Connection game

A connection game is a game where the goal is to use the pieces to create a connection between some parts of the board. The first connection game was Hex, which was invented in 1942, after which several other connection games have been created.

Timeline

 * Hex (Piet Hein 1942 and John Nash 1948)
 * The original connection game. Played on a rhombic hex grid.


 * Y (Craige Schenstead and Charles Titus, 1950s)
 * Played on a triangluar grid of hexagons


 * Twixt (Alex Randolph, 1960s)
 * Played on a square grid of holes into which the players place pegs. The pegs can be connected via bridges.


 * Havannah (Christian Freeling, 1980)
 * Onyx (Larry Back, 2000)
 * Played on an original grid consisting of both triangles and squares. It is the first connection game with a capturing rule.


 * Gonnect (João Pedro Neto, 2000)
 * This game is simply Go, but with a different goal, namely to create a connection between any two opposite sides.


 * Unlur (Jorge Gómez Arrausi, 2001)
 * Played on a hexagonal hex grid. Unique in the way that the players have different objectives.