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  • ...between some parts of the [[Board (general)|board]]. The first connection game was [[Hex]], which was invented in 1942. Several others have been created :The original connection game. Played on a [[Printable boards|rhombic hex grid]].
    2 KB (325 words) - 04:10, 30 May 2023
  • == Game information == The following is an annotated transcript of a Hex game. Follow along
    5 KB (985 words) - 00:28, 9 February 2022
  • 122 B (18 words) - 13:55, 10 December 2007
  • A game record is a way to represent a game as it was played. There are several ways to do so. Chess uses algebraic not For different reasons, many game records are present in the wiki, all englobed under this category.
    15 members (1 subcategory, 0 files) - 11:53, 7 December 2007
  • 1 KB (265 words) - 16:27, 1 January 2023
  • Note: this game record has errors. For example, i9 is played twice, first by Red and then b
    3 KB (612 words) - 02:10, 18 August 2022
  • 927 B (193 words) - 16:31, 1 January 2023
  • 3 KB (753 words) - 16:39, 1 January 2023
  • 2 KB (537 words) - 16:43, 1 January 2023
  • 711 B (136 words) - 16:23, 1 January 2023
  • == Game record == The game record originally stated 12. j7, but that must have been a typo since Red p
    1 KB (247 words) - 16:56, 1 January 2023
  • 942 B (221 words) - 16:51, 1 January 2023
  • 867 B (167 words) - 16:54, 1 January 2023
  • .... It's a text-only, tree-based format that was originally designed for the game of [[Go]], but has been adapted for a number of other games including Hex. ...be used for many kinds of tree-like data and is not necessarily limited to game trees.
    16 KB (2,720 words) - 14:16, 8 January 2023
  • 28 B (3 words) - 11:51, 3 December 2007
  • Board Game Arena ([https://www.boardgamearena.com www.boardgamearena.com]), often abbr Currently, Board Game Arena is the most popular [[online playing|site]] for playing real-time Hex
    4 KB (629 words) - 04:08, 20 December 2023
  • ''This page is about the combinatorial game theory of Hex. For combinatorial game theory in general, see [https://en.wikipedia.org/wiki/Combinatorial_game_th ...s of the Hex board), and each component analyzed separately. Combinatorial game theory can be used to reason about such concepts as [[domination]], reversi
    23 KB (4,007 words) - 00:18, 12 May 2024

Page text matches

  • [[Main Page | HexWiki]] is a wiki dedicated to the game of [[Hex]]. We welcome contributions on any topic related to Hex: * where to play (online game sites, events and tournaments)
    1 KB (167 words) - 01:43, 26 March 2017
  • ...6) was a Danish poet, mathematician, and designer, and the inventor of the game of [[Hex]]. He is widely known for his contributions to both the literary a
    1 KB (190 words) - 00:10, 2 May 2023
  • When playing a [[handicap]] game on a small board, a common strategy to defend against the center opening is
    2 KB (372 words) - 03:58, 13 September 2021
  • The '''bottleneck''' is a strategic formation in the game of Hex where one player blocks the opponent's progress by occupying key pos ...and counter bottleneck formations is an important aspect of mastering the game of Hex.
    1 KB (245 words) - 02:30, 10 May 2024
  • ...Politiken] on 26 December [http://en.wikipedia.org/wiki/1942 1942] but the game was introduced to an association of math students at The University of Cope ...to [[Martin Gardner]], some of the Princeton students also referred to the game as "John", because it was often played on the hexagonal tiles of bathroom f
    5 KB (805 words) - 04:10, 30 May 2023
  • ...ue. Whichever player ends up being Blue makes the second move and then the game continues as usual. ...ayer]] has a considerable advantage. The swap rule was devised to make the game more even. Namely, if the first player plays a move that is too strong, the
    9 KB (1,588 words) - 14:53, 18 November 2023
  • Apparently near the beginning of the 20th century in a game called mancala. [https://en.wikipedia.org/wiki/Pie_rule]
    2 KB (369 words) - 02:13, 11 February 2024
  • However, playing c2 in this stage of the game is a losing move because Blue can play f2 or e2. (Previously this page stat Now Blue cannot block Red's connection. A further development game could be: d2, c3, d3, b5 and Red makes a double [[Bridge|bridge]], connecti
    2 KB (379 words) - 03:58, 18 December 2020
  • ...rallel edges having the same color. The board is empty at the start of the game. On the left you can see an empty Hex board. ...en their designated edges (red for one player and blue for the other). The game is guaranteed to end with a winner as it is impossible for one player to su
    2 KB (313 words) - 14:01, 20 January 2023
  • File:Hex-board-11x11.jpg
    Shows a 11x11 game among beginners, good for showing off the rules.
    (300 × 213 (35 KB)) - 05:02, 21 March 2017
  • : Offered on [http://en.boardgamearena.com Board Game Arena]. : Offered on [http://en.boardgamearena.com Board Game Arena].
    1 KB (194 words) - 20:54, 28 December 2020
  • ...nd abbreviations, making it possible to convey very exactly some common in-game messages. : an invitation to a game
    795 B (120 words) - 23:26, 30 December 2007
  • [[Hex]] is a two player [[Wikipedia:Board_game|board game]] played on an ''n × n'' grid of [[hexagon]]s. ...e by forcing the first player to make a move that leads to a roughly equal game. If the first player makes a very strong opening move, the second player wi
    15 KB (2,693 words) - 23:24, 12 October 2022
  • The ICGA organises a yearly tournament for all game engines in many games, including [[Hex]].
    1,014 B (128 words) - 15:23, 26 July 2021
  • ...ed from the game — that is, it cannot have any effect on the rest of the game regardless of the rest of the position. Notice that any red path through c
    1 KB (230 words) - 01:47, 12 September 2021
  • ...xpect that the bridge may become important later in the game. Later in the game, it may turn out that the bridge is no longer important to the opponent's c
    6 KB (1,139 words) - 15:33, 7 October 2023
  • ...a.org/wiki/Minimax minimax computer algorithm] that is used to explore the game tree and select a move.
    5 KB (895 words) - 02:18, 5 October 2023
  • ...omist and mathematician who made significant contributions to the field of game theory, the study of strategic decision making. He is best known for his wo ...nd a friend of [[Piet Hein]]. Therefore, Nash may have been exposed to the game, perhaps without realizing it. See [[History of Hex]] for more details.
    2 KB (380 words) - 02:55, 21 April 2023
  • ...] (the [[ladder handling|attacker]]) to connect the ladder and [[win]] the game. Red can keep [[ladder handling|pushing]] the ladder, forcing [[Blue (playe ...ion can be used to escape Red's third row ladder and enable Red to win the game.
    4 KB (815 words) - 02:00, 8 January 2023
  • ...of bridges and adjacent moves is common. Here is an example from an actual game. Red to move.
    14 KB (2,655 words) - 12:53, 27 April 2024
  • Every game is a fight over [[Advantage|control]] of the board. Control is often gained
    1 KB (165 words) - 22:55, 18 January 2024
  • ...rom the game — that is, it cannot have any effect on the rest of the game regardless of the rest of the position. ...escape''' which allows Red to jump a move ahead of the ladder and win the game. The piece at h2 is called the "[[escape piece]]." Red should now play alon
    26 KB (4,694 words) - 01:56, 18 May 2022
  • The game is won when there's a path between opposite sides of the board. The player In this game [[Red]] has built a path between the top and the bottom (which are both red
    563 B (126 words) - 22:05, 28 December 2020
  • ...ieces of their colour on the intersections on the board. The object of the game is to get the largest territory.
    648 B (106 words) - 16:05, 22 August 2015
  • A '''local move''' in the game of [[Hex]] is a move that is aimed at restoring the [[virtual connection|co
    1 KB (255 words) - 02:46, 23 January 2023
  • Is there a number ''m'' such that the game on the board of width ''m'' designed as follows, with Blue's turn to play,
    2 KB (369 words) - 21:45, 28 December 2020
  • ...trategy''' refers to a player's plan of action for playing and winning the game. ...] (used with permission) provides some examples of "how to think" during a game.
    3 KB (429 words) - 00:43, 8 May 2023
  • When you want to show a complete game, it can be annoying to replace the '''H'''... and '''V'''... commands with When you set up a position there are two common cases: replaying a game, or setting up an isolated position. These cases can be written easily usin
    7 KB (1,421 words) - 21:47, 10 December 2020
  • ...ates from Tom Ace (player [[User:Tom239|Tom239]]), who devised it during a game against dj11, on 15 December 2002 on [[Playsite]]. This was not its first u === In a game ===
    10 KB (1,985 words) - 21:44, 20 April 2024
  • ...first few moves of the game. For this reason, both players often start the game by trying to [[corner move|occupy corners]]. When a player places an outpos
    3 KB (465 words) - 02:51, 8 January 2023
  • ...e) an advantage at the start of the game. The point of this is to make the game more even, so that it will be challenging for both players. ...g the weaker player a certain number of free moves at the beginning of the game. By selectively using the swap rule, the handicap can be given in increment
    11 KB (1,806 words) - 03:07, 5 April 2023
  • ...get to keep) the first piece at A1, just how much more do I lose than in a game I got to keep B2 instead? [[User:Vintermann|Vintermann]] 12:47, 5 February ...nferences from bot swap maps (which I believe are more reliable than human game statistics, which are subject to tricky biases, like the players being unev
    5 KB (858 words) - 03:04, 5 April 2023
  • ...perspectives of the players. However, typically the first two moves of the game are considered part of the opening.
    2 KB (325 words) - 18:04, 19 March 2023
  • ...ken [[chain]] between their two sides. Hex is classified as a [[Connection game]]. Hex is a game of deep [[Wikipedia:Computational_complexity_theory|complexity]] and its co
    861 B (134 words) - 14:22, 29 March 2017
  • In the game of Hex, a '''group''' is a set of interconnected [[stone]]s that are owned
    1 KB (190 words) - 23:41, 14 February 2024
  • ...ely based from [https://littlegolem.net/jsp/game/game.jsp?gid=2359962 this game]. I was surprised when I put this in KataHex, because it was the first posi
    5 KB (946 words) - 00:26, 19 April 2023
  • In the following game, [[Red (player)|Red]] needs a [[ladder escape]] to the bottom [[ladder]]:
    4 KB (815 words) - 02:07, 9 May 2024
  • ...between some parts of the [[Board (general)|board]]. The first connection game was [[Hex]], which was invented in 1942. Several others have been created :The original connection game. Played on a [[Printable boards|rhombic hex grid]].
    2 KB (325 words) - 04:10, 30 May 2023
  • ...ed on a hexagonal grid of hexagons, as in the figure. The objective of the game is to create either a [[chain]] connecting three non-adjacent sides (a "Y") ...a white line. If a player achieves the opponent's objective, they lose the game. That is, if Black creates a line without at the same time creating a Y, Wh
    1 KB (259 words) - 03:28, 5 February 2023
  • ...certainty. Whether this makes Hex a [[why did you start playing Hex|better game]] is of course debatable, but many find this attribute charming. ...move under optimal play. This follows from the fact that Hex is a monotone game: a position with additional pieces of a player's color is always at least a
    10 KB (1,742 words) - 02:23, 14 May 2024
  • ...[[Chess]], [[Twixt]], [[Havannah]], Reversi, Dvonn, Amazons, Golem's word game, Four in a row, Gomoku, Street Soccer and Dots and Boxes. ...n the tournament type. The tournament types are ch, cv, mc, ld and ut. The game variants for hex are HEX11, DEFAULT (means board size 13), HEX15, HEX19.
    5 KB (690 words) - 21:31, 8 March 2023
  • Now back to the game; after my minimax move d5, I can safely meet c7 with e6. Yielding In fact, the c7, e6 sequence occurred in the actual game. I eventually won after a close, hard-fought battle.
    31 KB (5,861 words) - 00:58, 9 February 2022
  • == Game information == The following is an annotated transcript of a Hex game. Follow along
    5 KB (985 words) - 00:28, 9 February 2022
  • *Game menu / Computer plays / "Black" or "White" or "Both"
    2 KB (321 words) - 17:29, 11 February 2023
  • ...ive when there are two or more marbles on the board can often lose you the game. ..."handing over the initiative" means in a Hex context. By the nature of the game I am always trying both to prevent my opponent's connection and ensure my o
    820 B (147 words) - 19:17, 11 December 2007
  • By [[David J Bush]]. Taken from a game on [[Playsite]] in 2003. Red to play and win. Designed by ''Door1'', helped by ''David J Bush''. Inspired by a game on [[Kurnik]] in May 2005. Blue to play and win.
    5 KB (1,001 words) - 12:23, 5 January 2024
  • ...e opponent may be randomly filled. This happens because the outcome of the game does not depend on it at all. === First example game ===
    13 KB (2,546 words) - 02:17, 9 May 2023
  • Y
    The game of Y is a [[connection game]] invented by [[Craige Schenstead]] and [[Charles Titus]]. In its original ...oof above extends to Hex because a Hex game can be seen as a subset of a Y game.
    6 KB (1,030 words) - 22:25, 28 December 2020
  • * For corresponding information on the game of Y, please visit [[Where to swap (y)]].
    4 KB (639 words) - 14:54, 18 November 2023
  • ...ate [[Elo rating|Elo]] level. The Elo ratings follow the system of [[Board Game Arena]], and are calibrated so that beginners are at level 0-100, and the s
    3 KB (567 words) - 22:56, 18 February 2023

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