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  • ...nd that Hex on a 9×7 board is a rather fair game, when Blue may start the game with two stones at once. ...used for specifying board sizes in the [[GTP]] protocol and in the [[Smart Game Format|SGF]] file format.
    7 KB (974 words) - 14:39, 25 January 2023
  • The game of Hex is played on a board made out of hexagons, which are called "hexes" At the beginning of the game, all the hexes are empty; players then take it in turns to put their [[piec
    803 B (146 words) - 20:46, 28 December 2020
  • ...layers in a game of Hex has a collection of pieces at the beginning of the game; on this site one player has red pieces and the other blue. The players tak On this Wiki, pieces are shown as red or blue circles. For example in this game
    911 B (183 words) - 21:31, 28 December 2020
  • then in reality the game could look like this,
    123 KB (22,870 words) - 19:37, 2 April 2024
  • The term "peep" is borrowed from the game of Go. Another term for peep, also borrowed from Go but less frequently use The only winning move for Red is the peep at d6. If Red misses it, the game proceeds as follows and Blue wins:
    8 KB (1,413 words) - 00:27, 16 August 2022
  • ...oard than the opponent's last move. The term "tenuki" is borrowed from the game of Go, where it is used to describe a similar strategy.
    2 KB (309 words) - 04:06, 23 January 2023
  • The word "joseki" is borrowed from the game of Go because of the strong analogy between Hex and Go corner play. There a ...aforementioned corner, so instead, player B counterplays in the corner. A game progresses in this manner: player B counterplays, player A holds on to her
    10 KB (1,802 words) - 20:09, 9 March 2024
  • Hex was invented/discovered by Pete Hein. It a connectivity game, introduced the game in one of his Mathematical Recreations column,
    15 KB (2,732 words) - 19:08, 28 December 2020
  • ...use is to separate front-end software, which provides graphical display of game boards, from back-end software, which implements a Hex strategy engine. The | Determine the winner of a completed game. One player must have a solid chain connecting their two edges. The respons
    6 KB (848 words) - 00:23, 25 March 2022
  • ...are no universally agreed upon conventions for Hex, and different people, game sites, books, and computer programs sometimes use different conventions. ...e game board. When the game is played remotely, for example on an internet game server or over email, it is in principle possible for the two players to fo
    11 KB (1,867 words) - 17:44, 4 February 2024
  • In game theory, a move ''dominates'' another move if it is at least as good. In Hex ...efficiently]], i.e., that minimize the number of remaining moves until the game is won.
    21 KB (3,995 words) - 22:37, 18 November 2023
  • Hex is a game between two players. The player who goes first is typically called "Red". O
    665 B (110 words) - 21:39, 28 December 2020
  • ...[[chain]] of adjacent pieces connecting their two edges. In practice, the game usually ends when one player achieves a [[virtual connection]] between thei ...is a time limit), didn't show up, refused to play, walked away during the game, or broke the rules in some other way.
    3 KB (581 words) - 21:41, 28 December 2020
  • ...ter make a mistake; and a player who makes a losing move may still win the game if the opponent later makes a mistake.
    3 KB (470 words) - 23:15, 28 August 2022
  • '''PlayOK''' is an online game site where one can play Hex, as well as many other board games and card gam
    363 B (59 words) - 16:57, 10 October 2020
  • ...ertheless, there are a number of good reasons for why the rules of Hex (on game sites or otherwise) should include the ability to pass. ...player would do this by passing one or more times at the beginning of the game. However, since many online sites do not permit passing, playing with handi
    8 KB (1,507 words) - 21:23, 5 November 2021
  • ...to have an Elo rating of 800 — and indeed, this can differ from game to game (e.g. Hex vs. chess), organization to organization, website to website, and ...based on three factors: each player's previous Elo rating and who won the game. The update is done by a simple formula that causes the calculated Elo rati
    8 KB (1,386 words) - 23:33, 10 November 2022
  • ...ngly, different players actually do have different preferences!). Physical game boards can certainly be rotated and are usually looked at from different di
    4 KB (749 words) - 20:53, 28 December 2020
  • The following example is from an actual game. Blue to move and win.
    17 KB (3,144 words) - 05:31, 1 December 2022
  • Board Game Arena ([https://www.boardgamearena.com www.boardgamearena.com]), often abbr Currently, Board Game Arena is the most popular [[online playing|site]] for playing real-time Hex
    4 KB (629 words) - 04:08, 20 December 2023
  • == Game information == * Location: [[Board Game Arena]], table [https://boardgamearena.com/table?table=212776246 212776246]
    12 KB (2,029 words) - 23:16, 28 August 2022
  • ...is even, and the second player has a winning strategy if ''n'' is odd. The game seems quite interesting when played on small boards (like 8x8) and with the ...e second-player winning strategy as before. Unless Blue loses earlier, the game continues until Blue, on the final move, replaces the imaginary blue stone
    11 KB (1,838 words) - 00:15, 16 June 2024
  • During the opening phase of a game of Hex, both players try to occupy strategically important cells. Apart fro ...shows that the following cells are the most useful to occupy early in the game. They are shown here from Red's perspective.
    4 KB (832 words) - 21:01, 1 May 2024
  • ...is sometimes called '''gote'''. These Japanese terms are adopted from the game of Go. ...immediately wins. In that case, neither player has the initiative, and the game just continues along a predetermined route until one player gains the initi
    2 KB (352 words) - 02:22, 9 May 2024
  • === In a game ===
    5 KB (974 words) - 11:41, 6 May 2022
  • ...potentially gained some additional time on the clock without changing the game situation. This strategy is risky, though, as the opponent could potentiall ...term time tesuji is [https://senseis.xmp.net/?TimeTesuji borrowed from the game of Go], where it has the same meaning.
    961 B (170 words) - 23:32, 28 August 2022
  • ...good choice. But a [[corner move]] like c4 or d8 could give you an easier game, for the same reason that playing in the center is arguably not the best re
    11 KB (2,022 words) - 14:15, 22 October 2022
  • * '''Friday Hex Training Club.''' Meets first Friday of each month on [[Board Game Arena]] at 21:00 Netherlands time. Active since April 2022. Open to the pub
    2 KB (251 words) - 17:09, 18 March 2024
  • ...Efficiency is not usually a goal for the losing player: if they wanted the game to end more quickly, they could just [[resigning|resign]]. However, it migh If Blue prolongs the game as long as possible, Red wins in 5 turns, for example like this:
    7 KB (1,138 words) - 03:24, 1 December 2022
  • Similar, if the game proceeds like in the next diagram, then after move 7, Blue threatens to cut
    6 KB (1,073 words) - 16:05, 27 November 2022
  • ...ers opening strategy that is most relevant in the first 10-30 moves of the game. Some of it is specific to 19×19, but much of it is applicable to oth * On smaller boards, the game becomes quite tactical after the opening, and playing well often means play
    31 KB (5,546 words) - 14:54, 18 November 2023
  • ...tive way to improve reading skills is to solve [[puzzles]] or play through game scenarios. A good way to do this is with the help of a [[physical Hex sets|
    1 KB (218 words) - 20:04, 6 May 2023
  • ** In [https://littlegolem.net/jsp/game/game.jsp?gid=2368410&nmove=8 this game], 6. c9 was a mistake (and an example of incorrect minimaxing); 7. a10 is t ** In [https://littlegolem.net/jsp/game/game.jsp?gid=2369558&nmove=11 this game], 11. e6 was a mistake; the best move was to respond to the obtuse corner j
    31 KB (5,469 words) - 01:33, 9 June 2024
  • ...rds already existed elsewhere after [[Piet Hein]]'s prior invention of the game). ...o known as "Gale". Bridg-It is similar to Hex, but simpler. It is a solved game, i.e., an explicit winning strategy is known.
    2 KB (230 words) - 04:07, 30 May 2023
  • ...ows that they are [[optimal play|theoretically losing]], but continues the game in the hopes that the opponent will make a mistake. This typically happens ...he game, but hopes that the opponent will make enough mistakes to tilt the game in the stronger player's favor.
    5 KB (818 words) - 02:58, 2 October 2023
  • ''This page is about the combinatorial game theory of Hex. For combinatorial game theory in general, see [https://en.wikipedia.org/wiki/Combinatorial_game_th ...s of the Hex board), and each component analyzed separately. Combinatorial game theory can be used to reason about such concepts as [[domination]], reversi
    23 KB (4,007 words) - 00:18, 12 May 2024
  • ...g an arbitrary move is at least as good as [[passing]]. This show that the game of Hex does not change if passing is allowed, since no player would ever ha
    2 KB (302 words) - 02:21, 26 April 2024
  • ...of [[KataHex]]. Moreover, the website offers almost instantaneous AI-based game analysis.
    1 KB (189 words) - 18:17, 20 May 2024

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