 605415: nie_wiesz - Tim]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.c4 2.swap 3.o10 4.o16 5.h15 6.k12 7.i11 8.j9 9.l14 &lt;br /&gt;
10.o12 11.m11 12.j14 13.k16 14.m13 15.p12 16.p14 17.e11 18.l10 19.f8 20.g6 21.g5 &lt;br /&gt;
22.g15 23.f14 24.i16 25.g16 26.g20 27.i17 28.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605415_19.gif]]&amp;lt;BR&amp;gt;Position after 19 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
At move #19 at F8, which was a good move, I spent hours and hours in trying to figure out a sequence of moves to penetrate through white's left defense line, but was unable to find any. Could I5 have been a better move?&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
Yes 20.i5 looks better, for example 21.H7* H3* J6* K6* L7* M7* N8** O6*. One continuation is 29.Q7 Q5* U6 Q10 Q9* S5 T4* T3* U2* T7* T8* S9**.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
Thanks, David. In your suggestion, both Q10 and S5 are very good moves. :)&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605420 Game 605420: Tim - spd_iv]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.u4 2.swap 3.j16 4.l10 5.p10 6.n15 7.r15 8.s15 9.s17 10.m8 &lt;br /&gt;
11.q8 12.q14 13.o12 14.p5 15.t5 16.q3 17.v4 18.o13 19.m13 20.l16 21.k14 22.j20 &lt;br /&gt;
23.l17 24.o20 25.n18 26.m21 27.t19 28.r20 29.u21 30.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605420_17.gif]]&amp;lt;BR&amp;gt;Position after 17 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
As you can see from the way the game turned out, the attack by black at S15 did not work. 8.Q19 looks much better. After 8.S15 S17* white's P10 peg is effectively connected to the bottom. All that remains is to try to cut it off from the top, maybe with 10.N4. But 10.M8* did not get in white's way at all. You made a good try with 22.J20 but it was not enough.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;spd_iv:&amp;lt;/b&amp;gt;&lt;br /&gt;
I think 18.o13 was my losing move, 18.p16 would be better.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
I agree with both David and spd_iv in that (a) s15 might have been a questionable move, and (b) p16 is better than o13.&amp;lt;BR&amp;gt;&lt;br /&gt;
In response to spd_iv's s15, however, my s17 might not have been the best. q17, for example, might have been better.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
After 18.P16** M13* L16* white could play 21.H15* and then if 22.J15* i13*, or 22.K14* J12 J11* H11* L12** H7 for example. White is still winning.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
David, thank you very much. Yes, spd_iv already pointed out the possible move for white at H15 in the chatting messages during the game. I also did investigate the possibility of this move. But my investigation was not as thorough as your instruction is.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605424 Game 605424: technolion - Tim]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.g4 2.i10 3.k10 4.o16 5.l16 6.l14 7.p14 8.o12 9.n15 &lt;br /&gt;
10.k12 11.m11 12.m13 13.i11 14.k16 15.j17 16.o6 17.i15 18.h12 19.o10 20.j8 21.o5 &lt;br /&gt;
22.q11 23.h13 24.n8 25.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605424_20.gif]]&amp;lt;BR&amp;gt;Position after 20 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
I think that the won game would have been easily his, had he played move #21 (at O5) at M6, instead. One morning, I was jinxing him, &amp;quot;bad luck to him, bad luck to him,&amp;quot; on the way to my office. After I entered my office, turned on the computer, and my homepage, which is LG homepage, popped out on the screen, and clicked to take a look at our game. Hurray, he made a mistake! My jinx worked. (I do not greet my opponents with &amp;quot;Good Luck&amp;quot; in the beginning of the games.)&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
That jinxing stuff is potent s**t, you might want to be a little careful...&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;technolion:&amp;lt;/b&amp;gt;&lt;br /&gt;
Tim, of course you are right about my mistake. Afterwards it proves only to be true, what I said in move 7 of that game: In general, yes. But there's more to Twixt than skill. Since in most games between advanced players one mistake proves fatal also personal mental fitness is a factor... I don't use analysis software any longer, so a mistake that has nothing to do with my skill might happen...on the other hand, that Jinxing stuff might have to do something with it ;)&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605430 Game 605430: Dan - Tim]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.h4 2.i10 3.k10 4.o16 5.l16 6.k8 7.o9 8.m12 9.i11 10.k13 11.h13 &lt;br /&gt;
12.h16 13.n15 14.n14 15.g15 16.i18 17.s15 18.p18 19.w15 20.s21 21.q20 22.r19 &lt;br /&gt;
23.i16 24.k17 25.f17 26.f21 27.j15 28.m18 29.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605430_12.gif]]&amp;lt;BR&amp;gt;Position after 12 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
The exchange n15 with n14 was probably bad for Dan. He eliminated some weaknesses in black's group. Again, my victory had to rely on my opponent's blunder.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605431 Game 605431: Tim - Hartmut]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.u4 2.swap 3.j16 4.j12 5.p10 6.o14 7.q14 8.r7 9.n11 10.m15 &lt;br /&gt;
11.s13 12.q18 13.s18 14.u18 15.q17 16.n7 17.o8 18.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605431_17.gif]]&amp;lt;BR&amp;gt;Position after 17 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
After move #17 at O8, I think that white was guaranteed to reach the top edge. If someone can figure out a way to block white, then that will be a new local tactic for me.&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Little_Golem</id>
		<title>Little Golem</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Little_Golem"/>
				<updated>2007-12-10T12:29:08Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: corrected wikipedia links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Little Golem''' is a turn-based server maintained by [[Richard Malaschitz]] from [[Wikipedia:Slovakia|Slovakia]]. It offers Hex on the sizes 13 and 19, and many of the top players are playing there.&lt;br /&gt;
&lt;br /&gt;
In fact, the most prestigous title in the Hex world today, may very well be the [[Champion]] title at Little Golem. It is currently held by [[Tim Shih]].&lt;br /&gt;
&lt;br /&gt;
Other games available on Little Golem are [[Wikipedia:Go_(board_game)|Go]], [[Wikipedia:Chess|Chess]], [[Wikipedia:Twixt|Twixt]], [[Wikipedia:Reversi|Reversi]], [[Wikipedia:Dvonn|Dvonn]], [[Wikipedia:Amazons_(game)|Amazons]], [[Golem's word game]], [[Four in a row]], [[Wikipedia:Gomoku|Gomoku]], [[Street Soccer]] and [[Wikipedia:Dots_and_Boxes|Dots and Boxes]].&lt;br /&gt;
&lt;br /&gt;
The address is [http://www.littlegolem.net http://www.littlegolem.net].&lt;br /&gt;
&lt;br /&gt;
For real-time hex games, [[Kurnik]] is the most popular site.&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Games_from_the_13th_Little_Golem_TwixtPP_Championship</id>
		<title>Games from the 13th Little Golem TwixtPP Championship</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Games_from_the_13th_Little_Golem_TwixtPP_Championship"/>
				<updated>2007-12-08T10:18:07Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: internal link corrected&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some games from the 13th TwixtPP Championship at [[Little Golem]].&amp;lt;BR&amp;gt;&lt;br /&gt;
Commentaries by György Csizmadia, Alan Hensel, David J Bush, Tim Shih&lt;br /&gt;
(not to be confused with the German player &amp;quot;Tim&amp;quot;) and others.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605388 Game 605388: György - Klaus]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d4 2.swap 3.j15 4.l13 5.j11 6.k7 7.m8 8.l17 &lt;br /&gt;
9.e15 10.k11 11.l10 12.i12 13.h12 14.g13 15.f13 16.g17 17.d19 18.d18 19.g16 &lt;br /&gt;
20.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:605388_8.gif]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:605388_15.gif]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Position after 8 moves&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Position after 15 moves&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
Up to 7.m8 I was feeling ok, but his 8.l17 made me feel uncomfortable. I played 9.e15 to defend against the k11 cut. I was afraid of a black h15 at that point. But Klaus played forcing moves from 10.k11, and finished it with 16.g17 which lets me connect to the side with 17.d19 (a simple looking but hard-to-find move).&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
Maybe he could have won with 16.F21.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
Yes, 16.f21 is a good move, but the continuation is very complicated, I cannot tell if that is a winning move.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605389 Game 605389: Klaus - Alan]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d3 2.o10 3.m11 4.j10 5.p12 6.o16 7.h14 8.j15 9.i17 10.k17 &lt;br /&gt;
11.k18 12.i12 13.s16 14.p14 15.r13 16.r20 17.p19 18.o19 19.r18 20.q20 21.l16 &lt;br /&gt;
22.n13 23.n11 24.m17 25.l12 26.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605389_11.gif]]&amp;lt;BR&amp;gt;Position after 11 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
A very stiff-armed opening where I was trying to use Klaus's own preferred opening moves against him. (Maybe I should just stick to my own style.) I almost played 12.k12, but then I saw the possible response 13.f10. There doesn't seem to be a good reply to that; it would have been a quick win up the left side for Klaus. So I played 12.i12 instead, which was weak on the right side. The rest of the game, I was fighting a rapidly deteriorating position. I lost. But if I made a mistake, I don't know what it was.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
Maybe instead of 12.K12* or i12* you should have played 12.K8* or maybe even 12.J6* (my favorite pattern) which uses the top half of the board more effectively.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
I remember looking very intently for a viable threat across the top. Klaus's m11 and p12 double threat made it difficult. K6 was a spot I looked at very intently. It's a little awkward, but better balanced than J6. And I also remember spending time thinking about K8 (Q10 was the reply that worried me). I can't swear it doesn't work, just that cutting thru the middle looked more promising at the time.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
6.o16 could have been a mistake, although it is such early in the game, that I am not sure about it. How about 6.p13, 7.o14, 8.m9, 9.q10, 10.q6. This is a one-way street and looks like a win for Alan...;) But I didn't analyse it too deeply...&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
I'm not really feeling up to the task today, but a quick fgrep of my twixt games db suggests [http://www.littlegolem.net/jsp/game/game.jsp?gid=495739&amp;amp;nmove=10 you're probably right].&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
Following György's variation 6.P13 O14* M9* Q10* Q6. This might be the best sequence for both sides on the right, but vertical (white) could have played on the left side at any point, and can still play there. For example 11.F11 looks hopeful. The right side is not completely dead yet; white has one possible resource of playing at L7 (threatening R8*) followed by J8*. Maybe there is a way to stay alive here. One line is 11.F11 G13 E14 F16 F15 Am I missing something basic?&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605394 Game 605394: Tim - Klaus]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.u4 2.swap 3.j16 4.l10 5.p10 6.o14 7.m13 8.m7 9.r9 10.r7 11.p6 &lt;br /&gt;
12.n9 13.t8 14.s5 15.o8 16.n5 17.v7 18.p4 19.u5 20.o18 21.n15 22.p12 23.p14 &lt;br /&gt;
24.r13 25.n11 26.j21 27.s17 28.s21 29.j20 30.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605394_7.gif]]&amp;lt;BR&amp;gt;Position after 7 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
At move #7 at M13, I felt comfortable. According to Klaus, it was his terrible mistake to have let me play at M13.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605397 Game 605397: Alan - György]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.c11 2.swap 3.n8 4.n10 5.h12 6.h14 7.j13 8.k15 9.p14 10.n6 &lt;br /&gt;
11.f13 12.m8 13.i6 14.h19 15.j18 16.i8 17.f8 18.e8 19.h9 20.h10 21.i7 22.i16 &lt;br /&gt;
23.f16 24.g16 25.h17 26.e15 27.n13 28.f11 29.j9 30.k11 31.l12 32.j10 33.n11 &lt;br /&gt;
34.k8 35.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:605397_14.gif]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:605397_26.gif]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Position after 14 moves&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Position after 26 moves&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
I believe I was winning until move 27. His 14.h19 was brilliant, but I found a way to deal with it, with my j18, f16 combo reply to create a gauntlet for any ladder chase coming down from my p14 peg. At move 19, György tempted me to blunder: the more obvious 19.d9 would have been disastrous for me (19.d9 20.e4). At move 27, I basically flipped a coin in my mind between 27.L14 and 27.n13, which I erroneously thought were effectively equivalent. 27.n13 was my original plan (before György's i8, e8 diversion) so I went with it. Unfortunately, it has a fatal flaw that 27.L14 does not have, and that it did not have before the i8, e8 diversion. And that's how I snatched defeat from the jaws of victory.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
I agree with Alan about his description of our game. Alan had an excellent game, he outdid me in every local fight. I thought 18.e8 was winning, but he found a good defense. Let me add, that his 15.j18 was a brilliant move, definitely the best move of my championship games. I answered with 22.i16, but when I saw his 23.f16, it was clear that it is not the right answer. Perhaps k20 is better - I am not sure. In the end I got lucky when he made the mistake of 27.n13.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605398 Game 605398: György - nie_wiesz]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d3 2.o10 3.l11 4.j14 5.h14 6.i12 7.o14 8.o18 9.m17 &lt;br /&gt;
10.l19 11.l20 12.l6 13.m9 14.n7 15.i7 16.l17 17.k16 18.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605398_12.gif]]&amp;lt;BR&amp;gt;Position after 12 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
My plan was to maintain a double threat of either connecting on the left side with g12...etc or in the center. The opening was balanced. A possible black m11 was the weak point of my position (I planned to answer it with k9 or j10, let black play k12 and then try to make a connection on the left with g12). I think nie_wiesz panicked and made the mistake of 12.l6. That still let me connect to the top &amp;lt;u&amp;gt;and&amp;lt;/u&amp;gt; defend the m11 cut with 13.m9. At that point the game was over.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605399 Game 605399: spd_iv - György]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d8 2.swap 3.h6 4.o15 5.h15 6.i13 7.k13 8.k9 9.h11 &lt;br /&gt;
10.j11 11.g13 12.h8 13.o10 14.m8 15.s10 16.n17 17.m14 18.n12 19.d12 20.f7 21.n13 &lt;br /&gt;
22.p11 23.q11 24.l13 25.t16 26.r16 27.r15 28.q14 29.q13 30.t17 31.o14 32.j15 &lt;br /&gt;
33.l16 34.m16 35.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605399_8.gif]]&amp;lt;BR&amp;gt;Position after 8 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
9.h11 was a mistake, because 10.j11 connects black to the left, and shows strength towards the right. After that it was an uphill battle for spd_iv. But he played it really smartly, used every chance he had. 13.o10 was a very good move, just like 15.s10. It was a tough fight, perhaps the most difficult for me at this tournament. Unfortunately for him, he was too much behind, so I clinched victory with 26.r16.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605400 Game 605400: György - technolion]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d3 2.swap 3.j15 4.j13 5.q10 6.p12 7.l12 8.n17 9.l14 &lt;br /&gt;
10.k11 11.k10 12.m15 13.n15 14.j19 15.l18 16.k18 17.n19 18.o19 19.j17 20.l13 &lt;br /&gt;
21.n13 22.k8 23.k6 24.l6 25.m5 26.j10 27.n7 28.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605400_11.gif]]&amp;lt;BR&amp;gt;Position after 11 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
10.k11 was a &amp;lt;u&amp;gt;very&amp;lt;/u&amp;gt; good move from technolion. I was suddenly in trouble. I had no choice but to stop black with 11.k10, but that let the black threat of m15 out in the air. Now 12.j19 would have killed me. I have no good answer: 13.j20 is answered by 14.m15 - 16.i17; 13.l18 is answered by 14.k18. Fortunately he played 12.m15 (in Go it is called aji-keshi), which I answered by 13.n15, and the game was over.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
What about 12.J19 G18 and now if 14.H18* E17* G16* F14 for example.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
Your comment is right, but that looks like an open fight (with the help of black c4 and k11-j13). I did not mean that 12.j19 would have been a winning move for black, but it would have given him a psychological advantage by destroying my original plan.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;technolion:&amp;lt;/b&amp;gt;&lt;br /&gt;
György, are you sure about 12.j19 being a killing move? What about some block around 13.F18?&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
Technolion &amp;amp; David: Sorry, I didn't use the right phrase... I just meant that &amp;lt;u&amp;gt;locally&amp;lt;/u&amp;gt; Technolion would get the advantage by 12.j19. I would still have an open attack on the left and on the right and &amp;lt;u&amp;gt;perhaps&amp;lt;/u&amp;gt; I would still have the advantage. But I still think that 10.k11 was a great move and it put me into an uncomfortable situation. Sometimes psychology matters. (Although I don't do jinxing...;)) (Or perhaps Tim's jinxing on Technolion helped me too...;))&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;technolion:&amp;lt;/b&amp;gt;&lt;br /&gt;
Sorry, David, overlooked that you've also covered the possible block on the left side. &lt;br /&gt;
Well, I am glad, that I've at least locally put some pressure on the new Champ, even though it did not help me :)&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605402 Game 605402: György - Tim]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d3 2.i10 3.k10 4.o16 5.k15 6.k17 7.m16 8.k11 9.l12 10.m18 &lt;br /&gt;
11.o17 12.l13 13.m14 14.o19 15.q18 16.q20 17.u19 18.o6 19.j8 20.r18 21.t17 &lt;br /&gt;
22.q16 23.r14 24.r13 25.t13 26.p14 27.r12 28.n4 29.q10 30.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605402_7.gif]]&amp;lt;BR&amp;gt;Position after 7 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
8.k11 from Tim was a huge surprise - it was perhaps a misclick. Then 12.l13 let me create an iron wall with 13.m14. After that it was a straightforward victory for me.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
Move #8 at k11 was not a misclick for me. Even today I am not sure if it was a bad move. But I think that move #12 at L13, as Gyorgy pointed out, was definitely a mistake. I temporarily forgot about some basic local tactics that white could easily adopt to block me from reaching the right edge. Had I remembered them, I would not have made the exchange (L13 with M14).&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605403 Game 605403: Dan - György]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.h4 2.o10 3.j15 4.j12 5.h12 6.i14 7.g14 8.h16 9.q14 10.p8 &lt;br /&gt;
11.f16 12.h8 13.j11 14.j9 15.l9 16.n9 17.d8 18.e11 19.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605403_12.gif]]&amp;lt;BR&amp;gt;Position after 12 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
I think 3.j15 was a white mistake. After that, I felt comfortable with being able to rule the center. 12.h8 was the winning move, especially after white forced black p8.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605404 Game 605404: György - Hartmut]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d4 2.swap 3.j15 4.k11 5.m11 6.m9 7.q9 8.o15 9.k10 &lt;br /&gt;
10.g11 11.l14 12.k5 13.o10 14.q5 15.q4 16.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;György:&amp;lt;/b&amp;gt;&lt;br /&gt;
6.m9 did not look right - a move out of balance with k11. 10.g11 was a black mistake, Hartmut mixed up the directions for a moment. After that, it was easy for me.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605405 Game 605405: nie_wiesz - Alan]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.c4 2.swap 3.j10 4.k14 5.q15 6.p7 7.m13 8.j8 9.n8 &lt;br /&gt;
10.p12 11.h11 12.k6 13.m6 14.n6 15.i6 16.i5 17.h4 18.g7 19.o5 20.n13 21.l11 &lt;br /&gt;
22.l14 23.f16 24.g14 25.s14 26.n18 27.s10 28.r18 29.o19 30.p17 31.g13 32.h16 &lt;br /&gt;
33.f15 34.g20 35.i19 36.i21 37.h18 38.j19 39.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605405_18.gif]]&amp;lt;BR&amp;gt;Position after 18 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
The pivotal moves were 10.p12 11.h11. Then my strategy was to squeeze his line on the top, so that he had no choice but to connect n8 to the bottom, which I was betting he couldn't. 18.g7 was awkwardly chosen to prevent a viable f10 threat from nie_wiesz. I needed j8 to connect to the left side, so that the sequence n13 L15 l12 would produce a double threat. The rest of the game was a walk thru a mine field. Some of the potential hazards: 22.l15 23.h16, 26.o16 27.n18, 30.p19 31.m18, 36.g18 37.e18...&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605406 Game 605406: Alan - spd_iv]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.l6 2.o10 3.h12 4.i16 5.q14 6.o14 7.m14 8.k11 9.k13 10.i12 &lt;br /&gt;
11.i14 12.h10 13.m10 14.p16 15.o13 16.l18 17.r16 18.r20 19.o19 &lt;br /&gt;
20.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605406_14.gif]]&amp;lt;BR&amp;gt;Position after 14 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
An odd opening, because I never open with 1.d3 or 1.e3. I mix it up. Still, it started to look normal until my 7.m14, which is an unusual play for me, but it looked like the best move, and it worked. Later, at move 14, the temptation was to respond with 15.n16, but then I saw spd's sneaky L11 threat. So I had to deal with that, leaving my connection to the bottom just barely strong enough, I think.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605407 Game 605407: technolion - Alan]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.d12 2.swap 3.n9 4.n11 5.l11 6.l15 7.j15 8.j19 9.l16 &lt;br /&gt;
10.m17 11.h16 12.m9 13.k9 14.h6 15.l6 16.j14 17.f11 18.g13 19.k13 20.l19 21.f15 &lt;br /&gt;
22.f19 23.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605407_13.gif]]&amp;lt;BR&amp;gt;Position after 13 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
I found myself in dire trouble at move 13. It's not as clean or obvious as it was in my game with Hartmut, but I found a downstream peg from j14 that made a reasonably strong threat across the top. I don't know if I got the upper hand with that move, but it was the best I could do. Also not obvious: my 20.l19 move, which strengthened my path to the right, and created a double threat on the left, but it wasn't clear whether there was something in the d16 area for technolion to deal with both threats. If there was, technolion didn't find it. I don't think there was.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605409 Game 605409: Tim - Alan]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.u4 2.swap 3.j16 4.k13 5.p10 6.o18 7.n16 8.k8 9.u12 10.r14 11.m13 &lt;br /&gt;
12.p8 13.t8 14.r9 15.t10 16.o6 17.n9 18.j6 19.u6 20.p15 21.s13 22.p20 23.o14 &lt;br /&gt;
24.j20 25.t19 26.t17 27.s17 28.r21 29.u21 30.r16 31.o17 32.m17 33.q16 34.p13 &lt;br /&gt;
35.q12 36.n12 37.n11 38.o16 39.o15 40.n15 41.m14 42.m12 43.k14 44.l14 45.p16 &lt;br /&gt;
46.q17 47.r17 48.t18 49.u18 50.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605409_15.gif]]&amp;lt;BR&amp;gt;Position after 15 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
The first 15 moves are an extremely well-played opening. Then I carelessly played 16.o6, thinking it would force an immediate s6 or u6 response. Instead, it let Tim strengthen his position for free with 17.n9. Later, I set Tim up with a critical decision: 33.q16 or 33.q18? Q18 makes a cleaner connection; locally, it looks like the better move. But it would have led Tim to swift defeat: 33.q18 34.p14! 35.p16 36.o12 37.q12 38.m11... whereas 33.q16 doesn't allow the 34.p14 response, because 35.o15 would threaten to go under it. So, as of move 34, I started playing for a draw, but Tim Shih escaped.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
My technical remarks are basically the same as Alan's. Let me simply add that I almost did want to play Q18. But suddenly I remembered that Alan was notorious for his ghost moves. (wheeew, lucky me) So, I looked at it more carefully. yes, indeed, p14 would have been his ghost move to kill me.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605410 Game 605410: Alan - Dan]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.b5 2.j10 3.n11 4.n9 5.l10 6.m15 7.q15 8.q19 9.s16 10.o11 11.p12 &lt;br /&gt;
12.q12 13.k8 14.o13 15.k15 16.k18 17.g17 18.i16 19.m14 20.n13 21.h14 22.h18 &lt;br /&gt;
23.e18 24.h13 25.f13 26.i11 27.j13 28.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605410_12.gif]]&amp;lt;BR&amp;gt;Position after 12 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
Tough game. 5.L10? What was I thinking? After that, I was scrambling to recover. 13.j9 looks stronger than 13.k8 for attaching to my pre-planned k15 peg, but has the defect of allowing a Black i8 threat across the top. Also, it's not obvious, but my k8 is just as good as j9 at preventing Dan's j10 peg from acting as an effective downstream peg. His 16.k18 was very strong, but I found a way around it.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605411 Game 605411: Hartmut - Alan]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.e3 2.k15 3.n14 4.n12 5.p12 6.o8 7.k8 8.l17 9.o16 10.l11 &lt;br /&gt;
11.o10 12.q19 13.r17 14.s18 15.t18 16.t20 17.v19 18.u22 19.n18 20.m19 21.o20 &lt;br /&gt;
22.n21 23.q21 24.p13 25.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605411_11.gif]]&amp;lt;BR&amp;gt;Position after 11 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Alan:&amp;lt;/b&amp;gt;&lt;br /&gt;
The opening moves made me nervous, because they reminded me of the game I lost against Martin Bernhardt in Ch12. I calmed down when I saw his 7.k8. It's not well balanced; it's too high. At move 11, my obvious reply would have been 12.m9, but before I figured out whether that corner battle would work or not, I saw 12.q19. It's downstream to n12, and a 2-5 gap from l17. He could break either, but not both. I don't think there's anything Hartmut could have done after that. He broke the 2-5 gap, and I just used it as an opportunity to make more gauntlet on the left side.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605415 Game 605415: nie_wiesz - Tim]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.c4 2.swap 3.o10 4.o16 5.h15 6.k12 7.i11 8.j9 9.l14 &lt;br /&gt;
10.o12 11.m11 12.j14 13.k16 14.m13 15.p12 16.p14 17.e11 18.l10 19.f8 20.g6 21.g5 &lt;br /&gt;
22.g15 23.f14 24.i16 25.g16 26.g20 27.i17 28.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605415_19.gif]]&amp;lt;BR&amp;gt;Position after 19 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
At move #19 at F8, which was a good move, I spent hours and hours in trying to figure out a sequence of moves to penetrate through white's left defense line, but was unable to find any. Could I5 have been a better move?&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
Yes 20.i5 looks better, for example 21.H7* H3* J6* K6* L7* M7* N8** O6*. One continuation is 29.Q7 Q5* U6 Q10 Q9* S5 T4* T3* U2* T7* T8* S9**.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
Thanks, David. In your suggestion, both Q10 and S5 are very good moves. :)&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605420 Game 605420: Tim - spd_iv]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.u4 2.swap 3.j16 4.l10 5.p10 6.n15 7.r15 8.s15 9.s17 10.m8 &lt;br /&gt;
11.q8 12.q14 13.o12 14.p5 15.t5 16.q3 17.v4 18.o13 19.m13 20.l16 21.k14 22.j20 &lt;br /&gt;
23.l17 24.o20 25.n18 26.m21 27.t19 28.r20 29.u21 30.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605420_17.gif]]&amp;lt;BR&amp;gt;Position after 17 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
As you can see from the way the game turned out, the attack by black at S15 did not work. 8.Q19 looks much better. After 8.S15 S17* white's P10 peg is effectively connected to the bottom. All that remains is to try to cut it off from the top, maybe with 10.N4. But 10.M8* did not get in white's way at all. You made a good try with 22.J20 but it was not enough.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;spd_iv:&amp;lt;/b&amp;gt;&lt;br /&gt;
I think 18.o13 was my losing move, 18.p16 would be better.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
I agree with both David and spd_iv in that (a) s15 might have been a questionable move, and (b) p16 is better than o13.&amp;lt;BR&amp;gt;&lt;br /&gt;
In response to spd_iv's s15, however, my s17 might not have been the best. q17, for example, might have been better.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
After 18.P16** M13* L16* white could play 21.H15* and then if 22.J15* i13*, or 22.K14* J12 J11* H11* L12** H7 for example. White is still winning.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
David, thank you very much. Yes, spd_iv already pointed out the possible move for white at H15 in the chatting messages during the game. I also did investigate the possibility of this move. But my investigation was not as thorough as your instruction is.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605424 Game 605424: technolion - Tim]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.g4 2.i10 3.k10 4.o16 5.l16 6.l14 7.p14 8.o12 9.n15 &lt;br /&gt;
10.k12 11.m11 12.m13 13.i11 14.k16 15.j17 16.o6 17.i15 18.h12 19.o10 20.j8 21.o5 &lt;br /&gt;
22.q11 23.h13 24.n8 25.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605424_20.gif]]&amp;lt;BR&amp;gt;Position after 20 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
I think that the won game would have been easily his, had he played move #21 (at O5) at M6, instead. One morning, I was jinxing him, &amp;quot;bad luck to him, bad luck to him,&amp;quot; on the way to my office. After I entered my office, turned on the computer, and my homepage, which is LG homepage, popped out on the screen, and clicked to take a look at our game. Hurray, he made a mistake! My jinx worked. (I do not greet my opponents with &amp;quot;Good Luck&amp;quot; in the beginning of the games.)&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;David:&amp;lt;/b&amp;gt;&lt;br /&gt;
That jinxing stuff is potent s**t, you might want to be a little careful...&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;technolion:&amp;lt;/b&amp;gt;&lt;br /&gt;
Tim, of course you are right about my mistake. Afterwards it proves only to be true, what I said in move 7 of that game: In general, yes. But there's more to Twixt than skill. Since in most games between advanced players one mistake proves fatal also personal mental fitness is a factor... I don't use analysis software any longer, so a mistake that has nothing to do with my skill might happen...on the other hand, that Jinxing stuff might have to do something with it ;)&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605430 Game 605430: Dan - Tim]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.h4 2.i10 3.k10 4.o16 5.l16 6.k8 7.o9 8.m12 9.i11 10.k13 11.h13 &lt;br /&gt;
12.h16 13.n15 14.n14 15.g15 16.i18 17.s15 18.p18 19.w15 20.s21 21.q20 22.r19 &lt;br /&gt;
23.i16 24.k17 25.f17 26.f21 27.j15 28.m18 29.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605430_12.gif]]&amp;lt;BR&amp;gt;Position after 12 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
The exchange n15 with n14 was probably bad for Dan. He eliminated some weaknesses in black's group. Again, my victory had to rely on my opponent's blunder.&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;[http://www.littlegolem.net/jsp/game/game.jsp?gid=605431 Game 605431: Tim - Hartmut]&amp;lt;BR&amp;gt;&lt;br /&gt;
1.u4 2.swap 3.j16 4.j12 5.p10 6.o14 7.q14 8.r7 9.n11 10.m15 &lt;br /&gt;
11.s13 12.q18 13.s18 14.u18 15.q17 16.n7 17.o8 18.resign&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Image:605431_17.gif]]&amp;lt;BR&amp;gt;Position after 17 moves&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Tim:&amp;lt;/b&amp;gt;&lt;br /&gt;
After move #17 at O8, I think that white was guaranteed to reach the top edge. If someone can figure out a way to block white, then that will be a new local tactic for me.&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Hex</id>
		<title>Hex</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Hex"/>
				<updated>2007-12-07T21:57:12Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: wikipedia link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Hex''' is a game played by two [[player]]s on a [http://en.wikipedia.org/wiki/Rhombus rhombic] [[board]] consisting of [[Hex (board element)|hexagons]]. Each player owns two of the [[Edge|sides]] of the board, and a player [[win]]s if he creates an unbroken [[chain]] between his two sides. Hex is classified as a [[Connection game]].&lt;br /&gt;
&lt;br /&gt;
Hex is a game of deep [[complexity]] and its corresponding decision-type problem is shown to be [[Wikipedia:PSPACE-complete|PSPACE-complete]].&lt;br /&gt;
&lt;br /&gt;
For a description of how to play the game, see the article [[Rules]].&lt;br /&gt;
&lt;br /&gt;
== More playing ==&lt;br /&gt;
&lt;br /&gt;
If you already have read the [[Rules]] article and you want more thorough information on how to play Hex, proceed to the article about [[Strategy]].&lt;br /&gt;
&lt;br /&gt;
== History of Hex ==&lt;br /&gt;
&lt;br /&gt;
The [[History of Hex]] article contains an account of the events surrounding the game so far.&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Talk:Puzzle_server</id>
		<title>Talk:Puzzle server</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Talk:Puzzle_server"/>
				<updated>2007-12-07T17:11:35Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Almost a year ago, I engaged a conversation with adum, creator of GoProblems and ChessProblems, and he was not interested in helping or providing some pieces of code of his work :( --[[User:Gregorio|Gregorio]] 18:11, 7 December 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Typesetting_Hex</id>
		<title>Typesetting Hex</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Typesetting_Hex"/>
				<updated>2007-12-07T12:46:01Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: credit given&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When creating [[hex]] diagrams for printed media you can use raster graphics (not suitable if not with high resolution) or use a vector graphics application. Some aids specific for Hex has been created:&lt;br /&gt;
&lt;br /&gt;
* Meron Brouwer's [http://www.ctan.org/tex-archive/macros/latex/contrib/hexgame/ hexgame] is a package for [[Wikipedia:LaTeX]]&lt;br /&gt;
* Tom Ace's [http://www.minortriad.com/golem2eps.html golem2eps] is an excellent still-improving EPS creator from a [[Smart Game Format|SGF]] file.&lt;br /&gt;
* Cameron Browne has a tool for setting Hex diagrams, which he used in his book.&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Typesetting_Hex</id>
		<title>Typesetting Hex</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Typesetting_Hex"/>
				<updated>2007-12-07T12:45:05Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When creating [[hex]] diagrams for printed media you can use raster graphics (not suitable if not with high resolution) or use a vector graphics application. Some aids specific for Hex has been created:&lt;br /&gt;
&lt;br /&gt;
* [http://www.ctan.org/tex-archive/macros/latex/contrib/hexgame/ hexgame] is a package for [[Wikipedia:LaTeX]]&lt;br /&gt;
* Tom Ace's [http://www.minortriad.com/golem2eps.html golem2eps] is an excellent still-improving EPS creator from a [[Smart Game Format|SGF]] file.&lt;br /&gt;
* Cameron Browne has a tool for setting Hex diagrams, which he used in his book.&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Main_Page"/>
				<updated>2007-12-07T12:08:01Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: internal link added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Hex]] is a [[connection game]] invented in the 1940s and popularised in recent years on game sites on the web. With simple [[Rules_(Hex)|rules]] and much inherent [[strategy]], it makes for a game which an increasing audience finds interesting and stimulating.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hexposition02.jpg|thumb|250px|A Hex game]]&lt;br /&gt;
Depending on your interest, some good pages to start exploring this site are:&lt;br /&gt;
&lt;br /&gt;
* a description of the [[rules]] of Hex&lt;br /&gt;
* some [[History of Hex|historic]] background&lt;br /&gt;
* a strategy guide consisting of 3 levels: [[Basic (strategy guide)|basic]], [[Intermediate (strategy guide)|intermediate]], and [[Advanced (strategy guide)|advanced]]&lt;br /&gt;
* the [[strategy]] page has links to specific strategy topics&lt;br /&gt;
* a list of [[Special:Allpages|all articles]]&lt;br /&gt;
* information on [[computer Hex]]&lt;br /&gt;
* information on [[online playing]]&lt;br /&gt;
* ideas for [[physical hex sets]]&lt;br /&gt;
* information on [[Tournaments]]&lt;br /&gt;
* some [[variants using the same equipment]]&lt;br /&gt;
* [[Commented games]] to learn from&lt;br /&gt;
* Tips for [[Typesetting Hex]]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Category:Game_record</id>
		<title>Category:Game record</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Category:Game_record"/>
				<updated>2007-12-07T11:53:29Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A game record is a way to represent a game as it was played. There are several ways to do so. Chess uses algebraic notation to specify a move (origin-destiny), while Go uses a graphical diagram with numbered stones. In Hex, both ways may be consistently seen.&lt;br /&gt;
&lt;br /&gt;
For different reasons, many game records are present in the wiki, all englobed under this category.&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Talk:Ladder_puzzle_1/Solution</id>
		<title>Talk:Ladder puzzle 1/Solution</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Talk:Ladder_puzzle_1/Solution"/>
				<updated>2007-12-02T15:25:09Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: i don't get the answer :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;what about f6 directly as an outpost? If it doesn't work, i'd like to know why... --[[User:Gregorio|Gregorio]] 17:23, 29 November 2007 (CET)&lt;br /&gt;
: I've answered it in the article, since a good solution should also explain why the failing moves don't work. --[[User:Roland Illig|Roland Illig]] 23:29, 29 November 2007 (CET)&lt;br /&gt;
:: I still don't get it ;) If Blue plays 2 in e6, as in your &amp;quot;Wrong solution&amp;quot;, Red can start the ladder at c7 directly, long before Blue 8 :) My point is: h4 is not needed... --[[User:Gregorio|Gregorio]] 16:25, 2 December 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Talk:Ladder_puzzle_1/Solution</id>
		<title>Talk:Ladder puzzle 1/Solution</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Talk:Ladder_puzzle_1/Solution"/>
				<updated>2007-11-29T16:23:29Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: question&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;what about f6 directly as an outpost? If it doesn't work, i'd like to know why... --[[User:Gregorio|Gregorio]] 17:23, 29 November 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Talk:Tom%27s_move</id>
		<title>Talk:Tom's move</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Talk:Tom%27s_move"/>
				<updated>2007-11-29T13:48:23Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: question&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does anyone knows why it is called &amp;quot;Tom's move&amp;quot;? thanks --[[User:Gregorio|Gregorio]] 14:48, 29 November 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Tournaments</id>
		<title>Tournaments</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Tournaments"/>
				<updated>2007-11-27T13:17:03Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: spanish championship&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==International Tournament 2006 in Oslo==&lt;br /&gt;
&lt;br /&gt;
Took place on August 11th - 13th 2006. Photos and results can be found on [http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&amp;amp;topic=244 littlegolem].&lt;br /&gt;
&lt;br /&gt;
==International Tournament 2005 in Wrocław==&lt;br /&gt;
&lt;br /&gt;
The first international Hex tournament was held in May 2005 in Wrocław, Poland.&lt;br /&gt;
&lt;br /&gt;
Here is some information:&lt;br /&gt;
* a [http://masak.org/carl/wroclaw/ blog with results]&lt;br /&gt;
* a page with [http://www.photos-wroclaw.prv.pl/ photos from the event]&lt;br /&gt;
&lt;br /&gt;
==Online Team Tournament==&lt;br /&gt;
&lt;br /&gt;
[[Team Tournament 1]]&lt;br /&gt;
&lt;br /&gt;
==Spanish Hex 13x13 Online Championship in Little Golem==&lt;br /&gt;
&lt;br /&gt;
The first Spanish Championship will start in January 2008, and will be played in [[Little Golem]] in a Round Robin (divided in groups). More info at [http://spainhex.blogspot.com/ its blog]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Multiple_threat</id>
		<title>Multiple threat</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Multiple_threat"/>
				<updated>2007-11-27T13:06:42Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Whenever possible, a player should make each move achieve at least two different goals or [[threat]]s. Moves that contain only a single threat are generally not hard to meet. If a move contains '''multiple threats''', the opponent may not be able to stop all the threats with a single move.&lt;br /&gt;
&lt;br /&gt;
A [[Ladder escape|Ladder Escape]] is a typical multiple threat.&lt;br /&gt;
&lt;br /&gt;
It is sometimes called fork in hex and other games, and called miai in go.&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Talk:History_of_Hex</id>
		<title>Talk:History of Hex</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Talk:History_of_Hex"/>
				<updated>2007-11-13T18:57:53Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am curious about the relation between &amp;quot;John&amp;quot; and the tiles of the bathroom, I don't get it. --[[User:RBerenguel|RBerenguel]] 20:22, 12 November 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
First of all, John Nash don't remember the game being called &amp;quot;John&amp;quot; so perhaps it's just a rumour. Anyway, you can check at Wordreference.com that &amp;quot;John&amp;quot; is a synonimous of &amp;quot;bathroom&amp;quot; ;) --[[User:Gregorio|Gregorio]] 19:57, 13 November 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User_talk:Gregorio</id>
		<title>User talk:Gregorio</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User_talk:Gregorio"/>
				<updated>2007-11-13T18:55:09Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: /* External links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== External links ==&lt;br /&gt;
&lt;br /&gt;
Hello Gregorio,&lt;br /&gt;
&lt;br /&gt;
it is quite easy to embed external links. See [[Help:Contents]], the last paragraph. --[[User:Roland Illig|Roland Illig]] 20:20, 4 November 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
: Thanks!!!!! --[[User:Gregorio|Gregorio]] 13:23, 5 November 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
:: Update: You can now write external links as http://, since I changed the spam protection. --[[User:Roland Illig (Admin)|Roland Illig (Admin)]] 10:12, 9 November 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
::: ok! thanks again!&lt;br /&gt;
&lt;br /&gt;
== Hi ==&lt;br /&gt;
&lt;br /&gt;
Hi! (Buenas!)&lt;br /&gt;
&lt;br /&gt;
--[[User:RBerenguel|RBerenguel]] 22:46, 8 November 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Talk:Intermediate_(strategy_guide)</id>
		<title>Talk:Intermediate (strategy guide)</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Talk:Intermediate_(strategy_guide)"/>
				<updated>2007-11-05T13:02:01Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Conclusion, Roads tells us about the level in PlaySite we would have... as this info is not really useful, can anybody tell how much strength is that in Kurnik or LittleGolem?&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Talk:Strategy</id>
		<title>Talk:Strategy</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Talk:Strategy"/>
				<updated>2007-11-05T12:48:25Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: Strategy a Category??&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shouldn't Strategy be a Category and &amp;quot;specific topics&amp;quot; be articles belonging to the category?&lt;br /&gt;
&lt;br /&gt;
If no obstacles are given, i'll be bold and start changing it :) --[[User:Gregorio|Gregorio]] 13:48, 5 November 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Strategy</id>
		<title>Strategy</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Strategy"/>
				<updated>2007-11-05T12:46:42Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: /* Specific topics */  Added and corrected links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General advice ==&lt;br /&gt;
* One important advice for novice players to remember: &amp;quot;In [[Hex]], the best attacking move is often to defend.&amp;quot; Instead of trying to connect your [[Edge|sides]], do your best to [[Blocking|impede]] your [[opponent]].&lt;br /&gt;
* If you play with a strong player and you lose, try to repeat the opponent's moves and observe the responses. This can be a fast way to learn new bit of strategy.&lt;br /&gt;
* Another good way to learn strategy is to analyse games &amp;amp;mdash; preferably in your head and not with a program. Talking to senior players is also a good idea.&lt;br /&gt;
&lt;br /&gt;
== General strategy guide ==&lt;br /&gt;
&lt;br /&gt;
These three pages originate from Glenn C. Rhoads' excellent strategy guide. They have mostly been changed to accomodate the transfer to the Wiki format.&lt;br /&gt;
&lt;br /&gt;
* [[Basic (strategy guide)|Basic]]&lt;br /&gt;
* [[Intermediate (strategy guide)|Intermediate]]&lt;br /&gt;
* [[Advanced (strategy guide)|Advanced]]&lt;br /&gt;
&lt;br /&gt;
== Specific topics ==&lt;br /&gt;
* [[Openings]]&lt;br /&gt;
* [[Connections]]&lt;br /&gt;
* [[Bottlenecks]]&lt;br /&gt;
* [[Ladders]]&lt;br /&gt;
* [[Ladder handling]]&lt;br /&gt;
* [[Templates]]&lt;br /&gt;
* [[Equivalent patterns]]&lt;br /&gt;
* [[Common mistakes]]&lt;br /&gt;
* [[Tips and tricks]]&lt;br /&gt;
* [[Territory]]&lt;br /&gt;
* [[Local play]], [[Global play]]&lt;br /&gt;
* [[Wall|Walls]]&lt;br /&gt;
* [[Rope|Ropes]]&lt;br /&gt;
* [[Glossary]]&lt;br /&gt;
* [[Puzzles]], sometimes also called [[Problems]]&lt;br /&gt;
* [[Proverbs]]&lt;br /&gt;
* [[Tactics]]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Physical_Hex_sets</id>
		<title>Physical Hex sets</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Physical_Hex_sets"/>
				<updated>2007-11-05T12:39:43Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: changed external references, and added info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A (physical) Hex set was marketed under that name by Parker Bros. starting in 1952. Today, hand-made Hex sets can be bought at [{{http}}//www.mattesmedjan.se/produkter/index.html Mattesmedjan] in Sweden.&lt;br /&gt;
&lt;br /&gt;
Here are some ideas on building a set:&lt;br /&gt;
* the page [{{http}}//www.nada.kth.se/~rydh/Hex/hexPics.html Hex Boards] has photos of wooden boards as used in the International Tournament 2005 in Wroclaw, Poland;&lt;br /&gt;
* Miguel Garcia has build a nice [{{http}}//members.fortunecity.es/zeycus/hexboard/hexboard.html set using steel nuts and ball-bearings];&lt;br /&gt;
* or you can use an [{{http}}//gregconquest.com/hex.html erase board and magnets].&lt;br /&gt;
* Łukasz Rygało submited [{{http}}//www.boardgamegeek.com/image/167362 this board] to [{{http}}//www.boardgamegeek.com BoardGameGeek].&lt;br /&gt;
* In the city of Alicante we have made [{{http}}//www.flickr.com/photos/liopic/1688139952 this board] with steel nuts and color-glass balls. We are looking for red and blue glass balls, though.&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Gregorio</id>
		<title>User:Gregorio</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Gregorio"/>
				<updated>2007-11-05T12:37:30Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a beginner player from Valencia, Spain :D&lt;br /&gt;
&lt;br /&gt;
I am basically a Go player, but the simplicity of the rules of Hex (plus the fact that I am a mathematician) has made that I love Hex!!!&lt;br /&gt;
&lt;br /&gt;
I play mainly on [[Kurnik]], and sometimes in [[Little Golem]].&lt;br /&gt;
&lt;br /&gt;
Hope to see you all soon!&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User_talk:Gregorio</id>
		<title>User talk:Gregorio</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User_talk:Gregorio"/>
				<updated>2007-11-05T12:23:18Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== External links ==&lt;br /&gt;
&lt;br /&gt;
Hello Gregorio,&lt;br /&gt;
&lt;br /&gt;
it is quite easy to embed external links. See [[Help:Contents]], the last paragraph. --[[User:Roland Illig|Roland Illig]] 20:20, 4 November 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Thanks!!!!! --[[User:Gregorio|Gregorio]] 13:23, 5 November 2007 (CET)&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/User:Gregorio</id>
		<title>User:Gregorio</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/User:Gregorio"/>
				<updated>2007-11-04T15:08:27Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a beginner player from Valencia, Spain :D&lt;br /&gt;
&lt;br /&gt;
I am basically a Go player, but the simplicity of the rules of Hex (plus the fact that I am a mathematician) has made that I love Hex!!!&lt;br /&gt;
&lt;br /&gt;
I play mainly on [[Kurnik]], and sometimes in [[Little Golem]].&lt;br /&gt;
&lt;br /&gt;
In the city of Alicante we have made this board (www.flickr.com/photos/liopic/1688139952) with steel nuts and color-glass balls. We are looking for red and blue glass balls, though. (NOTE: i was not able to edit Phisical Hex Sets due to SPAM reasons :(&lt;br /&gt;
&lt;br /&gt;
Hope to see you all soon!&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Online_playing</id>
		<title>Online playing</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Online_playing"/>
				<updated>2007-10-25T09:39:26Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: /* Web-based games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hex can be played online either using a web-based format or via e-mail. &lt;br /&gt;
&lt;br /&gt;
==Web-based games==&lt;br /&gt;
Web-based games can be played either in ''real-time'', where moves are made within minutes (or even seconds), or ''turn-based'', where a player has days for one move.&lt;br /&gt;
&lt;br /&gt;
The most popular sites are&lt;br /&gt;
* [[kurnik]] for real-time play,&lt;br /&gt;
* [[boardspace]] for real-time play&lt;br /&gt;
* {{http|//www.ludoteka.com/}} for real-time play&lt;br /&gt;
* and [[Little Golem]] for turn-based play.&lt;br /&gt;
* less popular but also turn based is [{{http|//www.gamerz.net/pbmserv Richard's server}}]. One can play completely by e-mail, but it also has a [{{http|//www.gamerz.net/pbmserv/List.php?Hex}} graphical interface] now. Furthermore any sized board is supported.&lt;br /&gt;
* {{http|//www.googlegamecenter.com/}} for real-time play, with time settings, and ranking.&lt;br /&gt;
&lt;br /&gt;
==E-mail-based games==&lt;br /&gt;
&lt;br /&gt;
Hex may also be played over e-mail, in a turn-based fashion. The board can be represented in ASCII using either the full or compact formats below. The full layout is rotated 90 degrees from the compact one. (A fixed-width font is required for either board to display correctly in an e-mail client.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Full layout:&lt;br /&gt;
&lt;br /&gt;
               O _ X&lt;br /&gt;
             O _/ \_ X&lt;br /&gt;
           O _/ \_/ \_ X&lt;br /&gt;
         O _/ \_/ \_/ \_ X&lt;br /&gt;
       O _/ \_/ \_/ \_/ \_ X&lt;br /&gt;
     O _/ \_/ \_/ \_/ \_/ \_ X&lt;br /&gt;
   O _/ \_/ \_/ \_/ \_/ \_/ \_ X&lt;br /&gt;
 O _/ \_/ \_/ \_/ \_/ \_/ \_/ \_ X&lt;br /&gt;
 _/ \_/ \_/O\_/ \_/ \_/ \_/ \_/ \_ &lt;br /&gt;
/ \_/ \_/ \_/ \_/X\_/ \_/ \_/ \_/ \&lt;br /&gt;
\_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ &lt;br /&gt;
 X\_/ \_/ \_/O\_/O\_/X\_/ \_/ \_/O &lt;br /&gt;
   X\_/ \_/ \_/ \_/ \_/ \_/ \_/O &lt;br /&gt;
     X\_/ \_/ \_/X\_/ \_/ \_/O&lt;br /&gt;
       X\_/ \_/ \_/ \_/ \_/O &lt;br /&gt;
         X\_/ \_/ \_/ \_/O &lt;br /&gt;
           X\_/ \_/ \_/O &lt;br /&gt;
             X\_/ \_/O &lt;br /&gt;
               X\_/O &lt;br /&gt;
                &lt;br /&gt;
Compact layout:&lt;br /&gt;
       /.\                       &lt;br /&gt;
      /. .\&lt;br /&gt;
     /. . .\&lt;br /&gt;
 X  /. . . .\  O&lt;br /&gt;
   /. . . . .\&lt;br /&gt;
  /. . . O . .\&lt;br /&gt;
 /. . O . . . .\&lt;br /&gt;
/. . . . . . . .\&lt;br /&gt;
. . X O X . . . . &lt;br /&gt;
\. . . . . . . ./ &lt;br /&gt;
 \. . X . . . ./&lt;br /&gt;
  \. . . . . ./&lt;br /&gt;
   \. . . . ./&lt;br /&gt;
 O  \. . . ./  X&lt;br /&gt;
     \. . ./&lt;br /&gt;
      \. ./&lt;br /&gt;
       \./&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Piet_Hein</id>
		<title>Piet Hein</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Piet_Hein"/>
				<updated>2007-06-12T09:19:11Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: vandalism reverted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Piet Hein''' (1905-1996) was a Danish poet and mathematician, and the first inventor of Hex.&lt;br /&gt;
&lt;br /&gt;
In Denmark, and in the rest of Scandinavia, he is most famous for his collections of short poems, which he called [http://en.wikipedia.org/wiki/Grook grooks]. Most of them are written in Danish, but some he himself translated into English. The following is an example of these poems, which ought to be taken to heart by all [[Hex]] players.&lt;br /&gt;
&lt;br /&gt;
  The road to wisdom?&lt;br /&gt;
  Well, it's plain&lt;br /&gt;
  and simple to express:&lt;br /&gt;
  Err&lt;br /&gt;
  and err&lt;br /&gt;
  and err again&lt;br /&gt;
  but less&lt;br /&gt;
  and less&lt;br /&gt;
  and less&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* [http://www.piethein.com Piet Hein Homepage]&lt;br /&gt;
* [http://www.ctaz.com/~dmn1/hein.htm Notes on Piet Hein]&lt;br /&gt;
* [http://chat.carleton.ca/~tcstewar/grooks/grooks.html Grooks by Piet Hein]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Hex_theory</id>
		<title>Hex theory</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Hex_theory"/>
				<updated>2007-06-12T09:17:34Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: Vandalism reverted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike many other games, it is possible to say certain things about [[Hex]], with absolute certainty. While, for example, nobody seriously believes that black has a winning strategy in [http://en.wikipedia.org/wiki/Chess chess], nobody has been able to prove that such a strategy doesn't exist. In Hex, on the other hand, a simple argument can show that the [[second player]] certainly does not have a winning strategy from the [[starting position]] (when the [[Swap rule|swap option]] is not used). Whether this makes Hex a better game is of course debatable, but many find this attribute charming.&lt;br /&gt;
&lt;br /&gt;
The most important properties of Hex are the following:&lt;br /&gt;
&lt;br /&gt;
* The game can not end in a [[draw]]. ([http://javhar1.googlepages.com/hexcannotendinadraw Proofs] on Javhar's page)&lt;br /&gt;
* The [[first player]] has a [[winning strategy]].&lt;br /&gt;
* When playing with the swap option, the second player has a winning strategy.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[Open problems]]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Group</id>
		<title>Group</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Group"/>
				<updated>2007-06-12T09:16:45Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: Vandalism reverted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''group''' is a set of [[piece]]s owned by the same [[player]], such that the pieces can only be disconnected from each other if the player allows it.&lt;br /&gt;
&lt;br /&gt;
A group typically relies on certain cells being [[Empty hex|empty]]. When the opponent plays in one of those cells, it is called an [[intrusion]]. An intrusion means that the owner of the group must play another move if he wants to [[Restoring|restore]] the [[connection]] between his pieces.&lt;br /&gt;
&lt;br /&gt;
A [[Hex (board element)|cell]] in which the opponent can intrude is called an [[intrusion point]].&lt;br /&gt;
&lt;br /&gt;
== Examples of groups ==&lt;br /&gt;
&lt;br /&gt;
* the [[bridge]]&lt;br /&gt;
* the [[box]]&lt;br /&gt;
* the [[mouth]]&lt;br /&gt;
* the [[wheel]]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Edge_template</id>
		<title>Edge template</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Edge_template"/>
				<updated>2007-06-11T10:53:11Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: vandalism reverted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An '''edge template''' is a [[pattern]] which guarantees a [[connection]] the [[edge]].&lt;br /&gt;
&lt;br /&gt;
Here is an example of a [[Third row|third-row]] edge template ([[template IIIa]], also known as the ''Ziggurat''):&lt;br /&gt;
&lt;br /&gt;
[[Image:Ziggurat.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;lt;hex&amp;gt;R3 C4 Vc1 Sa1 Sb1 Sa2&amp;lt;/hex&amp;gt; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The red stone has a certain connection to the bottom, using only the shaded hexagons, even if blue moves first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- The [[Hex (board element)|cells]] marked by a star are irrelevant to the template, and can be occupied by either [[player]], or can be [[Empty hex|empty]]. Even if [[Blue (player)|Blue]] moves first, there is no way he can prevent from connecting to the [[bottom edge|bottom]]. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Countless edge templates can be constructed, all of them of varying degrees of usefulness and frequency of occurance. &lt;br /&gt;
&lt;br /&gt;
* [[Edge templates everybody should know]]&lt;br /&gt;
* [[Edge templates with one stone]]&lt;br /&gt;
* [[Edge templates with two adjacent stones]]&lt;br /&gt;
* [[Edge templates with a bridge]]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Hex_theory</id>
		<title>Hex theory</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Hex_theory"/>
				<updated>2007-06-11T10:51:31Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: vandalism reverted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike many other games, it is possible to say certain things about [[Hex]], with absolute certainty. While, for example, nobody seriously believes that black has a winning strategy in [http://en.wikipedia.org/wiki/Chess chess], nobody has been able to prove that such a strategy doesn't exist. In Hex, on the other hand, a simple argument can show that the [[second player]] certainly does not have a winning strategy from the [[starting position]] (when the [[Swap rule|swap option]] is not used). Whether this makes Hex a better game is of course debatable, but many find this attribute charming.&lt;br /&gt;
&lt;br /&gt;
The most important properties of Hex are the following:&lt;br /&gt;
&lt;br /&gt;
* The game can not end in a [[draw]]. ([http://javhar1.googlepages.com/hexcannotendinadraw Proofs] on Javhar's page)&lt;br /&gt;
* The [[first player]] has a [[winning strategy]].&lt;br /&gt;
* When playing with the swap option, the second player has a winning strategy.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[Open problems]]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Group</id>
		<title>Group</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Group"/>
				<updated>2007-06-11T10:50:34Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: vandalism reverted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''group''' is a set of [[piece]]s owned by the same [[player]], such that the pieces can only be disconnected from each other if the player allows it.&lt;br /&gt;
&lt;br /&gt;
A group typically relies on certain cells being [[Empty hex|empty]]. When the opponent plays in one of those cells, it is called an [[intrusion]]. An intrusion means that the owner of the group must play another move if he wants to [[Restoring|restore]] the [[connection]] between his pieces.&lt;br /&gt;
&lt;br /&gt;
A [[Hex (board element)|cell]] in which the opponent can intrude is called an [[intrusion point]].&lt;br /&gt;
&lt;br /&gt;
== Examples of groups ==&lt;br /&gt;
&lt;br /&gt;
* the [[bridge]]&lt;br /&gt;
* the [[box]]&lt;br /&gt;
* the [[mouth]]&lt;br /&gt;
* the [[wheel]]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Piet_Hein</id>
		<title>Piet Hein</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Piet_Hein"/>
				<updated>2007-06-11T10:46:49Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: vandalism reverted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Piet Hein''' (1905-1996) was a Danish poet and mathematician, and the first inventor of Hex.&lt;br /&gt;
&lt;br /&gt;
In Denmark, and in the rest of Scandinavia, he is most famous for his collections of short poems, which he called [http://en.wikipedia.org/wiki/Grook grooks]. Most of them are written in Danish, but some he himself translated into English. The following is an example of these poems, which ought to be taken to heart by all [[Hex]] players.&lt;br /&gt;
&lt;br /&gt;
  The road to wisdom?&lt;br /&gt;
  Well, it's plain&lt;br /&gt;
  and simple to express:&lt;br /&gt;
  Err&lt;br /&gt;
  and err&lt;br /&gt;
  and err again&lt;br /&gt;
  but less&lt;br /&gt;
  and less&lt;br /&gt;
  and less&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* [http://www.piethein.com Piet Hein Homepage]&lt;br /&gt;
* [http://www.ctaz.com/~dmn1/hein.htm Notes on Piet Hein]&lt;br /&gt;
* [http://chat.carleton.ca/~tcstewar/grooks/grooks.html Grooks by Piet Hein]&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	<entry>
		<id>https://www.hexwiki.net/index.php/Smart_Game_Format</id>
		<title>Smart Game Format</title>
		<link rel="alternate" type="text/html" href="https://www.hexwiki.net/index.php/Smart_Game_Format"/>
				<updated>2007-06-08T09:59:32Z</updated>
		
		<summary type="html">&lt;p&gt;Gregorio: new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The SGF file format is designed to store game records of board games for two players. It's a text-only, tree-based format.&lt;br /&gt;
&lt;br /&gt;
Games stored in SGF format can easily be emailed, posted or processed with text-based tools.&lt;br /&gt;
&lt;br /&gt;
The main purposes of SGF are to store records of played games and to provide features for storing annotated and analyzed games (e.g. board markup, variations).&lt;br /&gt;
&lt;br /&gt;
SGF files are comprised of pairs of ''properties'' and ''property values'', each of which describes a feature of the game.&lt;br /&gt;
&lt;br /&gt;
You can find more info in the [http://www.red-bean.com/sgf/ Official Specifications Site].&lt;/div&gt;</summary>
		<author><name>Gregorio</name></author>	</entry>

	</feed>